Player Matchup

Thanatos
Thanatos
Blackxican09
Thanatos
Level 161
God Stats
1W - 2L
1,107 SR
Queue Stats
176W - 182L
1,494 Elo+
Party 2
Janus
Janus
Deacon Jones 75
Janus
Level 190
God Stats
5W - 3L
1,901 SR
Queue Stats
197W - 215L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
DigitalCatfish
Cthulhu
Level 145
God Stats
2W - 3L
1,247 SR
Queue Stats
155W - 88L
1,535 Elo+
Party 1
Surtr
Surtr
boman95
Surtr
Level 121
God Stats
6W - 6L
1,820 SR
Queue Stats
122W - 68L
1,541 Elo+
Party 1
Vulcan
Vulcan
legopikmin
Vulcan
Level 113
God Stats
2W - 4L
1,707 SR
Queue Stats
73W - 50L
1,488 Elo+
Party 1
Team Averages
Level 146
1,556 SR
1,503 Elo+

VS

Team Averages
Level 144
1,536 SR
1,594 Elo+
Vamana
Vamana
ACrimsonDemon
Vamana
Level 129
God Stats
3W - 0L
1,815 SR
Queue Stats
54W - 36L
1,615 Elo+
Party 3
Merlin
Merlin
DinokNaalHaal
Merlin
Level 144
God Stats
2W - 1L
1,521 SR
Queue Stats
63W - 39L
1,645 Elo+
Party 3
Cupid
Cupid
IIPurell
Cupid
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,531 Elo+
Solo
Da Ji
Da Ji
MorehouseMan09
Da Ji
Level 159
God Stats
9W - 6L
1,363 SR
Queue Stats
230W - 231L
1,536 Elo+
Solo
Ares
Ares
Pelix25
Ares
Level 145
God Stats
1W - 1L
1,480 SR
Queue Stats
48W - 34L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blackxican09
Thanatos
14
4 / 8 / 4
9,120
702
8,235
15,372
7,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 2
9,659
743
8,002
8,225
3,476
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 3 / 7
9,091
699
12,826
12,326
18,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
boman95
Surtr
16
1 / 4 / 6
8,594
661
11,384
14,448
17,832
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
legopikmin
Vulcan
15
1 / 5 / 3
8,749
673
17,857
8,339
4,185
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 16
9,442
726
8,250
13,574
12,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 2 / 10
10,574
813
10,723
10,761
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cupid
IIPurell
Cupid
19
7 / 0 / 14
10,970
844
12,536
14,016
7,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 5 / 10
9,763
751
15,511
16,677
11,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Pelix25
Ares
15
2 / 3 / 16
9,097
700
7,438
17,081
18,581
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
9
Kills
24
24
Deaths
11
22
Assists
66
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
L
Thanatos
Blackxican09
Thanatos
4
8
4
0.75
L
2
4
2
0.75
L
1
3
7
1.5
W
6
2
10
5.5
W
Cupid
IIPurell
Cupid
7
0
14
14
W
7
5
10
2.4
W
Ares
Pelix25
Ares
2
3
16
3.33
L
Surtr
boman95
Surtr
1
4
6
1
L
Vulcan
legopikmin
Vulcan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,304
Damage
54,458
58,710
Taken
72,109
51,215
Mitigated
55,299
14,854
Healing
36,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,250
3,413
4,676
5,466
13,574
12,051
117
8,162
5,262
0
19,102
L
Thanatos
Blackxican09
Thanatos
8,235
2,083
115
5,512
15,372
7,528
0
5,414
9,634
0
12,904
L
8,002
875
431
444
8,225
3,476
0
1,712
6,132
27,386
0
L
12,826
333
1,950
2,319
12,326
18,194
0
3,852
7,716
23,624
0
W
10,723
451
1,619
1,480
10,761
5,615
445
6,245
4,460
41,204
0
W
Cupid
IIPurell
Cupid
12,536
5,960
7,234
6,498
14,016
7,850
2,058
9,190
4,772
0
36,971
W
15,511
4,904
1,359
5,293
16,677
11,202
157
7,720
8,835
0
18,842
W
Ares
Pelix25
Ares
7,438
587
671
2,150
17,081
18,581
171
7,207
9,790
12,108
0
L
Surtr
boman95
Surtr
11,384
2,623
1,131
1,930
14,448
17,832
22
5,451
8,469
424
17,229
L
Vulcan
legopikmin
Vulcan
17,857
10,049
428
594
8,339
4,185
0
1,732
6,299
36,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,213
Gold Earned
49,846
141
Minions Killed
172
0
Camps Cleared
0
1,259,150
Distance Traveled
1,335,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,442
726
13
1
0
313,312
0
L
Thanatos
9,120
702
9
1
0
224,516
0
L
Janus
9,659
743
42
3
0
243,053
0
L
Cthulhu
9,091
699
33
3
0
267,258
0
W
Merlin
10,574
813
80
6
0
256,901
0
W
Cupid
10,970
844
63
5
0
254,629
0
W
Da Ji
9,763
751
13
1
0
252,229
0
W
Ares
9,097
700
3
0
0
258,233
0
L
Surtr
8,594
661
14
1
0
266,981
0
L
Vulcan
8,749
673
43
3
0
257,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role