Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
LLushic
Sol
Level 54
God Stats
4W - 7L
1,409 SR
Queue Stats
130W - 128L
1,458 Elo+
Solo
Chernobog
Chernobog
MagnusLexun
Chernobog
Level 62
God Stats
1W - 8L
1,179 SR
Queue Stats
346W - 326L
1,474 Elo+
Party 2
Bakasura
Bakasura
MrOmake
Bakasura
Level 106
God Stats
6W - 12L
1,482 SR
Queue Stats
380W - 391L
1,554 Elo+
Party 1
Awilix
Awilix
Newtzz
Awilix
Level 65
God Stats
1W - 6L
1,244 SR
Queue Stats
400W - 365L
1,523 Elo+
Party 1
Team Averages
Level 87
1,363 SR
1,502 Elo+

VS

Team Averages
Level 107
1,380 SR
1,385 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
BodCeann
Shiva
Level 105
God Stats
2W - 1L
1,288 SR
Queue Stats
6W - 11L
1,214 Elo+
Party 3
Sol
Sol
LoloMongo27
Sol
Level 83
God Stats
3W - 3L
1,499 SR
Queue Stats
63W - 82L
1,438 Elo+
Solo
Hercules
Hercules
breadenjoyer
Hercules
Level 144
God Stats
1W - 0L
1,148 SR
Queue Stats
6W - 8L
1,267 Elo+
Party 3
Ishtar
Ishtar
cpwaves
Ishtar
Level 77
God Stats
6W - 8L
1,466 SR
Queue Stats
294W - 286L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 4 / 1
5,311
443
3,139
10,476
7,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
9
0 / 4 / 0
5,474
456
3,806
10,326
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
MagnusLexun
Chernobog
11
0 / 0 / 0
5,958
497
2,026
6,364
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
MrOmake
Bakasura
12
2 / 3 / 1
7,175
598
6,325
12,649
6,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
Newtzz
Awilix
9
0 / 3 / 2
5,589
466
5,100
11,568
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 1 / 1
6,648
554
4,037
9,258
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
BodCeann
Shiva
12
3 / 1 / 1
6,724
560
7,557
10,531
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 3
7,186
599
7,096
5,222
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
breadenjoyer
Hercules
10
2 / 1 / 5
6,391
533
8,119
11,649
9,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
cpwaves
Ishtar
12
4 / 0 / 1
7,126
594
5,939
4,397
1,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
14
14
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
1
0.38
W
Ao Kuang
 
Ao Kuang
3
1
1
3.5
W
Shiva
BodCeann
Shiva
3
1
1
3.5
L
Sol
0
4
0
0
W
2
0
3
3.5
L
Chernobog
MagnusLexun
Chernobog
0
0
0
0
L
Bakasura
MrOmake
Bakasura
2
3
1
0.83
L
Awilix
Newtzz
Awilix
0
3
2
0.33
W
Hercules
breadenjoyer
Hercules
2
1
5
4.5
W
Ishtar
cpwaves
Ishtar
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
32,748
51,383
Taken
41,057
24,485
Mitigated
21,015
20,738
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,139
790
4,259
4,620
10,476
7,387
0
1,425
9,051
27,276
0
W
Ao Kuang
 
Ao Kuang
4,037
1,279
0
1,017
9,258
3,276
0
454
8,774
47,299
0
W
Shiva
BodCeann
Shiva
7,557
1,192
0
2,382
10,531
5,093
321
0
10,199
0
46,726
L
Sol
3,806
1,065
0
3,805
10,326
3,613
41
5,742
4,584
37,237
0
W
7,096
1,874
0
3,310
5,222
1,605
880
1,774
3,448
56,148
0
L
Chernobog
MagnusLexun
Chernobog
2,026
1,286
0
1,473
6,364
2,556
0
241
6,123
0
40,991
L
Bakasura
MrOmake
Bakasura
6,325
4,948
0
5,761
12,649
6,267
440
1,565
11,084
0
37,301
L
Awilix
Newtzz
Awilix
5,100
1,893
0
820
11,568
4,662
0
2,160
9,408
0
36,487
W
Hercules
breadenjoyer
Hercules
8,119
1,850
779
3,523
11,649
9,265
221
3,697
7,922
0
25,171
W
Ishtar
cpwaves
Ishtar
5,939
2,375
0
1,301
4,397
1,776
0
1,020
3,377
0
57,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
34,075
335
Minions Killed
344
0
Camps Cleared
0
1,193,405
Distance Traveled
1,223,167
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,311
443
40
3
0
215,014
2
W
Ao Kuang
6,648
554
68
6
0
253,119
5
W
Shiva
6,724
560
62
5
0
230,019
0
L
Sol
5,474
456
53
4
0
215,902
5
W
Sol
7,186
599
81
7
0
246,091
0
L
Chernobog
5,958
497
82
7
0
235,044
0
L
Bakasura
7,175
598
100
8
0
265,218
2
L
Awilix
5,589
466
60
5
0
262,227
0
W
Hercules
6,391
533
38
3
0
246,533
0
W
Ishtar
7,126
594
95
8
0
247,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role