Player Matchup

Geb
Geb
Gold V
Gg money4615
Geb
Gold V
Level 149
God Stats
6W - 7L
1,500 SR
Queue Stats
91W - 64L
1,676 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
KingsOFKingsDX
Ao Kuang
Platinum V
Level 148
God Stats
2W - 4L
1,818 SR
Queue Stats
196W - 189L
1,816 MMR
Party 4
Anubis
Anubis
Gold I
RTC Abyss
Anubis
Gold I
Level 149
God Stats
6W - 8L
1,570 SR
Queue Stats
327W - 324L
1,685 MMR
Party 1
Nemesis
Nemesis
Gold II
UltraBigfoot
Nemesis
Gold II
Level 159
God Stats
16W - 9L
1,740 SR
Queue Stats
211W - 209L
1,611 MMR
Party 4
Artemis
Artemis
Gold I
changethename24
Artemis
Gold I
Level 64
God Stats
60W - 48L
1,535 SR
Queue Stats
348W - 331L
1,695 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,632 SR
1,697 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,551 SR
1,696 MMR
Mercury
Mercury
Gold II
HomedepotLayers
Mercury
Gold II
Level 119
God Stats
2W - 2L
1,321 SR
Queue Stats
39W - 26L
1,826 MMR
Party 3
Ishtar
Ishtar
Platinum V
ShockdoesGaming
Ishtar
Platinum V
Level 149
God Stats
57W - 65L
1,534 SR
Queue Stats
647W - 617L
1,593 MMR
Party 3
Sylvanus
Sylvanus
Gold I
TwitchHeadless
Sylvanus
Gold I
Level 156
God Stats
6W - 2L
1,958 SR
Queue Stats
290W - 274L
1,724 MMR
Party 2
Janus
Janus
Gold III
Xeruidlusaha
Janus
Gold III
Level 52
God Stats
3W - 1L
1,519 SR
Queue Stats
52W - 48L
1,662 MMR
Party 2
Amaterasu
Amaterasu
Gold IV
nmezero
Amaterasu
Gold IV
Level 61
God Stats
2W - 4L
1,423 SR
Queue Stats
23W - 22L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
9,496
432
8,632
23,380
28,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
17
3 / 4 / 0
10,963
498
16,221
23,028
27,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
RTC Abyss
Anubis
16
3 / 8 / 1
10,986
499
23,308
22,625
13,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
UltraBigfoot
Nemesis
16
1 / 6 / 3
10,366
471
9,605
18,581
11,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 8 / 0
9,336
424
10,143
17,287
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MauiBakasuraThor

VS

Bans
ThanatosHelMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 10
15,850
720
22,454
24,517
12,725
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 1 / 12
13,152
598
20,698
17,122
9,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
16
1 / 0 / 18
11,754
534
8,137
24,365
24,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
11 / 4 / 11
13,705
623
23,472
17,460
9,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
nmezero
Amaterasu
18
2 / 3 / 11
12,607
573
7,391
22,501
26,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
95
8
Kills
33
33
Deaths
8
8
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
14
0
10
19
L
Ao Kuang
3
4
0
0.75
L
Anubis
RTC Abyss
Anubis
3
8
1
0.44
W
5
1
12
11
W
Sylvanus
1
0
18
10
L
Nemesis
UltraBigfoot
Nemesis
1
6
3
0.42
W
11
4
11
4.13
L
1
8
0
0.13
W
Amaterasu
nmezero
Amaterasu
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,909
Damage
82,152
104,901
Taken
105,965
87,725
Mitigated
82,803
25,269
Healing
50,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,632
810
0
2,136
23,380
28,055
0
9,073
14,307
22,843
0
W
22,454
12,892
0
7,118
24,517
12,725
0
10,818
13,699
0
216,904
L
Ao Kuang
16,221
4,305
0
9,523
23,028
27,489
643
5,213
17,815
94,889
0
L
Anubis
RTC Abyss
Anubis
23,308
1,821
633
7,975
22,625
13,834
33
10,345
12,280
111,976
0
W
20,698
16,272
0
8,861
17,122
9,600
2,744
3,376
13,746
0
128,144
W
Sylvanus
8,137
2,153
10,214
11,892
24,365
24,879
406
11,979
12,386
22,211
0
L
Nemesis
UltraBigfoot
Nemesis
9,605
2,693
0
2,193
18,581
11,216
0
3,559
15,022
0
95,362
W
23,472
1,729
0
2,325
17,460
9,055
3,363
11,624
5,836
101,838
0
L
10,143
2,885
0
2,809
17,287
7,131
0
3,419
13,868
0
61,409
W
Amaterasu
nmezero
Amaterasu
7,391
2,008
405
9,928
22,501
26,544
3,164
11,825
10,676
0
69,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,147
Gold Earned
67,068
559
Minions Killed
650
0
Camps Cleared
0
2,020,885
Distance Traveled
2,371,632
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,496
432
13
1
0
423,204
7
W
Mercury
15,850
720
213
10
0
599,558
3
L
Ao Kuang
10,963
498
143
7
0
388,617
3
L
Anubis
10,986
499
165
8
0
354,516
3
W
Ishtar
13,152
598
165
8
0
419,542
4
W
Sylvanus
11,754
534
16
1
0
402,527
4
L
Nemesis
10,366
471
147
7
0
508,972
4
W
Janus
13,705
623
132
6
0
460,627
2
L
Artemis
9,336
424
91
4
0
345,576
1
W
Amaterasu
12,607
573
124
6
0
489,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role