Player Matchup

Cabrakan
Cabrakan
LVPalex
Cabrakan
Level 111
God Stats
3W - 0L
1,903 SR
Queue Stats
18W - 20L
1,509 Elo+
Party 2
Zeus
Zeus
QuickshotDB13
Zeus
Level 127
God Stats
20W - 10L
1,580 SR
Queue Stats
656W - 649L
1,526 Elo+
Solo
Artio
Artio
SomeSquiggles
Artio
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,529 Elo+
Party 2
Izanami
Izanami
Violentchic
Izanami
Level 126
God Stats
1W - 1L
1,265 SR
Queue Stats
19W - 20L
1,517 Elo+
Party 2
Hou Yi
Hou Yi
paisanito18
Hou Yi
Level 158
God Stats
2W - 0L
1,750 SR
Queue Stats
138W - 137L
1,561 Elo+
Solo
Team Averages
Level 130
1,600 SR
1,529 Elo+

VS

Team Averages
Level 158
1,461 SR
1,568 Elo+
Artio
Artio
APFisio
Artio
Level 145
God Stats
0W - 1L
1,283 SR
Queue Stats
257W - 242L
1,602 Elo+
Party 1
Artemis
Artemis
CsTuMyy
Artemis
Level 190
God Stats
2W - 2L
1,602 SR
Queue Stats
206W - 207L
1,567 Elo+
Party 3
Anhur
Anhur
Drako119
Anhur
Level 154
God Stats
4W - 6L
1,421 SR
Queue Stats
236W - 219L
1,603 Elo+
Party 1
Hun Batz
Hun Batz
FilthiestPotato
Hun Batz
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 125L
1,540 Elo+
Solo
The Morrigan
The Morrigan
UnderworldSsparK
The Morrigan
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 165L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LVPalex
Cabrakan
16
5 / 2 / 20
10,569
961
9,172
15,854
25,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 6 / 16
8,254
750
9,510
10,035
3,873
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 18
9,994
909
5,956
15,936
21,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
Violentchic
Izanami
18
7 / 2 / 13
10,746
977
13,834
10,686
6,113
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
18
13 / 1 / 12
10,985
999
14,292
11,948
7,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
APFisio
Artio
14
0 / 5 / 10
8,509
774
3,981
15,562
18,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
CsTuMyy
Artemis
15
3 / 7 / 5
8,723
793
13,447
13,272
5,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Drako119
Anhur
19
6 / 2 / 5
10,951
996
13,124
10,917
5,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
11
3 / 7 / 4
7,574
689
10,557
12,323
5,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
UnderworldSsparK
The Morrigan
13
2 / 7 / 3
8,159
742
7,419
8,092
3,910
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
41
28
Kills
14
14
Deaths
28
79
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
APFisio
Artio
0
5
10
1
L
Artemis
CsTuMyy
Artemis
3
7
5
0.79
L
Anhur
Drako119
Anhur
6
2
5
4.25
L
Hun Batz
3
7
4
0.71
W
Cabrakan
LVPalex
Cabrakan
5
2
20
7.5
W
0
6
16
1.33
W
3
3
18
4
L
The Morrigan
UnderworldSsparK
The Morrigan
2
7
3
0.5
W
Izanami
Violentchic
Izanami
7
2
13
6.75
W
Hou Yi
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,764
Damage
48,528
64,459
Taken
60,166
64,916
Mitigated
38,301
27,962
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
APFisio
Artio
3,981
649
2,436
3,125
15,562
18,815
0
5,385
10,177
9,225
0
L
Artemis
CsTuMyy
Artemis
13,447
6,377
610
1,788
13,272
5,389
1,201
8,178
5,094
0
23,964
L
Anhur
Drako119
Anhur
13,124
8,372
971
4,357
10,917
5,183
669
5,759
5,158
0
32,075
L
Hun Batz
10,557
1,850
0
750
12,323
5,004
182
3,765
8,558
0
14,234
W
Cabrakan
LVPalex
Cabrakan
9,172
1,507
3,143
2,927
15,854
25,894
50
2,632
13,222
13,801
0
W
9,510
1,441
1,005
1,456
10,035
3,873
420
1,003
9,032
24,732
0
W
5,956
223
4,023
5,461
15,936
21,739
48
2,856
13,080
10,009
0
L
The Morrigan
UnderworldSsparK
The Morrigan
7,419
417
324
339
8,092
3,910
0
1,383
6,541
14,213
1,802
W
Izanami
Violentchic
Izanami
13,834
9,267
1,266
2,177
10,686
6,113
6,075
2,065
8,621
0
47,157
W
Hou Yi
14,292
9,155
2,033
4,471
11,948
7,297
1,708
2,844
9,104
0
32,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,548
Gold Earned
43,916
138
Minions Killed
109
0
Camps Cleared
0
1,021,136
Distance Traveled
951,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,509
774
6
1
0
191,213
0
L
Artemis
8,723
793
16
1
0
168,594
0
L
Anhur
10,951
996
63
6
0
228,881
0
L
Hun Batz
7,574
689
8
1
0
177,886
0
W
Cabrakan
10,569
961
9
1
0
224,258
0
W
Zeus
8,254
750
13
1
0
168,283
0
W
Artio
9,994
909
4
0
0
220,597
0
L
The Morrigan
8,159
742
16
1
0
185,097
0
W
Izanami
10,746
977
68
6
0
214,404
0
W
Hou Yi
10,985
999
44
4
0
193,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role