Player Matchup

Cu Chulainn
Cu Chulainn
BxKayNine
Cu Chulainn
Level 148
God Stats
1W - 0L
1,284 SR
Queue Stats
15W - 4L
1,769 Elo+
Party 3
Sol
Sol
Dibbbz
Sol
Level 217
God Stats
68W - 52L
1,615 SR
Queue Stats
164W - 131L
1,658 Elo+
Party 2
Aphrodite
Aphrodite
SoleilOriana
Aphrodite
Level 169
God Stats
6W - 1L
1,735 SR
Queue Stats
54W - 23L
1,695 Elo+
Party 3
Horus
Horus
Tehh Noob
Horus
Level 151
God Stats
101W - 65L
1,712 SR
Queue Stats
337W - 292L
1,513 Elo+
Party 2
Ravana
Ravana
poppamid
Ravana
Level 61
God Stats
3W - 7L
1,299 SR
Queue Stats
366W - 338L
1,504 Elo+
Party 2
Team Averages
Level 149
1,529 SR
1,628 Elo+

VS

Team Averages
Level 149
1,512 SR
1,589 Elo+
Thanatos
Thanatos
ATWISTEDBURRITO
Thanatos
Level 153
God Stats
4W - 4L
1,613 SR
Queue Stats
47W - 55L
1,550 Elo+
Party 1
Hera
Hera
DBZ-Spartan
Hera
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 219L
1,618 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JustDontLike_em
Cu Chulainn
Level 157
God Stats
3W - 9L
1,414 SR
Queue Stats
905W - 774L
1,508 Elo+
Solo
Rama
Rama
PantyRaiders9
Rama
Level 129
God Stats
1W - 1L
1,533 SR
Queue Stats
240W - 269L
1,635 Elo+
Party 1
Cabrakan
Cabrakan
RushRPh
Cabrakan
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 189L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BxKayNine
Cu Chulainn
14
1 / 1 / 1
8,402
560
11,669
14,666
15,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Sol
Dibbbz
Sol
16
2 / 0 / 0
9,532
635
11,743
8,295
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
SoleilOriana
Aphrodite
15
3 / 0 / 2
8,613
574
6,007
6,438
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Tehh Noob
Horus
12
1 / 1 / 5
7,775
518
4,504
11,718
9,731
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ravana
poppamid
Ravana
13
2 / 0 / 3
7,757
517
3,974
7,381
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 3 / 0
7,702
513
4,988
12,438
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 2 / 0
7,744
516
4,249
6,601
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
JustDontLike_em
Cu Chulainn
15
0 / 0 / 2
8,347
556
6,787
14,675
18,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 1 / 0
7,909
527
3,738
10,282
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
RushRPh
Cabrakan
11
0 / 3 / 1
6,605
440
3,951
13,992
13,623
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
2
2
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
3
0
0.67
W
Cu Chulainn
BxKayNine
Cu Chulainn
1
1
1
1.5
L
0
2
0
0
W
Sol
Dibbbz
Sol
2
0
0
2
L
Cu Chulainn
JustDontLike_em
Cu Chulainn
0
0
2
1
L
0
1
0
0
L
Cabrakan
RushRPh
Cabrakan
0
3
1
0.17
W
Aphrodite
SoleilOriana
Aphrodite
3
0
2
4
W
Horus
Tehh Noob
Horus
1
1
5
3.5
W
Ravana
poppamid
Ravana
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,897
Damage
23,713
48,498
Taken
57,988
35,098
Mitigated
44,601
24,383
Healing
20,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,988
1,610
0
7,316
12,438
5,998
0
1,381
11,057
0
66,734
W
Cu Chulainn
BxKayNine
Cu Chulainn
11,669
2,415
0
4,519
14,666
15,929
0
784
13,882
0
72,394
L
4,249
863
0
1,000
6,601
2,380
0
2,005
4,596
79,427
0
W
Sol
Dibbbz
Sol
11,743
6,080
0
6,268
8,295
3,445
993
682
7,613
101,019
0
L
Cu Chulainn
JustDontLike_em
Cu Chulainn
6,787
1,421
0
4,170
14,675
18,244
0
0
13,570
589
74,295
L
3,738
2,925
0
2,970
10,282
4,356
0
7,975
2,307
0
73,292
L
Cabrakan
RushRPh
Cabrakan
3,951
546
1,621
3,021
13,992
13,623
0
6,389
7,465
12,385
0
W
Aphrodite
SoleilOriana
Aphrodite
6,007
555
3,573
4,659
6,438
2,599
223
2,359
3,969
82,868
0
W
Horus
Tehh Noob
Horus
4,504
987
1,686
2,514
11,718
9,731
95
3,697
7,945
0
17,561
W
Ravana
poppamid
Ravana
3,974
1,450
0
1,164
7,381
3,394
59
1,410
5,915
0
55,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,079
Gold Earned
38,307
505
Minions Killed
554
0
Camps Cleared
0
1,567,988
Distance Traveled
1,474,509
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,702
513
96
6
0
324,995
3
W
Cu Chulainn
8,402
560
105
7
0
299,997
2
L
Hera
7,744
516
173
12
0
285,793
1
W
Sol
9,532
635
172
11
0
280,474
4
L
Cu Chulainn
8,347
556
123
8
0
273,622
2
L
Rama
7,909
527
146
10
0
313,179
0
L
Cabrakan
6,605
440
16
1
0
276,920
7
W
Aphrodite
8,613
574
122
8
0
313,990
1
W
Horus
7,775
518
16
1
0
315,153
8
W
Ravana
7,757
517
90
6
0
358,374
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role