Player Matchup

Janus
Janus
Diamond II
 
Janus
Diamond II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
Awesomeacird408
Ao Kuang
Diamond II
Level 68
God Stats
1W - 1L
1,759 SR
Queue Stats
38W - 18L
2,541 MMR
Party 1
Hou Yi
Hou Yi
Masters
Chiiip
Hou Yi
Masters
Level 156
God Stats
20W - 23L
1,585 SR
Queue Stats
312W - 287L
2,388 MMR
Party 1
Ravana
Ravana
Masters
Zoncui
Ravana
Masters
Level 86
God Stats
4W - 4L
1,696 SR
Queue Stats
459W - 371L
2,562 MMR
Solo
Xing Tian
Xing Tian
Diamond II
xohp
Xing Tian
Diamond II
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
483W - 474L
2,414 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,608 SR
2,281 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 175
1,592 SR
2,244 MMR
Kukulkan
Kukulkan
Masters
 
Kukulkan
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond II
BеiWeiwei
Skadi
Diamond II
Level 200
God Stats
1W - 1L
1,338 SR
Queue Stats
270W - 236L
2,216 MMR
Solo
Yemoja
Yemoja
Masters
UpperTwo
Yemoja
Masters
Level 254
God Stats
27W - 15L
1,837 SR
Queue Stats
425W - 342L
2,879 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
looilooi
Ah Muzen Cab
Platinum I
Level 127
God Stats
2W - 0L
1,781 SR
Queue Stats
32W - 40L
2,021 MMR
Solo
Lancelot
Lancelot
Masters
yBouLTS
Lancelot
Masters
Level 166
God Stats
19W - 18L
1,501 SR
Queue Stats
365W - 338L
2,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 3 / 0
3,467
693
991
3,232
929
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ao Kuang
7
0 / 1 / 0
3,553
711
1,434
3,492
1,073
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hou Yi
Chiiip
Hou Yi
5
0 / 0 / 0
3,094
619
802
2,319
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
Zoncui
Ravana
1
0 / 0 / 0
2,516
503
0
246
80
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
xohp
Xing Tian
4
0 / 1 / 0
3,071
614
232
4,598
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
FreyaMartichorasGebAphrodite

VS

Bans
AthenaVamanaNemesisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
2 / 1 / 1
4,108
822
1,581
2,735
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
6
1 / 0 / 1
3,573
715
2,982
488
138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
UpperTwo
Yemoja
6
1 / 0 / 1
3,768
754
1,901
2,294
1,222
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Muzen Cab
looilooi
Ah Muzen Cab
7
0 / 0 / 0
4,037
807
0
1,097
319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
yBouLTS
Lancelot
6
1 / 0 / 1
3,562
712
2,217
3,395
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
0
0.33
W
Kukulkan
 
Kukulkan
2
1
1
2.5
L
Ao Kuang
0
1
0
0
W
Skadi
1
0
1
1.5
L
Hou Yi
Chiiip
Hou Yi
0
0
0
0
W
Yemoja
UpperTwo
Yemoja
1
0
1
1.5
L
Ravana
Zoncui
Ravana
0
0
0
0
W
Ah Muzen Cab
looilooi
Ah Muzen Cab
0
0
0
0
L
Xing Tian
xohp
Xing Tian
0
1
0
0
W
Lancelot
yBouLTS
Lancelot
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,459
Damage
8,681
13,887
Taken
10,009
5,496
Mitigated
3,635
3,806
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
991
0
0
570
3,232
929
0
1,581
1,651
12,297
0
W
Kukulkan
 
Kukulkan
1,581
367
0
579
2,735
854
0
749
1,882
19,693
0
L
Ao Kuang
1,434
334
0
728
3,492
1,073
0
196
3,296
20,461
0
W
Skadi
2,982
1,743
0
55
488
138
0
177
311
0
19,580
L
Hou Yi
Chiiip
Hou Yi
802
657
0
688
2,319
661
0
398
1,921
0
16,855
W
Yemoja
UpperTwo
Yemoja
1,901
1,237
423
1,481
2,294
1,222
0
336
1,958
9,121
0
L
Ravana
Zoncui
Ravana
0
0
0
3
246
80
0
0
246
0
1,107
W
Ah Muzen Cab
looilooi
Ah Muzen Cab
0
0
0
104
1,097
319
0
134
963
0
26,349
L
Xing Tian
xohp
Xing Tian
232
0
34
1,783
4,598
2,753
0
1,307
3,291
3,505
0
W
Lancelot
yBouLTS
Lancelot
2,217
984
0
1,281
3,395
1,102
0
1,115
2,238
0
12,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,701
Gold Earned
19,048
115
Minions Killed
160
0
Camps Cleared
0
437,235
Distance Traveled
468,445
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,467
693
32
6
0
93,184
0
W
Kukulkan
4,108
822
42
8
0
95,004
0
L
Ao Kuang
3,553
711
43
9
0
129,388
0
W
Skadi
3,573
715
41
8
0
106,017
0
L
Hou Yi
3,094
619
35
7
0
86,718
0
W
Yemoja
3,768
754
7
1
0
74,284
1
L
Ravana
2,516
503
3
1
0
33,785
0
W
Ah Muzen Cab
4,037
807
45
9
0
83,887
0
L
Xing Tian
3,071
614
2
0
0
94,160
0
W
Lancelot
3,562
712
25
5
0
109,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role