Player Matchup

Aphrodite
Aphrodite
Chara6756
Aphrodite
Level 104
God Stats
10W - 2L
1,907 SR
Queue Stats
73W - 56L
1,608 Elo+
Solo
Cernunnos
Cernunnos
DoorknobLiquor
Cernunnos
Level 143
God Stats
29W - 23L
1,707 SR
Queue Stats
326W - 295L
1,575 Elo+
Party 2
Hades
Hades
IttyBittyMilkers
Hades
Level 146
God Stats
7W - 4L
1,500 SR
Queue Stats
311W - 301L
1,601 Elo+
Party 2
Anubis
Anubis
ThunderBagua
Anubis
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 28L
1,590 Elo+
Party 4
Thanatos
Thanatos
w3r3king28
Thanatos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 87L
1,585 Elo+
Party 4
Team Averages
Level 116
1,623 SR
1,592 Elo+

VS

Team Averages
Level 74
1,603 SR
1,563 Elo+
Neith
Neith
CarterPC
Neith
Level 128
God Stats
12W - 9L
1,626 SR
Queue Stats
166W - 144L
1,586 Elo+
Party 3
Olorun
Olorun
DumpTruckDaddy
Olorun
Level 156
God Stats
9W - 9L
1,525 SR
Queue Stats
397W - 329L
1,621 Elo+
Solo
Horus
Horus
LiuZhigang
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,573 Elo+
Party 3
Mercury
Mercury
MAUIWOWY42069
Mercury
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,303 Elo+
Party 1
Ganesha
Ganesha
TTVshieldrust
Ganesha
Level 48
God Stats
25W - 9L
1,866 SR
Queue Stats
204W - 75L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chara6756
Aphrodite
14
2 / 2 / 8
9,684
510
7,605
13,888
11,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
DoorknobLiquor
Cernunnos
18
5 / 5 / 4
11,313
595
15,820
19,761
9,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 5
11,020
580
20,635
20,694
13,716
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
17
5 / 3 / 5
11,480
604
13,762
9,680
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
w3r3king28
Thanatos
17
9 / 6 / 8
11,445
602
12,229
22,589
10,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CarterPC
Neith
14
2 / 6 / 4
9,181
483
13,299
15,351
5,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
7 / 8 / 3
10,298
542
19,110
22,087
10,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
12
1 / 6 / 3
7,974
420
4,150
15,331
10,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
17
9 / 3 / 3
11,347
597
14,969
18,770
9,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
13
0 / 2 / 11
9,020
475
7,058
18,981
16,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
24
Kills
19
19
Deaths
25
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
CarterPC
Neith
2
6
4
0.67
W
Aphrodite
Chara6756
Aphrodite
2
2
8
3
W
Cernunnos
DoorknobLiquor
Cernunnos
5
5
4
1.4
L
7
8
3
1.06
W
3
3
5
1.83
L
Horus
1
6
3
0.42
L
Mercury
9
3
3
3.5
L
Ganesha
0
2
11
2.75
W
Anubis
5
3
5
2.5
W
Thanatos
w3r3king28
Thanatos
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,051
Damage
58,586
86,612
Taken
90,520
49,468
Mitigated
51,920
50,096
Healing
18,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CarterPC
Neith
13,299
4,876
0
2,097
15,351
5,712
216
9,243
6,024
0
82,194
W
Aphrodite
Chara6756
Aphrodite
7,605
967
10,835
7,912
13,888
11,308
38
5,647
8,194
29,539
0
W
Cernunnos
DoorknobLiquor
Cernunnos
15,820
9,678
0
6,339
19,761
9,140
912
10,134
9,627
0
99,693
L
19,110
9,033
480
4,772
22,087
10,686
400
4,233
17,812
79,725
0
W
20,635
2,242
1,119
8,368
20,694
13,716
0
3,997
16,554
104,953
0
L
Horus
4,150
1,985
160
2,239
15,331
10,063
0
10,318
4,563
0
35,859
L
Mercury
14,969
8,411
0
1,100
18,770
9,339
0
7,401
11,309
0
104,482
L
Ganesha
7,058
856
2,113
5,673
18,981
16,120
0
11,921
6,967
23,420
0
W
Anubis
13,762
651
0
1,063
9,680
5,036
1,314
1,538
7,950
90,900
0
W
Thanatos
w3r3king28
Thanatos
12,229
4,320
0
14,460
22,589
10,268
0
6,794
15,667
0
95,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,942
Gold Earned
47,820
596
Minions Killed
472
0
Camps Cleared
0
1,894,383
Distance Traveled
1,832,194
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,181
483
126
7
0
327,048
0
W
Aphrodite
9,684
510
25
1
0
393,420
4
W
Cernunnos
11,313
595
145
8
0
352,573
2
L
Olorun
10,298
542
125
7
0
299,707
1
W
Hades
11,020
580
152
8
0
372,133
0
L
Horus
7,974
420
71
4
0
309,705
0
L
Mercury
11,347
597
145
8
0
452,934
1
L
Ganesha
9,020
475
5
0
0
442,800
7
W
Anubis
11,480
604
147
8
0
355,952
0
W
Thanatos
11,445
602
127
7
0
420,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role