Player Matchup

Khepri
Khepri
EasyDelete
Khepri
Level 151
God Stats
10W - 1L
1,711 SR
Queue Stats
294W - 269L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
ThatGuyOptical
Kukulkan
Level 25
God Stats
1W - 3L
1,288 SR
Queue Stats
165W - 159L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
XxGTSDEVILxX
Ne Zha
Level 129
God Stats
10W - 5L
1,752 SR
Queue Stats
273W - 260L
1,522 Elo+
Party 2
Ares
Ares
newell1502
Ares
Level 136
God Stats
13W - 18L
1,412 SR
Queue Stats
443W - 427L
1,512 Elo+
Party 2
Ymir
Ymir
ninja shoe 2
Ymir
Level 146
God Stats
3W - 0L
1,724 SR
Queue Stats
243W - 229L
1,503 Elo+
Party 2
Team Averages
Level 117
1,577 SR
1,510 Elo+

VS

Team Averages
Level 116
1,648 SR
1,459 Elo+
Discordia
Discordia
DarthRevan343
Discordia
Level 131
God Stats
2W - 1L
1,831 SR
Queue Stats
21W - 19L
1,507 Elo+
Party 3
Nox
Nox
Jesus911
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 3
Kuzenbo
Kuzenbo
That Guy Bundy
Kuzenbo
Level 102
God Stats
4W - 4L
1,722 SR
Queue Stats
225W - 207L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
You Salty Brah
Nu Wa
Level 149
God Stats
19W - 19L
1,502 SR
Queue Stats
781W - 744L
1,531 Elo+
Party 1
Vulcan
Vulcan
noitschels-
Vulcan
Level 132
God Stats
3W - 1L
1,685 SR
Queue Stats
134W - 128L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EasyDelete
Khepri
15
1 / 3 / 14
8,936
745
2,887
13,655
20,763
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
18
3 / 1 / 8
10,172
848
10,300
9,284
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
16
10 / 4 / 8
10,871
906
21,841
15,077
7,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 3 / 10
9,118
760
6,227
15,146
21,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 2 / 9
10,200
850
4,865
16,776
24,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarthRevan343
Discordia
17
4 / 2 / 9
9,707
809
16,941
7,705
3,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 2 / 7
8,375
698
3,082
6,114
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 11
9,774
815
7,666
14,436
22,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 5
8,369
697
8,436
10,421
4,339
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
13
2 / 7 / 6
7,861
655
13,068
11,532
5,360
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
51
20
Kills
13
13
Deaths
20
49
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Discordia
DarthRevan343
Discordia
4
2
9
4.25
W
Khepri
EasyDelete
Khepri
1
3
14
2.67
L
2
2
7
2.75
L
2
3
11
2.5
W
Kukulkan
3
1
8
7
W
Ne Zha
10
4
8
3.5
L
3
6
5
0.92
W
3
3
10
2.67
W
3
2
9
3.75
L
Vulcan
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,120
Damage
49,193
69,938
Taken
50,208
79,160
Mitigated
38,159
27,991
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DarthRevan343
Discordia
16,941
862
281
588
7,705
3,113
0
2,393
5,312
35,096
0
W
Khepri
EasyDelete
Khepri
2,887
75
5,791
4,158
13,655
20,763
492
8,603
5,052
11,376
0
L
3,082
303
0
0
6,114
2,574
0
2,295
3,819
11,013
0
L
7,666
3,137
2,896
3,170
14,436
22,773
0
8,903
5,533
11,382
0
W
Kukulkan
10,300
767
4,373
3,221
9,284
5,126
1,933
8,368
916
45,318
0
W
Ne Zha
21,841
5,025
315
2,767
15,077
7,627
625
11,985
3,092
0
44,021
L
8,436
1,449
493
480
10,421
4,339
84
5,054
5,367
21,330
0
W
6,227
180
1,019
267
15,146
21,069
781
9,707
5,439
10,028
0
W
4,865
354
2,624
3,456
16,776
24,575
0
10,530
6,246
11,124
0
L
Vulcan
13,068
3,680
863
1,401
11,532
5,360
0
5,634
5,898
20,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,297
Gold Earned
44,086
172
Minions Killed
120
0
Camps Cleared
0
1,165,511
Distance Traveled
1,146,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,707
809
48
4
0
245,676
0
W
Khepri
8,936
745
15
1
0
230,564
0
L
Nox
8,375
698
16
1
0
246,652
0
L
Kuzenbo
9,774
815
10
1
0
241,563
0
W
Kukulkan
10,172
848
100
8
0
237,816
0
W
Ne Zha
10,871
906
38
3
0
243,968
0
L
Nu Wa
8,369
697
28
2
0
196,572
0
W
Ares
9,118
760
4
0
0
222,525
0
W
Ymir
10,200
850
15
1
0
230,638
0
L
Vulcan
7,861
655
18
2
0
216,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role