Player Matchup

Anubis
Anubis
BigMigg
Anubis
Level 69
God Stats
2W - 4L
1,481 SR
Queue Stats
54W - 62L
1,443 Elo+
Solo
Anhur
Anhur
Chuygonzalez
Anhur
Level 93
God Stats
0W - 2L
1,741 SR
Queue Stats
50W - 51L
1,466 Elo+
Solo
Surtr
Surtr
DankUchiha
Surtr
Level 67
God Stats
16W - 12L
1,509 SR
Queue Stats
147W - 149L
1,385 Elo+
Party 3
Chaac
Chaac
bilibobjoe
Chaac
Level 122
God Stats
4W - 6L
1,716 SR
Queue Stats
123W - 148L
1,361 Elo+
Party 3
Cthulhu
Cthulhu
sass-a-fras1
Cthulhu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 57L
1,367 Elo+
Party 3
Team Averages
Level 71
1,589 SR
1,404 Elo+

VS

Team Averages
Level 56
1,475 SR
1,430 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Bunnylovesrj15
Nox
Level 126
God Stats
6W - 11L
1,402 SR
Queue Stats
118W - 131L
1,477 Elo+
Party 1
Ymir
Ymir
DctrSetso
Ymir
Level 17
God Stats
7W - 5L
1,661 SR
Queue Stats
168W - 168L
1,328 Elo+
Party 2
Awilix
Awilix
Jellaphant
Awilix
Level 15
God Stats
1W - 2L
1,314 SR
Queue Stats
8W - 8L
1,496 Elo+
Party 1
Bellona
Bellona
XenonNitro
Bellona
Level 54
God Stats
2W - 6L
1,500 SR
Queue Stats
159W - 162L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigMigg
Anubis
7
1 / 1 / 0
5,324
484
1,577
2,936
1,222
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 1
6,261
569
6,326
7,955
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
11
2 / 2 / 1
6,346
577
2,319
8,254
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chaac
12
2 / 4 / 0
6,994
636
6,611
9,823
7,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
sass-a-fras1
Cthulhu
8
0 / 4 / 4
5,752
523
1,572
8,451
5,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
3 / 4 / 2
5,847
532
7,469
7,562
2,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 1
5,831
530
1,040
3,662
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
1 / 2 / 4
5,774
525
1,510
9,846
6,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Jellaphant
Awilix
11
2 / 0 / 4
6,176
561
4,628
7,804
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
XenonNitro
Bellona
11
3 / 2 / 1
6,642
604
6,462
9,577
8,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
9
Kills
10
13
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
4
2
1
L
Anubis
BigMigg
Anubis
1
1
0
1
W
1
1
1
1.5
L
4
2
1
2.25
L
Surtr
2
2
1
1.25
W
Ymir
1
2
4
1.5
W
Awilix
Jellaphant
Awilix
2
0
4
4
W
Bellona
XenonNitro
Bellona
3
2
1
1.75
L
Chaac
2
4
0
0.5
L
Cthulhu
sass-a-fras1
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,405
Damage
21,109
37,419
Taken
38,451
20,004
Mitigated
20,360
10,140
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,469
4,601
0
1,597
7,562
2,165
2,024
370
7,192
0
41,722
L
Anubis
BigMigg
Anubis
1,577
89
0
1,488
2,936
1,222
0
229
2,707
27,680
0
W
1,040
162
0
1,139
3,662
1,115
665
1,281
2,381
33,667
0
L
6,326
3,371
0
1,854
7,955
2,726
770
926
7,029
0
36,898
L
Surtr
2,319
742
0
3,065
8,254
3,553
14
474
7,780
879
35,796
W
Ymir
1,510
777
922
2,514
9,846
6,141
208
1,235
8,611
11,695
0
W
Awilix
Jellaphant
Awilix
4,628
2,145
0
1,250
7,804
2,713
0
366
7,438
0
37,116
W
Bellona
XenonNitro
Bellona
6,462
3,255
0
1,485
9,577
8,226
0
22
9,555
0
34,272
L
Chaac
6,611
1,000
0
2,201
9,823
7,237
0
0
9,099
0
49,478
L
Cthulhu
sass-a-fras1
Cthulhu
1,572
442
1,030
502
8,451
5,266
104
921
7,530
10,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
30,270
282
Minions Killed
262
0
Camps Cleared
0
983,854
Distance Traveled
1,075,490
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,847
532
56
5
0
191,332
0
L
Anubis
5,324
484
48
4
0
114,587
0
W
Nox
5,831
530
73
7
0
201,738
4
L
Anhur
6,261
569
50
5
0
193,124
2
L
Surtr
6,346
577
65
6
0
236,434
0
W
Ymir
5,774
525
16
1
0
215,283
2
W
Awilix
6,176
561
53
5
0
244,032
0
W
Bellona
6,642
604
64
6
0
223,105
3
L
Chaac
6,994
636
98
9
0
215,366
0
L
Cthulhu
5,752
523
21
2
0
224,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role