Player Matchup

Hou Yi
Hou Yi
KibaKai
Hou Yi
Level 17
God Stats
0W - 2L
1,427 SR
Queue Stats
3W - 7L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
Soggytaco666
Baron Samedi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,535 Elo+
Party 2
Ao Kuang
Ao Kuang
Taknukin
Ao Kuang
Level 80
God Stats
6W - 4L
1,681 SR
Queue Stats
30W - 37L
1,405 Elo+
Solo
Ullr
Ullr
con63
Ullr
Level 92
God Stats
2W - 2L
1,536 SR
Queue Stats
183W - 163L
1,484 Elo+
Solo
Geb
Geb
gameGtex
Geb
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 210L
1,462 Elo+
Solo
Team Averages
Level 96
1,529 SR
1,471 Elo+

VS

Team Averages
Level 53
1,384 SR
1,495 Elo+
Surtr
Surtr
Antyself
Surtr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
VixenVexen
Artemis
Level 34
God Stats
1W - 2L
1,131 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
ZhenShinwa
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
itsyaboidylan
Anubis
Level 67
God Stats
15W - 5L
1,298 SR
Queue Stats
124W - 104L
1,528 Elo+
Solo
Fenrir
Fenrir
y0speedy
Fenrir
Level 27
God Stats
2W - 1L
1,493 SR
Queue Stats
18W - 22L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KibaKai
Hou Yi
7
0 / 3 / 1
4,586
459
3,693
6,218
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Soggytaco666
Baron Samedi
11
1 / 1 / 1
6,188
619
4,335
4,652
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
Taknukin
Ao Kuang
10
1 / 5 / 2
5,814
581
4,845
9,664
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
con63
Ullr
11
1 / 3 / 0
5,925
593
1,405
8,578
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
1 / 2 / 0
4,952
495
2,654
8,983
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Antyself
Surtr
10
0 / 1 / 0
5,525
553
1,633
7,194
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
VixenVexen
Artemis
8
0 / 0 / 2
4,861
486
4,479
3,843
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ZhenShinwa
Bellona
8
2 / 1 / 4
5,527
553
3,793
6,787
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
5 / 1 / 0
7,526
753
8,256
4,723
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
y0speedy
Fenrir
11
6 / 1 / 2
6,651
665
5,618
7,874
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
13
14
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
Antyself
Surtr
0
1
0
0
L
Hou Yi
KibaKai
Hou Yi
0
3
1
0.17
L
Baron Samedi
Soggytaco666
Baron Samedi
1
1
1
1.5
L
Ao Kuang
Taknukin
Ao Kuang
1
5
2
0.4
W
Artemis
VixenVexen
Artemis
0
0
2
1
W
Bellona
ZhenShinwa
Bellona
2
1
4
4
L
Ullr
con63
Ullr
1
3
0
0.33
L
1
2
0
0.5
W
5
1
0
5
W
Fenrir
y0speedy
Fenrir
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,932
Damage
23,779
38,095
Taken
30,421
15,154
Mitigated
15,278
9,023
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Antyself
Surtr
1,633
427
0
1,544
7,194
3,205
0
3,966
2,921
169
34,444
L
Hou Yi
KibaKai
Hou Yi
3,693
1,965
0
1,151
6,218
1,775
0
0
6,218
0
20,770
L
Baron Samedi
Soggytaco666
Baron Samedi
4,335
374
26
1,652
4,652
2,333
0
25
4,627
43,607
0
L
Ao Kuang
Taknukin
Ao Kuang
4,845
1,774
0
1,226
9,664
2,578
0
2,717
6,787
35,946
0
W
Artemis
VixenVexen
Artemis
4,479
1,907
0
1,654
3,843
1,194
566
1,468
2,375
0
28,152
W
Bellona
ZhenShinwa
Bellona
3,793
1,562
0
1,130
6,787
5,609
16
2,325
4,462
0
12,532
L
Ullr
con63
Ullr
1,405
618
0
1,503
8,578
2,312
0
5,027
3,199
0
46,156
L
2,654
671
100
3,365
8,983
6,156
0
0
8,983
18,953
0
W
8,256
385
0
895
4,723
2,215
0
1,200
3,523
63,202
0
W
Fenrir
y0speedy
Fenrir
5,618
1,979
0
925
7,874
3,055
0
2,526
5,306
0
43,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,465
Gold Earned
30,090
286
Minions Killed
298
0
Camps Cleared
0
967,888
Distance Traveled
1,064,411
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,525
553
63
6
0
237,619
2
L
Hou Yi
4,586
459
36
4
0
182,517
0
L
Baron Samedi
6,188
619
89
9
0
172,126
0
L
Ao Kuang
5,814
581
65
7
0
220,279
0
W
Artemis
4,861
486
31
3
0
185,170
0
W
Bellona
5,527
553
18
2
0
217,433
0
L
Ullr
5,925
593
78
8
0
189,436
3
L
Geb
4,952
495
18
2
0
203,530
0
W
Anubis
7,526
753
119
12
0
194,986
0
W
Fenrir
6,651
665
67
7
0
229,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role