Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Blackstar095
Amaterasu
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 68L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CensuradX
Cthulhu
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,154 Elo+
Party 2
Mercury
Mercury
NaiXFollW
Mercury
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,195 Elo+
Party 2
Zeus
Zeus
RENEG4DO
Zeus
Level 94
God Stats
1W - 1L
1,837 SR
Queue Stats
101W - 99L
1,342 Elo+
Solo
Team Averages
Level 92
1,567 SR
1,338 Elo+

VS

Team Averages
Level 89
1,440 SR
1,495 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MeddieFrercury
Kuzenbo
Level 159
God Stats
23W - 25L
1,458 SR
Queue Stats
939W - 937L
1,506 Elo+
Solo
Zeus
Zeus
Vamphyr8
Zeus
Level 85
God Stats
1W - 1L
1,508 SR
Queue Stats
92W - 93L
1,494 Elo+
Party 1
Amaterasu
Amaterasu
blueshiki
Amaterasu
Level 109
God Stats
5W - 6L
1,233 SR
Queue Stats
406W - 424L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 0
6,610
551
2,741
3,300
1,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
Blackstar095
Amaterasu
10
1 / 4 / 0
6,376
531
5,597
11,136
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
CensuradX
Cthulhu
5
0 / 0 / 0
4,635
386
622
2,545
1,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
NaiXFollW
Mercury
10
1 / 3 / 0
5,994
500
1,262
10,389
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
12
3 / 2 / 1
7,348
612
8,082
7,494
2,646
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 0 / 0
6,904
575
2,222
5,310
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
 
Ares
1
0 / 0 / 0
3,944
329
0
0
0
12
4 / 1 / 1
7,141
595
5,417
8,697
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
12
2 / 3 / 0
7,023
585
3,823
6,855
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
blueshiki
Amaterasu
12
2 / 1 / 2
6,985
582
6,201
9,189
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
5
Kills
8
9
Deaths
5
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
0
0
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Ares
 
Ares
0
0
0
0
W
Amaterasu
Blackstar095
Amaterasu
1
4
0
0.25
W
Cthulhu
CensuradX
Cthulhu
0
0
0
0
L
4
1
1
4.5
W
Mercury
NaiXFollW
Mercury
1
3
0
0.33
W
Zeus
3
2
1
1.75
L
Zeus
2
3
0
0.67
L
Amaterasu
blueshiki
Amaterasu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,304
Damage
17,663
34,864
Taken
30,051
14,083
Mitigated
15,060
6,626
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,741
779
0
1,204
3,300
1,316
0
856
2,444
0
60,878
L
Jing Wei
 
Jing Wei
2,222
864
0
2,775
5,310
1,970
0
516
4,794
0
55,183
L
Ares
 
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Blackstar095
Amaterasu
5,597
2,208
0
2,184
11,136
5,205
0
825
10,311
0
42,171
W
Cthulhu
CensuradX
Cthulhu
622
60
401
771
2,545
1,434
0
418
2,127
4,598
0
L
5,417
1,980
0
1,676
8,697
6,250
10
3,344
5,236
35,079
5,631
W
Mercury
NaiXFollW
Mercury
1,262
320
0
250
10,389
3,482
0
2,554
7,835
0
45,686
W
Zeus
8,082
1,376
0
1,816
7,494
2,646
297
4,485
3,009
60,540
0
L
Zeus
3,823
554
0
883
6,855
2,520
431
4,598
2,128
52,101
0
L
Amaterasu
blueshiki
Amaterasu
6,201
2,595
0
2,098
9,189
4,320
0
0
9,189
0
43,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,963
Gold Earned
31,997
348
Minions Killed
320
0
Camps Cleared
0
1,049,401
Distance Traveled
957,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,610
551
97
8
0
210,278
0
L
Jing Wei
6,904
575
94
8
0
225,312
0
L
Ares
3,944
329
0
0
0
0
0
W
Amaterasu
6,376
531
67
6
0
207,216
0
W
Cthulhu
4,635
386
6
1
0
125,306
0
L
Kuzenbo
7,141
595
63
5
0
247,818
0
W
Mercury
5,994
500
67
6
0
285,518
0
W
Zeus
7,348
612
111
9
0
221,083
0
L
Zeus
7,023
585
94
8
0
247,222
0
L
Amaterasu
6,985
582
69
6
0
236,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role