Player Matchup

Geb
Geb
Behemoth8801
Geb
Level 127
God Stats
9W - 8L
1,483 SR
Queue Stats
66W - 66L
1,427 Elo+
Party 2
Xbalanque
Xbalanque
MongrelRobin675
Xbalanque
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 55L
1,271 Elo+
Party 2
Achilles
Achilles
Rian7075
Achilles
Level 98
God Stats
0W - 1L
1,576 SR
Queue Stats
36W - 32L
1,144 Elo+
Party 1
Ymir
Ymir
TheDurtyLion
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,210 Elo+
Party 1
Shiva
Shiva
thegreyphoenix
Shiva
Level 78
God Stats
0W - 1L
1,523 SR
Queue Stats
10W - 17L
1,158 Elo+
Party 1
Team Averages
Level 107
1,516 SR
1,242 Elo+

VS

Team Averages
Level 123
1,460 SR
1,452 Elo+
Nike
Nike
AjthekidZD
Nike
Level 105
God Stats
19W - 15L
1,235 SR
Queue Stats
44W - 36L
1,414 Elo+
Solo
Yu Huang
Yu Huang
FootyTheCreator
Yu Huang
Level 103
God Stats
15W - 18L
1,478 SR
Queue Stats
21W - 28L
1,442 Elo+
Party 3
Achilles
Achilles
MomentoCripi
Achilles
Level 142
God Stats
2W - 2L
1,629 SR
Queue Stats
111W - 107L
1,500 Elo+
Solo
Olorun
Olorun
StepBrother5617
Olorun
Level 123
God Stats
13W - 15L
1,460 SR
Queue Stats
330W - 330L
1,444 Elo+
Solo
Hun Batz
Hun Batz
djdsgs
Hun Batz
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
6,821
682
6,369
8,870
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
MongrelRobin675
Xbalanque
13
1 / 1 / 1
7,466
747
7,034
5,881
2,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Rian7075
Achilles
13
1 / 2 / 1
7,130
713
10,276
13,941
16,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 8 / 2
6,516
652
4,443
13,213
6,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 2
6,615
662
5,184
13,791
8,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
7,275
728
8,278
9,573
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
14
3 / 1 / 9
8,078
808
11,522
7,334
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MomentoCripi
Achilles
14
5 / 0 / 5
8,132
813
7,466
10,601
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 4
8,557
856
9,535
7,952
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
djdsgs
Hun Batz
14
4 / 0 / 7
7,856
786
9,288
5,871
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
2
Kills
16
16
Deaths
2
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
0
1
1
0.5
W
Yu Huang
3
1
9
7.5
W
Achilles
MomentoCripi
Achilles
5
0
5
7.5
L
Xbalanque
MongrelRobin675
Xbalanque
1
1
1
1.5
L
Achilles
Rian7075
Achilles
1
2
1
0.75
W
3
0
4
5
L
0
8
2
0.13
W
Hun Batz
djdsgs
Hun Batz
4
0
7
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,306
Damage
46,089
55,696
Taken
41,331
42,202
Mitigated
17,524
6,104
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,278
561
0
250
9,573
3,884
0
2,862
6,080
0
17,202
L
6,369
524
0
724
8,870
7,745
0
3,643
5,227
19,193
427
W
Yu Huang
11,522
1,111
0
614
7,334
2,948
88
1,674
5,125
36,234
0
W
Achilles
MomentoCripi
Achilles
7,466
2,361
0
1,231
10,601
4,282
1,982
1,714
7,149
0
21,675
L
Xbalanque
MongrelRobin675
Xbalanque
7,034
4,093
0
1,141
5,881
2,544
0
1,681
4,200
0
33,149
L
Achilles
Rian7075
Achilles
10,276
1,381
0
1,900
13,941
16,734
0
5,207
8,734
0
21,934
W
9,535
5,343
2,906
4,495
7,952
3,853
0
2,562
5,092
38,654
0
L
4,443
155
0
188
13,213
6,607
0
5,758
7,455
10,503
0
W
Hun Batz
djdsgs
Hun Batz
9,288
1,122
0
223
5,871
2,557
0
418
5,282
0
22,351
L
5,184
1,106
1,015
1,136
13,791
8,572
0
4,768
9,023
0
18,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
39,898
168
Minions Killed
210
0
Camps Cleared
0
1,041,366
Distance Traveled
1,128,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,275
728
20
2
0
242,396
0
L
Geb
6,821
682
23
2
0
214,793
0
W
Yu Huang
8,078
808
48
5
0
207,644
0
W
Achilles
8,132
813
41
4
0
258,211
0
L
Xbalanque
7,466
747
65
7
0
201,292
0
L
Achilles
7,130
713
34
3
0
220,305
0
W
Olorun
8,557
856
72
7
0
201,140
0
L
Ymir
6,516
652
14
1
0
182,015
0
W
Hun Batz
7,856
786
29
3
0
219,391
0
L
Shiva
6,615
662
32
3
0
222,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role