Player Matchup

Thoth
Thoth
CarVid15
Thoth
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,497 Elo+
Party 2
Cerberus
Cerberus
IneedSsacX
Cerberus
Level 85
God Stats
0W - 1L
1,324 SR
Queue Stats
86W - 67L
1,632 Elo+
Party 2
Zhong Kui
Zhong Kui
OMFanega
Zhong Kui
Level 137
God Stats
4W - 3L
1,658 SR
Queue Stats
44W - 33L
1,621 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WTFanega
Cu Chulainn
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 197L
1,513 Elo+
Party 2
Chernobog
Chernobog
mauna
Chernobog
Level 120
God Stats
1W - 2L
1,456 SR
Queue Stats
58W - 50L
1,557 Elo+
Party 2
Team Averages
Level 111
1,488 SR
1,564 Elo+

VS

Team Averages
Level 106
1,581 SR
1,541 Elo+
Xbalanque
Xbalanque
DjuDes
Xbalanque
Level 118
God Stats
5W - 3L
1,516 SR
Queue Stats
202W - 192L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HoochieBoy
Morgan Le Fay
Level 79
God Stats
1W - 1L
1,349 SR
Queue Stats
53W - 46L
1,533 Elo+
Party 1
Tiamat
Tiamat
SixEightLima
Tiamat
Level 48
God Stats
3W - 9L
1,500 SR
Queue Stats
446W - 465L
1,544 Elo+
Solo
Ishtar
Ishtar
TenebrisWolfy
Ishtar
Level 142
God Stats
2W - 0L
1,695 SR
Queue Stats
89W - 82L
1,566 Elo+
Party 1
Ah Puch
Ah Puch
Vilasthe
Ah Puch
Level 143
God Stats
3W - 0L
1,846 SR
Queue Stats
52W - 63L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CarVid15
Thoth
17
3 / 5 / 6
9,624
802
12,733
10,714
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
IneedSsacX
Cerberus
13
1 / 7 / 9
8,625
719
4,230
17,640
21,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
OMFanega
Zhong Kui
15
1 / 6 / 7
8,511
709
8,640
13,129
9,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
WTFanega
Cu Chulainn
16
5 / 8 / 6
9,159
763
13,144
20,427
27,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
mauna
Chernobog
16
1 / 6 / 7
9,094
758
4,783
13,705
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DjuDes
Xbalanque
17
3 / 2 / 22
10,402
867
16,578
9,679
4,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
HoochieBoy
Morgan Le Fay
17
6 / 6 / 12
10,371
864
10,679
14,975
7,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
17
10 / 1 / 12
11,238
937
10,015
6,926
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 2 / 20
10,416
868
16,968
8,992
3,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Vilasthe
Ah Puch
17
7 / 3 / 18
10,820
902
17,979
13,455
5,966
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
11
Kills
32
32
Deaths
14
35
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Thoth
CarVid15
Thoth
3
5
6
1.2
W
Xbalanque
DjuDes
Xbalanque
3
2
22
7
W
Morgan Le Fay
HoochieBoy
Morgan Le Fay
6
6
12
2
L
Cerberus
IneedSsacX
Cerberus
1
7
9
0.79
L
Zhong Kui
OMFanega
Zhong Kui
1
6
7
0.75
W
Tiamat
10
1
12
16
W
6
2
20
8
W
Ah Puch
Vilasthe
Ah Puch
7
3
18
5.33
L
Cu Chulainn
WTFanega
Cu Chulainn
5
8
6
1
L
Chernobog
mauna
Chernobog
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,530
Damage
72,219
75,615
Taken
54,027
70,225
Mitigated
26,376
12,810
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
CarVid15
Thoth
12,733
651
425
1,255
10,714
5,038
0
6,605
4,109
30,234
0
W
Xbalanque
DjuDes
Xbalanque
16,578
6,243
1,076
1,833
9,679
4,346
2,555
3,783
5,659
0
35,714
W
Morgan Le Fay
HoochieBoy
Morgan Le Fay
10,679
751
886
2,225
14,975
7,560
1,410
5,986
8,621
21,398
0
L
Cerberus
IneedSsacX
Cerberus
4,230
228
772
2,678
17,640
21,170
0
7,878
9,762
7,134
187
L
Zhong Kui
OMFanega
Zhong Kui
8,640
402
618
2,544
13,129
9,881
0
7,063
6,066
18,238
0
W
Tiamat
10,015
630
1,219
2,071
6,926
5,030
1,444
2,906
3,912
23,110
0
W
16,968
11,498
1,895
3,406
8,992
3,474
1,635
5,563
3,202
0
24,849
W
Ah Puch
Vilasthe
Ah Puch
17,979
606
621
3,209
13,455
5,966
491
7,178
6,187
32,249
0
L
Cu Chulainn
WTFanega
Cu Chulainn
13,144
1,254
573
1,381
20,427
27,508
0
9,837
10,590
0
23,433
L
Chernobog
mauna
Chernobog
4,783
1,663
302
2,262
13,705
6,628
0
7,290
6,415
0
17,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,013
Gold Earned
53,247
154
Minions Killed
137
0
Camps Cleared
0
1,038,170
Distance Traveled
1,099,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,624
802
52
4
0
227,969
0
W
Xbalanque
10,402
867
46
4
0
228,387
0
W
Morgan Le Fay
10,371
864
15
1
0
216,657
0
L
Cerberus
8,625
719
14
1
0
184,882
0
L
Zhong Kui
8,511
709
27
2
0
213,704
0
W
Tiamat
11,238
937
28
2
0
178,337
0
W
Ishtar
10,416
868
17
1
0
239,063
0
W
Ah Puch
10,820
902
31
3
0
237,231
0
L
Cu Chulainn
9,159
763
20
2
0
222,918
0
L
Chernobog
9,094
758
41
3
0
188,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role