Player Matchup

Lancelot
Lancelot
Bronze IV
 
Lancelot
Bronze IV
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
Mihawk_439
Bacchus
Silver IV
Level 147
God Stats
10W - 9L
1,697 SR
Queue Stats
45W - 51L
1,395 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
POLATALEMDAR471
Morgan Le Fay
Gold I
Level 145
God Stats
67W - 69L
1,630 SR
Queue Stats
907W - 902L
1,674 MMR
Party 1
Hachiman
Hachiman
Gold IV
xAlemo
Hachiman
Gold IV
Level 114
God Stats
2W - 2L
1,267 SR
Queue Stats
56W - 56L
1,475 MMR
Party 3
Ah Puch
Ah Puch
Gold II
xXmaxlozanoXx
Ah Puch
Gold II
Level 127
God Stats
12W - 5L
1,669 SR
Queue Stats
104W - 101L
1,567 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,552 SR
1,522 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,428 SR
1,531 MMR
Ra
Ra
Platinum V
MikeIzzaRobot
Ra
Platinum V
Level 46
God Stats
4W - 5L
1,200 SR
Queue Stats
113W - 113L
1,534 MMR
Solo
Rama
Rama
Platinum V
Pulsarrr
Rama
Platinum V
Level 115
God Stats
18W - 11L
1,655 SR
Queue Stats
491W - 482L
1,527 MMR
Solo
Horus
Horus
Silver II
RyanjustFlyin
Horus
Silver II
Level 87
God Stats
14W - 9L
1,500 SR
Queue Stats
43W - 36L
1,517 MMR
Solo
Susano
Susano
Gold V
pradα
Susano
Gold V
Level 86
God Stats
10W - 3L
1,285 SR
Queue Stats
92W - 62L
1,576 MMR
Party 2
Surtr
Surtr
Bronze III
sаko
Surtr
Bronze III
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 13L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
1
0 / 4 / 0
3,393
339
0
3,191
665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Mihawk_439
Bacchus
7
0 / 2 / 2
4,611
461
2,316
7,513
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
POLATALEMDAR471
Morgan Le Fay
9
0 / 3 / 0
4,686
469
1,746
5,999
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
xAlemo
Hachiman
9
2 / 4 / 0
5,296
530
4,554
6,693
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
9
2 / 4 / 0
5,364
536
3,784
7,922
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
MercuryMauiYu HuangBakasura

VS

Bans
ThorAo KuangHadesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,243
624
2,967
3,139
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
11
3 / 0 / 2
6,796
680
4,959
5,826
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 3
5,753
575
2,125
6,046
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
pradα
Susano
11
9 / 1 / 2
6,787
679
6,737
7,588
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
sаko
Surtr
11
3 / 2 / 2
6,382
638
5,925
7,789
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
17
17
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
0
0
L
Bacchus
Mihawk_439
Bacchus
0
2
2
0.5
W
1
0
3
2.5
L
Morgan Le Fay
POLATALEMDAR471
Morgan Le Fay
0
3
0
0
W
Rama
3
0
2
4
W
1
1
3
2.5
W
Susano
pradα
Susano
9
1
2
10
W
Surtr
sаko
Surtr
3
2
2
2
L
Hachiman
xAlemo
Hachiman
2
4
0
0.5
L
Ah Puch
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,400
Damage
22,713
31,318
Taken
30,388
14,668
Mitigated
14,351
5,876
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
0
0
0
0
3,191
665
0
224
2,967
0
0
L
Bacchus
Mihawk_439
Bacchus
2,316
425
0
1,582
7,513
6,609
0
1,493
6,020
14,598
0
W
2,967
107
480
1,331
3,139
1,165
0
1,679
1,406
45,652
0
L
Morgan Le Fay
POLATALEMDAR471
Morgan Le Fay
1,746
109
0
881
5,999
2,159
0
789
5,210
27,518
0
W
Rama
4,959
3,893
0
3,712
5,826
2,186
805
897
4,929
0
55,153
W
2,125
1,028
879
3,411
6,046
4,032
0
1,668
4,356
0
10,845
W
Susano
pradα
Susano
6,737
3,634
0
424
7,588
2,723
0
2,703
4,785
0
41,334
W
Surtr
sаko
Surtr
5,925
2,572
0
2,462
7,789
4,245
2
1,418
6,371
157
43,110
L
Hachiman
xAlemo
Hachiman
4,554
2,511
0
1,442
6,693
2,068
0
352
6,341
0
31,914
L
Ah Puch
3,784
77
0
1,971
7,922
3,167
0
266
7,656
32,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,350
Gold Earned
31,961
183
Minions Killed
321
0
Camps Cleared
0
762,931
Distance Traveled
1,058,776
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,393
339
0
0
0
33,706
0
L
Bacchus
4,611
461
24
2
0
198,016
0
W
Ra
6,243
624
80
8
0
225,949
0
L
Morgan Le Fay
4,686
469
52
5
0
170,221
4
W
Rama
6,796
680
93
9
0
170,650
2
W
Horus
5,753
575
16
2
0
228,919
3
W
Susano
6,787
679
66
7
0
238,274
0
W
Surtr
6,382
638
66
7
0
194,984
0
L
Hachiman
5,296
530
46
5
0
177,005
0
L
Ah Puch
5,364
536
61
6
0
183,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role