Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AnbuSora
Ullr
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 45L
1,635 Elo+
Party 2
Mercury
Mercury
HelenaKeller16
Mercury
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
325W - 312L
1,553 Elo+
Solo
Baba Yaga
Baba Yaga
mikechastain
Baba Yaga
Level 156
God Stats
3W - 1L
1,472 SR
Queue Stats
51W - 46L
1,535 Elo+
Solo
Chiron
Chiron
xlMoonstarlx
Chiron
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 34L
1,726 Elo+
Party 2
Team Averages
Level 140
1,494 SR
1,590 Elo+

VS

Team Averages
Level 109
1,471 SR
1,541 Elo+
Ymir
Ymir
Arsenic WoIf
Ymir
Level 27
God Stats
1W - 1L
1,695 SR
Queue Stats
76W - 84L
1,479 Elo+
Solo
He Bo
He Bo
Harbinger0fDeath
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,765 Elo+
Solo
Atlas
Atlas
Lelouch_9
Atlas
Level 103
God Stats
0W - 2L
1,309 SR
Queue Stats
86W - 78L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
StoicRez
Ne Zha
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
448W - 453L
1,521 Elo+
Party 1
Bellona
Bellona
xXxUnicorn
Bellona
Level 148
God Stats
5W - 7L
1,350 SR
Queue Stats
340W - 368L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
3 / 1 / 5
7,028
1,171
3,046
8,203
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ullr
10
1 / 2 / 3
5,615
936
3,251
4,751
1,786
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 4
5,155
859
2,270
5,414
2,420
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
mikechastain
Baba Yaga
13
1 / 0 / 5
6,262
1,044
7,243
4,506
2,152
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
11
5 / 2 / 4
6,303
1,051
6,380
5,159
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,472
245
0
0
0
9
1 / 4 / 3
5,631
939
2,730
6,320
2,261
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
Lelouch_9
Atlas
11
1 / 2 / 5
5,890
982
5,085
6,225
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
StoicRez
Ne Zha
12
2 / 2 / 4
5,732
955
7,882
6,757
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
xXxUnicorn
Bellona
13
4 / 2 / 4
6,212
1,035
5,846
6,067
6,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
10
Kills
8
9
Deaths
10
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
5
5.5
W
Ullr
1
2
3
1.25
L
0
0
0
0
L
1
4
3
0.63
W
0
4
4
0.5
L
Atlas
Lelouch_9
Atlas
1
2
5
1.75
L
Ne Zha
StoicRez
Ne Zha
2
2
4
2
W
Baba Yaga
mikechastain
Baba Yaga
1
0
5
3.5
L
Bellona
xXxUnicorn
Bellona
4
2
4
3
W
Chiron
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,190
Damage
21,543
28,033
Taken
25,369
18,080
Mitigated
17,247
9,106
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,046
758
990
3,749
8,203
9,603
194
2,380
5,654
6,820
0
W
Ullr
3,251
1,452
0
702
4,751
1,786
0
1,474
3,233
0
7,338
L
0
0
0
0
0
0
0
0
0
0
0
L
2,730
148
854
814
6,320
2,261
0
2,656
3,664
6,057
0
W
2,270
1,157
617
170
5,414
2,420
0
1,559
3,761
0
5,004
L
Atlas
Lelouch_9
Atlas
5,085
1,287
367
1,210
6,225
5,273
0
2,288
3,937
10,867
0
L
Ne Zha
StoicRez
Ne Zha
7,882
998
1,248
1,948
6,757
3,336
0
2,628
4,129
0
15,920
W
Baba Yaga
mikechastain
Baba Yaga
7,243
424
371
1,039
4,506
2,152
225
1,458
2,883
19,147
0
L
Bellona
xXxUnicorn
Bellona
5,846
507
402
720
6,067
6,377
0
2,717
3,350
1,465
6,980
W
Chiron
6,380
2,013
686
782
5,159
2,119
352
2,108
2,914
0
10,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
24,937
65
Minions Killed
35
0
Camps Cleared
0
597,633
Distance Traveled
485,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,028
1,171
10
2
0
100,386
0
W
Ullr
5,615
936
10
2
0
104,274
0
L
Ymir
1,472
245
0
0
0
0
0
L
He Bo
5,631
939
11
2
0
113,248
0
W
Mercury
5,155
859
6
1
0
140,293
0
L
Atlas
5,890
982
10
2
0
122,305
0
L
Ne Zha
5,732
955
8
1
0
132,619
0
W
Baba Yaga
6,262
1,044
21
4
0
143,775
0
L
Bellona
6,212
1,035
6
1
0
117,413
0
W
Chiron
6,303
1,051
18
3
0
108,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role