Player Matchup

King Arthur
King Arthur
Lëvvi
King Arthur
Level 148
God Stats
0W - 5L
1,190 SR
Queue Stats
76W - 74L
1,514 Elo+
Party 2
Mercury
Mercury
Puerkinodubrasil
Mercury
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,465 Elo+
Party 2
Nox
Nox
Roky19
Nox
Level 152
God Stats
0W - 2L
1,318 SR
Queue Stats
19W - 25L
1,518 Elo+
Solo
Team Averages
Level 119
1,336 SR
1,499 Elo+

VS

Team Averages
Level 99
1,498 SR
1,648 Elo+
Sol
Sol
Flapho
Sol
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 28L
1,677 Elo+
Party 1
Medusa
Medusa
MindlessDrone
Medusa
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,532 Elo+
Solo
Khepri
Khepri
youngsoul17
Khepri
Level 89
God Stats
8W - 7L
1,495 SR
Queue Stats
197W - 158L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lëvvi
King Arthur
11
0 / 4 / 3
7,199
600
4,738
12,830
11,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 2
8,126
677
9,143
11,010
5,083
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
Roky19
Nox
13
2 / 3 / 2
7,989
666
7,135
9,000
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Flapho
Sol
16
7 / 0 / 2
10,292
858
16,906
5,241
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 5
8,873
739
7,304
8,640
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
13
0 / 2 / 8
8,895
741
3,114
11,625
12,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
9
9
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
Flapho
Sol
7
0
2
8
L
King Arthur
Lëvvi
King Arthur
0
4
3
0.38
W
2
2
5
2.25
L
2
2
2
1.5
L
Nox
Roky19
Nox
2
3
2
1
W
Khepri
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,016
Damage
27,324
32,840
Taken
25,506
21,098
Mitigated
19,758
5,355
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Flapho
Sol
16,906
6,683
0
3,605
5,241
3,466
2,064
866
4,375
56,806
5,727
L
King Arthur
Lëvvi
King Arthur
4,738
225
0
1,900
12,830
11,472
75
7,436
5,394
0
18,547
W
7,304
3,948
0
1,108
8,640
4,109
1,251
1,404
7,236
0
42,141
L
9,143
3,501
0
1,690
11,010
5,083
768
6,461
4,549
0
35,824
L
Nox
Roky19
Nox
7,135
697
0
1,765
9,000
4,543
189
5,124
3,876
23,908
0
W
Khepri
3,114
840
1,551
2,998
11,625
12,183
123
4,881
6,744
16,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,314
Gold Earned
28,060
125
Minions Killed
172
0
Camps Cleared
0
664,015
Distance Traveled
645,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,292
858
97
8
0
207,186
0
L
King Arthur
7,199
600
20
2
0
224,174
0
W
Medusa
8,873
739
49
4
0
229,338
0
L
Mercury
8,126
677
49
4
0
250,892
0
L
Nox
7,989
666
56
5
0
188,949
0
W
Khepri
8,895
741
26
2
0
208,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role