Player Matchup

Horus
Horus
 
Horus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Donchadh10
Rama
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,419 Elo+
Party 2
Anubis
Anubis
JayBowIV
Anubis
Level 129
God Stats
4W - 5L
1,568 SR
Queue Stats
93W - 107L
1,444 Elo+
Party 2
Chernobog
Chernobog
roobookey
Chernobog
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,505 Elo+
Party 2
Thor
Thor
xX573V3N5Xx
Thor
Level 72
God Stats
56W - 49L
1,553 SR
Queue Stats
215W - 293L
1,500 Elo+
Party 1
Team Averages
Level 83
1,524 SR
1,474 Elo+

VS

Team Averages
Level 103
1,527 SR
1,474 Elo+
Neith
Neith
BuffaloSawce
Neith
Level 54
God Stats
6W - 2L
1,635 SR
Queue Stats
61W - 59L
1,491 Elo+
Party 3
Martichoras
Martichoras
Kegsneggs22
Martichoras
Level 114
God Stats
2W - 3L
1,457 SR
Queue Stats
90W - 134L
1,478 Elo+
Solo
Hera
Hera
Peaceman
Hera
Level 127
God Stats
10W - 10L
1,500 SR
Queue Stats
208W - 217L
1,529 Elo+
Party 3
Jormungandr
Jormungandr
SpiltMilkk
Jormungandr
Level 122
God Stats
10W - 8L
1,357 SR
Queue Stats
78W - 73L
1,462 Elo+
Party 3
Bastet
Bastet
WinnaBango
Bastet
Level 96
God Stats
7W - 6L
1,687 SR
Queue Stats
101W - 106L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 6 / 3
7,494
749
2,761
14,877
15,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 2
7,749
775
8,764
10,181
4,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
JayBowIV
Anubis
13
2 / 6 / 3
7,263
726
8,779
11,004
5,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
roobookey
Chernobog
12
0 / 3 / 4
6,754
675
4,493
8,060
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 0
7,072
707
3,789
8,770
3,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 9
8,059
806
6,299
11,064
4,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Kegsneggs22
Martichoras
16
1 / 1 / 11
8,532
853
6,158
5,612
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
14
1 / 1 / 10
8,035
804
10,108
5,176
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SpiltMilkk
Jormungandr
15
6 / 2 / 11
8,635
864
11,968
12,434
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
WinnaBango
Bastet
15
8 / 1 / 7
8,887
889
11,874
7,332
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
8
Kills
20
20
Deaths
8
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
6
3
0.58
W
4
3
9
2.83
L
2
1
2
3
L
Anubis
JayBowIV
Anubis
2
6
3
0.58
W
Martichoras
Kegsneggs22
Martichoras
1
1
11
6.5
W
Hera
1
1
10
6
W
Jormungandr
SpiltMilkk
Jormungandr
6
2
11
5.75
W
Bastet
WinnaBango
Bastet
8
1
7
11.5
L
Chernobog
roobookey
Chernobog
0
3
4
0.67
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,586
Damage
46,407
52,892
Taken
41,618
31,627
Mitigated
19,055
8,992
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,761
1,132
714
3,026
14,877
15,474
0
6,245
8,083
755
10,832
W
6,299
3,503
0
618
11,064
4,291
1,093
1,789
9,275
0
11,536
L
8,764
7,333
0
2,029
10,181
4,357
0
3,628
6,264
0
24,865
L
Anubis
JayBowIV
Anubis
8,779
1,506
140
2,388
11,004
5,229
0
3,337
7,178
26,435
0
W
Martichoras
Kegsneggs22
Martichoras
6,158
1,130
0
485
5,612
2,597
1,683
2,110
3,502
0
29,600
W
Hera
10,108
1,266
0
60
5,176
1,647
756
1,973
3,203
26,263
0
W
Jormungandr
SpiltMilkk
Jormungandr
11,968
3,622
0
1,516
12,434
7,853
1,116
2,380
10,054
31,543
0
W
Bastet
WinnaBango
Bastet
11,874
2,313
0
1,692
7,332
2,667
0
726
6,606
0
27,765
L
Chernobog
roobookey
Chernobog
4,493
2,147
0
661
8,060
3,151
0
2,287
5,514
0
13,777
L
3,789
737
0
34
8,770
3,416
0
4,672
3,777
0
16,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,332
Gold Earned
42,148
150
Minions Killed
207
0
Camps Cleared
0
907,899
Distance Traveled
1,097,368
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,494
749
17
2
0
198,433
1
W
Neith
8,059
806
12
1
0
212,644
0
L
Rama
7,749
775
49
5
0
215,349
0
L
Anubis
7,263
726
34
3
0
177,347
0
W
Martichoras
8,532
853
64
6
0
190,503
0
W
Hera
8,035
804
53
5
0
234,221
0
W
Jormungandr
8,635
864
43
4
0
204,178
0
W
Bastet
8,887
889
35
4
0
255,822
0
L
Chernobog
6,754
675
23
2
0
145,484
0
L
Thor
7,072
707
27
3
0
171,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role