Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
DinhoBFC
Merlin
Gold V
Level 95
God Stats
5W - 5L
1,195 SR
Queue Stats
199W - 197L
1,353 MMR
Solo
Mercury
Mercury
Silver IV
Review_FN
Mercury
Silver IV
Level 53
God Stats
1W - 1L
1,788 SR
Queue Stats
18W - 20L
1,368 MMR
Party 1
Cernunnos
Cernunnos
Silver II
YaBiiKz
Cernunnos
Silver II
Level 106
God Stats
6W - 5L
1,465 SR
Queue Stats
25W - 28L
1,277 MMR
Party 1
Apollo
Apollo
Gold III
xmexdieselx
Apollo
Gold III
Level 147
God Stats
7W - 9L
1,454 SR
Queue Stats
151W - 155L
1,327 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,480 SR
1,365 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,568 SR
1,399 MMR
Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
Moises_matheu
Chaac
Gold V
Level 59
God Stats
3W - 2L
1,715 SR
Queue Stats
11W - 17L
1,330 MMR
Solo
He Bo
He Bo
Gold IV
XploitX2
He Bo
Gold IV
Level 97
God Stats
5W - 3L
1,629 SR
Queue Stats
173W - 174L
1,320 MMR
Solo
Danzaburou
Danzaburou
Gold III
jounhy_hazel8
Danzaburou
Gold III
Level 156
God Stats
7W - 14L
1,497 SR
Queue Stats
427W - 419L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 1
6,053
432
3,147
11,749
7,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
DinhoBFC
Merlin
13
2 / 4 / 0
7,861
562
6,847
11,431
3,781
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Review_FN
Mercury
14
2 / 3 / 0
8,105
579
4,576
11,711
4,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
YaBiiKz
Cernunnos
11
1 / 2 / 0
6,365
455
3,504
10,846
4,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Apollo
14
0 / 5 / 3
7,370
526
4,732
15,339
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Ao KuangFenrirBakasuraMartichoras

VS

Bans
RamaAtlasAphroditeAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 1 / 3
8,935
638
9,163
7,210
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
 
Nemesis
13
5 / 0 / 5
8,369
598
8,584
13,172
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 3 / 2
8,536
610
5,328
11,862
7,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
XploitX2
He Bo
14
4 / 1 / 4
7,622
544
12,096
8,093
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
jounhy_hazel8
Danzaburou
14
1 / 1 / 2
8,415
601
9,217
7,747
3,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
16
16
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
1
0.75
W
Discordia
 
Discordia
4
1
3
5.5
W
Nemesis
 
Nemesis
5
0
5
7.5
L
Merlin
DinhoBFC
Merlin
2
4
0
0.5
W
2
3
2
1
L
Mercury
Review_FN
Mercury
2
3
0
0.67
W
He Bo
XploitX2
He Bo
4
1
4
6
L
Cernunnos
YaBiiKz
Cernunnos
1
2
0
0.5
W
Danzaburou
jounhy_hazel8
Danzaburou
1
1
2
2
L
Apollo
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,806
Damage
44,388
61,076
Taken
48,084
26,627
Mitigated
21,962
13,548
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,147
500
1,310
2,793
11,749
7,739
0
6,761
4,988
19,755
5,140
W
Discordia
 
Discordia
9,163
572
0
951
7,210
2,765
164
4,062
3,148
78,784
0
W
Nemesis
 
Nemesis
8,584
4,161
0
1,874
13,172
4,896
188
2,862
10,310
0
52,900
L
Merlin
DinhoBFC
Merlin
6,847
331
0
3,509
11,431
3,781
0
5,091
6,340
66,600
0
W
5,328
671
0
2,906
11,862
7,784
351
872
10,990
0
62,430
L
Mercury
Review_FN
Mercury
4,576
2,360
0
720
11,711
4,637
0
1,516
10,195
0
74,348
W
He Bo
XploitX2
He Bo
12,096
108
0
750
8,093
2,520
196
1,542
6,551
55,296
0
L
Cernunnos
YaBiiKz
Cernunnos
3,504
1,864
0
4,076
10,846
4,316
0
2,781
8,065
0
31,534
W
Danzaburou
jounhy_hazel8
Danzaburou
9,217
4,653
0
4,750
7,747
3,997
535
573
7,174
0
69,560
L
Apollo
4,732
2,630
0
1,140
15,339
6,154
12
5,110
10,229
0
62,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,754
Gold Earned
41,877
466
Minions Killed
498
0
Camps Cleared
0
1,438,757
Distance Traveled
1,468,974
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,053
432
38
3
0
243,329
2
W
Discordia
8,935
638
123
9
0
280,479
4
W
Nemesis
8,369
598
78
6
0
327,052
2
L
Merlin
7,861
562
126
9
0
281,244
2
W
Chaac
8,536
610
109
8
0
262,729
0
L
Mercury
8,105
579
129
9
0
342,426
5
W
He Bo
7,622
544
68
5
0
324,500
2
L
Cernunnos
6,365
455
59
4
0
287,936
3
W
Danzaburou
8,415
601
120
9
0
274,214
4
L
Apollo
7,370
526
114
8
0
283,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role