Player Matchup

Lancelot
Lancelot
Mannyto
Lancelot
Level 66
God Stats
1W - 2L
1,259 SR
Queue Stats
78W - 72L
1,399 Elo+
Solo
Chronos
Chronos
SmokeStepper
Chronos
Level 27
God Stats
0W - 1L
1,794 SR
Queue Stats
29W - 29L
1,645 Elo+
Solo
Serqet
Serqet
l Dopey l
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,331 Elo+
Solo
Xbalanque
Xbalanque
maxx1966
Xbalanque
Level 217
God Stats
9W - 7L
1,420 SR
Queue Stats
323W - 329L
1,402 Elo+
Solo
Bellona
Bellona
tilinte
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,423 Elo+
Solo
Team Averages
Level 69
1,495 SR
1,440 Elo+

VS

Team Averages
Level 34
1,536 SR
1,420 Elo+
Tyr
Tyr
Dracominato9090
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 64L
1,317 Elo+
Solo
Persephone
Persephone
G-Zkiller18
Persephone
Level 26
God Stats
2W - 0L
1,724 SR
Queue Stats
25W - 20L
1,524 Elo+
Solo
Awilix
Awilix
OSUndead5
Awilix
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,521 Elo+
Solo
Fenrir
Fenrir
Puki_32
Fenrir
Level 65
God Stats
2W - 1L
1,456 SR
Queue Stats
47W - 55L
1,418 Elo+
Solo
Ishtar
Ishtar
StrainedOak2
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Mannyto
Lancelot
6
0 / 1 / 0
5,629
563
684
1,371
815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
SmokeStepper
Chronos
6
2 / 1 / 0
5,889
589
1,961
1,460
446
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
l Dopey l
Serqet
16
4 / 4 / 6
8,304
830
3,616
9,742
13,463
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
maxx1966
Xbalanque
17
6 / 3 / 6
8,693
869
18,540
7,937
4,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
tilinte
Bellona
15
2 / 6 / 9
7,898
790
12,123
13,049
16,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 13
8,318
832
2,893
12,593
14,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
G-Zkiller18
Persephone
17
5 / 2 / 6
9,808
981
13,419
6,133
2,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
OSUndead5
Awilix
14
5 / 4 / 7
8,446
845
4,074
10,002
5,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Puki_32
Fenrir
16
3 / 2 / 10
8,757
876
4,012
10,197
10,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
14
1 / 3 / 10
8,499
850
5,297
7,829
4,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
14
Kills
15
15
Deaths
14
21
Assists
46
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
W
Persephone
G-Zkiller18
Persephone
5
2
6
4
L
Lancelot
Mannyto
Lancelot
0
1
0
0
W
Awilix
OSUndead5
Awilix
5
4
7
2.13
W
Fenrir
Puki_32
Fenrir
3
2
10
4
L
Chronos
SmokeStepper
Chronos
2
1
0
2
W
Ishtar
1
3
10
2
L
Serqet
l Dopey l
Serqet
4
4
6
1.75
L
Xbalanque
maxx1966
Xbalanque
6
3
6
3
L
Bellona
tilinte
Bellona
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,924
Damage
29,695
33,559
Taken
46,754
34,978
Mitigated
37,562
4,878
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,893
512
354
2,380
12,593
14,314
98
820
11,168
0
8,462
W
Persephone
G-Zkiller18
Persephone
13,419
768
1,101
1,348
6,133
2,991
927
567
5,553
33,002
0
L
Lancelot
Mannyto
Lancelot
684
0
0
0
1,371
815
0
658
675
0
1,687
W
Awilix
OSUndead5
Awilix
4,074
1,376
277
1,075
10,002
5,471
858
232
9,554
0
8,369
W
Fenrir
Puki_32
Fenrir
4,012
1,084
554
1,558
10,197
10,483
1,327
796
8,994
0
5,749
L
Chronos
SmokeStepper
Chronos
1,961
1,078
0
0
1,460
446
0
499
961
2,888
0
W
Ishtar
5,297
4,112
0
1,300
7,829
4,303
598
262
7,314
0
19,389
L
Serqet
l Dopey l
Serqet
3,616
1,160
103
908
9,742
13,463
0
3,611
5,898
273
5,929
L
Xbalanque
maxx1966
Xbalanque
18,540
6,697
628
1,945
7,937
4,117
0
4,057
3,880
0
38,779
L
Bellona
tilinte
Bellona
12,123
2,703
0
1,294
13,049
16,137
0
4,594
8,085
852
16,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,413
Gold Earned
43,828
59
Minions Killed
111
0
Camps Cleared
0
574,633
Distance Traveled
917,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,318
832
10
1
0
193,884
0
W
Persephone
9,808
981
38
4
0
180,290
0
L
Lancelot
5,629
563
3
0
0
28,003
0
W
Awilix
8,446
845
12
1
0
184,384
0
W
Fenrir
8,757
876
14
1
0
204,711
0
L
Chronos
5,889
589
3
0
0
35,332
0
W
Ishtar
8,499
850
37
4
0
154,251
0
L
Serqet
8,304
830
6
1
0
177,892
0
L
Xbalanque
8,693
869
37
4
0
176,507
0
L
Bellona
7,898
790
10
1
0
156,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role