Player Matchup

Scylla
Scylla
Jashonomo
Scylla
Level 111
God Stats
3W - 3L
1,287 SR
Queue Stats
67W - 69L
1,377 Elo+
Party 1
Hercules
Hercules
Neid33
Hercules
Level 120
God Stats
5W - 5L
1,534 SR
Queue Stats
50W - 47L
1,312 Elo+
Party 1
Medusa
Medusa
RHPG11
Medusa
Level 108
God Stats
67W - 68L
1,468 SR
Queue Stats
232W - 259L
1,353 Elo+
Solo
Team Averages
Level 113
1,430 SR
1,347 Elo+

VS

Team Averages
Level 107
1,572 SR
1,645 Elo+
Merlin
Merlin
AndrésDS3
Merlin
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Martichoras
Martichoras
Gabo164
Martichoras
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 2
Chaac
Chaac
NxppyheadTV
Chaac
Level 47
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 2L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jashonomo
Scylla
15
5 / 3 / 3
9,304
775
12,097
11,060
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Neid33
Hercules
15
3 / 3 / 6
8,955
746
9,454
18,211
22,407
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
RHPG11
Medusa
8
1 / 2 / 1
7,140
595
760
4,450
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AndrésDS3
Merlin
13
1 / 4 / 3
8,197
683
7,576
6,736
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
Gabo164
Martichoras
14
0 / 3 / 4
8,060
672
7,401
10,192
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 2 / 1
10,072
839
13,172
13,208
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
9
Kills
8
8
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
AndrésDS3
Merlin
1
4
3
0.63
L
Martichoras
Gabo164
Martichoras
0
3
4
0.67
W
Scylla
Jashonomo
Scylla
5
3
3
2.17
W
Hercules
Neid33
Hercules
3
3
6
2
L
7
2
1
3.75
W
Medusa
RHPG11
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,311
Damage
28,149
33,721
Taken
30,136
28,284
Mitigated
19,548
11,349
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AndrésDS3
Merlin
7,576
287
0
1,050
6,736
2,822
0
2,943
3,784
23,328
0
L
Martichoras
Gabo164
Martichoras
7,401
2,373
0
1,668
10,192
4,420
67
5,268
4,903
0
20,575
W
Scylla
Jashonomo
Scylla
12,097
1,910
0
3,426
11,060
4,320
0
2,647
7,708
45,320
0
W
Hercules
Neid33
Hercules
9,454
1,475
133
7,290
18,211
22,407
0
3,148
14,102
0
21,819
L
13,172
2,064
85
3,201
13,208
12,306
0
3,912
9,282
0
50,046
W
Medusa
RHPG11
Medusa
760
437
0
500
4,450
1,557
230
960
3,321
0
5,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,399
Gold Earned
26,329
120
Minions Killed
147
0
Camps Cleared
0
531,219
Distance Traveled
685,241
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,197
683
45
4
0
200,025
0
L
Martichoras
8,060
672
32
3
0
230,793
0
W
Scylla
9,304
775
85
7
0
205,018
3
W
Hercules
8,955
746
24
2
0
258,460
0
L
Chaac
10,072
839
70
6
0
254,423
0
W
Medusa
7,140
595
11
1
0
67,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role