Player Matchup

Susano
Susano
AkoScarlet
Susano
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 72L
1,412 Elo+
Party 3
Danzaburou
Danzaburou
Bloodofenemy
Danzaburou
Level 67
God Stats
6W - 2L
1,640 SR
Queue Stats
79W - 68L
1,489 Elo+
Party 3
Sun Wukong
Sun Wukong
FMAN2424
Sun Wukong
Level 47
God Stats
4W - 4L
1,620 SR
Queue Stats
86W - 95L
1,440 Elo+
Party 4
Yu Huang
Yu Huang
SmiteInMyMouth
Yu Huang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 129L
1,465 Elo+
Party 4
Athena
Athena
SplatterSkull
Athena
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
47W - 49L
1,367 Elo+
Party 3
Team Averages
Level 44
1,552 SR
1,435 Elo+

VS

Team Averages
Level 34
1,486 SR
1,432 Elo+
Surtr
Surtr
 
Surtr
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Bigtime88248
Pele
Level 68
God Stats
3W - 3L
1,641 SR
Queue Stats
108W - 86L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
Heiwato
Amaterasu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,604 Elo+
Party 1
Sobek
Sobek
HellFlip369
Sobek
Level 40
God Stats
0W - 3L
1,288 SR
Queue Stats
25W - 48L
1,088 Elo+
Solo
Anhur
Anhur
K1ll3rKing
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AkoScarlet
Susano
9
0 / 0 / 2
5,783
526
3,034
9,969
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Bloodofenemy
Danzaburou
12
4 / 0 / 1
7,462
678
8,977
5,605
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
FMAN2424
Sun Wukong
11
1 / 0 / 0
6,784
617
4,392
9,100
5,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
10
4 / 1 / 1
6,630
603
8,269
5,647
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 1 / 4
6,566
597
2,658
8,104
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 1 / 0
5,524
502
5,418
8,982
6,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 1
6,199
564
7,817
9,146
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Heiwato
Amaterasu
6
0 / 5 / 0
4,536
412
949
9,178
4,348
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 1
5,097
463
2,183
10,003
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
7
0 / 3 / 1
4,575
416
1,898
5,205
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
2
2
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
0
1
W
Susano
AkoScarlet
Susano
0
0
2
1
L
1
0
1
1.5
W
Danzaburou
Bloodofenemy
Danzaburou
4
0
1
4.5
W
Sun Wukong
FMAN2424
Sun Wukong
1
0
0
1
L
Amaterasu
Heiwato
Amaterasu
0
5
0
0
L
0
2
1
0.25
L
Anhur
0
3
1
0.17
W
Yu Huang
4
1
1
4.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
18,265
38,425
Taken
42,514
18,163
Mitigated
23,843
11,475
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,418
1,879
0
2,798
8,982
6,093
0
1,321
7,661
260
26,948
W
Susano
AkoScarlet
Susano
3,034
487
0
1,971
9,969
3,542
0
519
9,450
0
36,422
L
7,817
2,153
0
1,740
9,146
3,423
0
1,852
7,294
0
48,610
W
Danzaburou
Bloodofenemy
Danzaburou
8,977
5,305
0
3,909
5,605
2,133
1,028
833
4,772
0
65,105
W
Sun Wukong
FMAN2424
Sun Wukong
4,392
1,245
0
3,083
9,100
5,309
91
113
8,987
0
47,594
L
Amaterasu
Heiwato
Amaterasu
949
155
0
1,307
9,178
4,348
0
5,842
3,336
0
12,828
L
2,183
272
0
3,242
10,003
8,251
0
1,110
8,893
10,952
0
L
Anhur
1,898
1,032
0
952
5,205
1,728
0
802
4,403
0
17,072
W
Yu Huang
8,269
1,300
0
0
5,647
1,986
365
31
5,616
39,208
0
W
2,658
369
202
2,310
8,104
5,193
97
831
7,273
9,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
25,931
315
Minions Killed
187
0
Camps Cleared
0
1,087,031
Distance Traveled
1,070,806
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,524
502
42
4
0
233,732
0
W
Susano
5,783
526
65
6
0
231,371
3
L
Pele
6,199
564
80
7
0
246,590
0
W
Danzaburou
7,462
678
116
11
0
211,917
1
W
Sun Wukong
6,784
617
78
7
0
196,314
0
L
Amaterasu
4,536
412
20
2
0
217,367
2
L
Sobek
5,097
463
11
1
0
203,591
0
L
Anhur
4,575
416
34
3
0
169,526
0
W
Yu Huang
6,630
603
43
4
0
192,036
0
W
Athena
6,566
597
13
1
0
255,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role