Player Matchup

Guan Yu
Guan Yu
Creesie
Guan Yu
Level 169
God Stats
5W - 4L
1,831 SR
Queue Stats
339W - 336L
1,501 Elo+
Party 2
Discordia
Discordia
IambicBuffalo91
Discordia
Level 58
God Stats
18W - 10L
1,483 SR
Queue Stats
577W - 619L
1,403 Elo+
Party 2
Ao Kuang
Ao Kuang
Johny5zalive449
Ao Kuang
Level 125
God Stats
5W - 10L
1,615 SR
Queue Stats
371W - 381L
1,468 Elo+
Party 2
King Arthur
King Arthur
NV Madman
King Arthur
Level 135
God Stats
2W - 6L
1,256 SR
Queue Stats
229W - 220L
1,479 Elo+
Party 2
Scylla
Scylla
xPot4CheaPx
Scylla
Level 141
God Stats
6W - 8L
1,541 SR
Queue Stats
510W - 510L
1,472 Elo+
Party 2
Team Averages
Level 126
1,545 SR
1,464 Elo+

VS

Team Averages
Level 100
1,602 SR
1,444 Elo+
Bacchus
Bacchus
Atemosha
Bacchus
Level 96
God Stats
19W - 8L
1,525 SR
Queue Stats
807W - 797L
1,445 Elo+
Party 1
Terra
Terra
DavidHorst2
Terra
Level 157
God Stats
5W - 5L
1,862 SR
Queue Stats
472W - 471L
1,469 Elo+
Solo
Izanami
Izanami
Gregoonn
Izanami
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 98L
1,423 Elo+
Solo
Xbalanque
Xbalanque
MichelinGamer
Xbalanque
Level 112
God Stats
7W - 4L
1,623 SR
Queue Stats
688W - 686L
1,428 Elo+
Party 1
Freya
Freya
Rozemback
Freya
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Creesie
Guan Yu
17
3 / 4 / 11
9,279
619
8,539
19,610
23,955
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
IambicBuffalo91
Discordia
19
10 / 4 / 4
10,956
730
27,262
12,241
7,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
17
6 / 3 / 5
10,331
689
13,519
16,718
14,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
NV Madman
King Arthur
18
1 / 3 / 11
9,516
634
17,044
28,467
23,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
1
0 / 0 / 0
3,716
248
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atemosha
Bacchus
18
1 / 3 / 12
10,570
705
10,288
24,667
25,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 1 / 12
11,501
767
10,632
26,837
28,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Gregoonn
Izanami
20
7 / 4 / 4
12,426
828
21,231
12,380
6,636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
MichelinGamer
Xbalanque
16
2 / 5 / 4
9,967
664
12,046
13,980
6,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
Rozemback
Freya
15
2 / 9 / 8
9,958
664
13,050
17,244
7,716
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
20
Kills
14
14
Deaths
22
31
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Atemosha
Bacchus
1
3
12
2.33
L
Guan Yu
Creesie
Guan Yu
3
4
11
2.13
W
2
1
12
8
W
Izanami
Gregoonn
Izanami
7
4
4
2.25
L
Discordia
IambicBuffalo91
Discordia
10
4
4
3
L
Ao Kuang
6
3
5
2.83
W
Xbalanque
MichelinGamer
Xbalanque
2
5
4
0.8
L
King Arthur
NV Madman
King Arthur
1
3
11
2.17
W
Freya
Rozemback
Freya
2
9
8
0.67
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,364
Damage
67,247
77,036
Taken
95,108
69,398
Mitigated
75,089
32,855
Healing
37,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Atemosha
Bacchus
10,288
741
1,556
8,726
24,667
25,173
400
9,588
15,079
22,702
0
L
Guan Yu
Creesie
Guan Yu
8,539
584
6,483
7,066
19,610
23,955
0
7,557
12,053
0
14,526
W
10,632
510
4,566
13,769
26,837
28,811
475
9,979
16,858
18,428
0
W
Izanami
Gregoonn
Izanami
21,231
11,638
886
1,213
12,380
6,636
2,669
7,370
5,010
0
54,143
L
Discordia
IambicBuffalo91
Discordia
27,262
1,386
2,462
2,429
12,241
7,250
0
6,100
6,141
39,112
0
L
Ao Kuang
13,519
4,138
1,399
3,924
16,718
14,383
0
9,727
6,991
27,091
0
W
Xbalanque
MichelinGamer
Xbalanque
12,046
5,395
1,388
2,643
13,980
6,753
3,722
6,650
7,330
0
23,508
L
King Arthur
NV Madman
King Arthur
17,044
0
1,128
7,964
28,467
23,810
0
10,586
17,881
0
36,569
W
Freya
Rozemback
Freya
13,050
3,848
824
2,286
17,244
7,716
1,008
7,194
10,050
25,963
0
L
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
54,422
106
Minions Killed
156
0
Camps Cleared
0
1,114,941
Distance Traveled
1,372,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,570
705
18
1
0
310,423
0
L
Guan Yu
9,279
619
9
1
0
292,560
0
W
Terra
11,501
767
17
1
0
328,211
0
W
Izanami
12,426
828
72
5
0
238,075
0
L
Discordia
10,956
730
41
3
0
293,214
0
L
Ao Kuang
10,331
689
34
2
0
217,505
0
W
Xbalanque
9,967
664
26
2
0
240,541
0
L
King Arthur
9,516
634
22
1
0
311,662
0
W
Freya
9,958
664
23
2
0
255,517
0
L
Scylla
3,716
248
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role