Player Matchup

Tiamat
Tiamat
Gold V
Alboric
Tiamat
Gold V
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,448 MMR
Solo
Charybdis
Charybdis
Gold IV
GimpCow
Charybdis
Gold IV
Level 120
God Stats
4W - 8L
1,485 SR
Queue Stats
100W - 106L
1,429 MMR
Party 2
Athena
Athena
Gold IV
NightmareSet
Athena
Gold IV
Level 66
God Stats
14W - 13L
1,644 SR
Queue Stats
92W - 96L
1,430 MMR
Party 2
Susano
Susano
Gold V
SagitarioFB
Susano
Gold V
Level 124
God Stats
11W - 20L
1,310 SR
Queue Stats
427W - 413L
1,440 MMR
Solo
Bellona
Bellona
Silver I
SwaggaSensei
Bellona
Silver I
Level 126
God Stats
0W - 2L
1,309 SR
Queue Stats
19W - 28L
1,418 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,450 SR
1,433 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,477 SR
1,424 MMR
Fenrir
Fenrir
Gold IV
Duece Gaming
Fenrir
Gold IV
Level 201
God Stats
2W - 1L
1,749 SR
Queue Stats
106W - 111L
1,383 MMR
Party 3
Agni
Agni
Silver III
Sleepy Jinn
Agni
Silver III
Level 158
God Stats
2W - 2L
1,140 SR
Queue Stats
32W - 28L
1,448 MMR
Party 3
Hercules
Hercules
Bronze IV
TOCAATA
Hercules
Bronze IV
Level 117
God Stats
6W - 2L
1,541 SR
Queue Stats
10W - 13L
1,382 MMR
Solo
Martichoras
Martichoras
Bronze III
fanofmother
Martichoras
Bronze III
Level 68
God Stats
2W - 0L
1,641 SR
Queue Stats
20W - 22L
1,600 MMR
Party 1
Bacchus
Bacchus
Bronze V
soytrevor
Bacchus
Bronze V
Level 104
God Stats
3W - 2L
1,317 SR
Queue Stats
47W - 56L
1,306 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alboric
Tiamat
10
0 / 2 / 1
5,658
514
2,660
5,363
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
GimpCow
Charybdis
9
1 / 4 / 1
5,375
489
4,502
8,391
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
1 / 3 / 1
5,380
489
3,369
9,200
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
9
1 / 5 / 0
5,380
489
3,906
10,703
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SwaggaSensei
Bellona
9
0 / 0 / 0
5,386
490
2,289
6,659
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
SurtrLokiAphroditeChang'e

VS

Bans
Morgan Le FayMercuryAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 0 / 2
6,709
610
5,994
9,563
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 5
6,563
597
5,021
3,912
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
TOCAATA
Hercules
11
0 / 0 / 1
6,087
553
3,793
4,591
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
fanofmother
Martichoras
11
3 / 2 / 1
6,228
566
6,353
7,753
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
soytrevor
Bacchus
10
3 / 0 / 7
6,308
573
4,538
6,408
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
14
14
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Alboric
Tiamat
0
2
1
0.25
W
Fenrir
6
0
2
7
L
Charybdis
GimpCow
Charybdis
1
4
1
0.38
L
Athena
1
3
1
0.5
L
Susano
1
5
0
0.2
W
2
1
5
4.5
L
Bellona
SwaggaSensei
Bellona
0
0
0
0
W
Hercules
TOCAATA
Hercules
0
0
1
0.5
W
Martichoras
fanofmother
Martichoras
3
2
1
1.75
W
Bacchus
soytrevor
Bacchus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,726
Damage
25,699
40,316
Taken
32,227
20,642
Mitigated
19,096
7,796
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Alboric
Tiamat
2,660
265
0
1,511
5,363
2,282
0
2,307
3,021
37,315
0
W
Fenrir
5,994
1,273
0
2,146
9,563
4,225
0
1,184
8,379
0
46,663
L
Charybdis
GimpCow
Charybdis
4,502
2,407
0
1,128
8,391
3,458
0
2,040
6,351
0
31,382
L
Athena
3,369
1,301
0
1,486
9,200
5,861
0
2,734
6,442
11,944
0
L
Susano
3,906
1,050
0
625
10,703
3,703
0
2,357
8,280
0
32,036
W
5,021
139
0
620
3,912
1,313
0
1,194
2,718
46,820
0
L
Bellona
SwaggaSensei
Bellona
2,289
916
0
3,046
6,659
5,338
0
41
6,098
0
30,120
W
Hercules
TOCAATA
Hercules
3,793
804
0
2,199
4,591
4,536
0
0
4,591
0
41,757
W
Martichoras
fanofmother
Martichoras
6,353
2,532
0
1,489
7,753
3,163
0
1,932
5,821
0
46,313
W
Bacchus
soytrevor
Bacchus
4,538
852
0
2,961
6,408
5,859
0
1,719
4,689
17,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,179
Gold Earned
31,895
258
Minions Killed
323
0
Camps Cleared
0
1,067,253
Distance Traveled
1,119,609
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,658
514
71
6
0
228,851
0
W
Fenrir
6,709
610
73
7
0
246,022
0
L
Charybdis
5,375
489
53
5
0
181,520
0
L
Athena
5,380
489
20
2
0
216,195
0
L
Susano
5,380
489
57
5
0
224,751
0
W
Agni
6,563
597
87
8
0
226,179
1
L
Bellona
5,386
490
57
5
0
215,936
0
W
Hercules
6,087
553
60
5
0
213,834
0
W
Martichoras
6,228
566
83
8
0
200,729
0
W
Bacchus
6,308
573
20
2
0
232,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role