Player Matchup

Mercury
Mercury
CrackJohnson11
Mercury
Level 158
God Stats
2W - 1L
1,225 SR
Queue Stats
233W - 233L
1,512 Elo+
Party 3
Sun Wukong
Sun Wukong
CruelPolecat0
Sun Wukong
Level 108
God Stats
4W - 0L
1,598 SR
Queue Stats
61W - 53L
1,579 Elo+
Party 1
Raijin
Raijin
ElitemillsV2
Raijin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 72L
1,566 Elo+
Party 3
Jormungandr
Jormungandr
HugeDnB42069
Jormungandr
Level 19
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 15L
1,552 Elo+
Party 3
Shiva
Shiva
Loryder24
Shiva
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,536 Elo+
Party 1
Team Averages
Level 114
1,508 SR
1,549 Elo+

VS

Team Averages
Level 110
1,608 SR
1,539 Elo+
Tiamat
Tiamat
 
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BlastedGrass
Danzaburou
Level 103
God Stats
3W - 2L
1,819 SR
Queue Stats
62W - 66L
1,529 Elo+
Party 2
Rama
Rama
Last_kingz_2000
Rama
Level 135
God Stats
1W - 1L
1,762 SR
Queue Stats
101W - 103L
1,579 Elo+
Solo
Poseidon
Poseidon
LemurPercy
Poseidon
Level 107
God Stats
0W - 4L
1,464 SR
Queue Stats
33W - 39L
1,555 Elo+
Party 2
Shiva
Shiva
oSo Kalepzo
Shiva
Level 142
God Stats
16W - 17L
1,493 SR
Queue Stats
997W - 1,071L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
7,766
863
5,554
7,487
3,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
CruelPolecat0
Sun Wukong
14
4 / 2 / 5
7,948
883
5,268
9,588
7,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
13
1 / 3 / 9
7,251
806
12,449
7,397
2,924
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
HugeDnB42069
Jormungandr
13
4 / 3 / 5
7,426
825
5,707
9,849
7,705
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
Loryder24
Shiva
13
1 / 2 / 8
7,143
794
7,864
8,180
8,426
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 3 / 4
7,381
820
6,824
6,138
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
BlastedGrass
Danzaburou
9
0 / 2 / 6
5,918
658
2,819
4,480
1,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 4 / 8
7,140
793
4,854
7,637
2,835
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
LemurPercy
Poseidon
15
5 / 3 / 5
8,237
915
7,740
6,547
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 8
7,108
790
11,290
15,483
9,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
14
Kills
12
13
Deaths
14
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
3
4
2
L
Danzaburou
BlastedGrass
Danzaburou
0
2
6
1.5
W
4
3
6
2.33
W
Sun Wukong
CruelPolecat0
Sun Wukong
4
2
5
3.25
W
Raijin
1
3
9
1.83
W
Jormungandr
HugeDnB42069
Jormungandr
4
3
5
2.17
L
2
4
8
1.5
L
Poseidon
LemurPercy
Poseidon
5
3
5
2.5
W
Shiva
Loryder24
Shiva
1
2
8
2.5
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
33,527
42,501
Taken
40,285
30,073
Mitigated
20,767
10,864
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,824
248
63
718
6,138
4,726
0
2,797
3,073
14,557
0
L
Danzaburou
BlastedGrass
Danzaburou
2,819
952
719
1,005
4,480
1,755
0
3,055
1,373
0
7,687
W
5,554
1,436
410
1,295
7,487
3,122
0
1,791
5,696
0
11,965
W
Sun Wukong
CruelPolecat0
Sun Wukong
5,268
469
1,121
1,486
9,588
7,896
0
3,968
5,620
0
12,780
W
Raijin
12,449
1,606
344
1,257
7,397
2,924
60
3,199
4,198
21,750
0
W
Jormungandr
HugeDnB42069
Jormungandr
5,707
721
925
1,412
9,849
7,705
0
2,735
7,114
14,861
0
L
4,854
3,970
499
706
7,637
2,835
0
3,980
3,388
0
11,669
L
Poseidon
LemurPercy
Poseidon
7,740
1,248
661
795
6,547
2,307
0
1,823
4,285
18,281
0
W
Shiva
Loryder24
Shiva
7,864
1,421
1,107
1,507
8,180
8,426
0
3,599
4,581
1,005
10,906
L
11,290
765
538
5,061
15,483
9,144
0
6,643
8,417
2,012
15,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
35,784
90
Minions Killed
78
0
Camps Cleared
0
892,938
Distance Traveled
731,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,381
820
13
1
0
156,766
0
L
Danzaburou
5,918
658
5
1
0
103,955
0
W
Mercury
7,766
863
12
1
0
194,610
0
W
Sun Wukong
7,948
883
18
2
0
179,905
0
W
Raijin
7,251
806
30
3
0
170,591
0
W
Jormungandr
7,426
825
15
2
0
166,948
0
L
Rama
7,140
793
24
3
0
142,161
0
L
Poseidon
8,237
915
24
3
0
142,488
0
W
Shiva
7,143
794
15
2
0
180,884
0
L
Shiva
7,108
790
12
1
0
185,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role