Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HNICB
Kukulkan
Level 88
God Stats
4W - 3L
1,655 SR
Queue Stats
17W - 28L
1,425 Elo+
Party 1
Bakasura
Bakasura
Kleptoee
Bakasura
Level 129
God Stats
4W - 3L
1,522 SR
Queue Stats
257W - 243L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
iNF ANGEL
Ne Zha
Level 145
God Stats
27W - 17L
1,606 SR
Queue Stats
292W - 302L
1,496 Elo+
Party 1
Team Averages
Level 123
1,557 SR
1,481 Elo+

VS

Team Averages
Level 117
1,631 SR
1,534 Elo+
Achilles
Achilles
GERAMUN
Achilles
Level 106
God Stats
0W - 1L
1,306 SR
Queue Stats
129W - 112L
1,548 Elo+
Solo
Apollo
Apollo
GudGuyGus
Apollo
Level 102
God Stats
0W - 2L
1,785 SR
Queue Stats
17W - 17L
1,554 Elo+
Solo
Persephone
Persephone
NRCAMAJ
Persephone
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,485 Elo+
Solo
Ares
Ares
Red596
Ares
Level 145
God Stats
0W - 1L
1,760 SR
Queue Stats
72W - 80L
1,534 Elo+
Solo
Thor
Thor
heitbern
Thor
Level 126
God Stats
7W - 10L
1,806 SR
Queue Stats
730W - 679L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
5 / 3 / 1
8,324
595
8,765
8,134
3,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
 
Maui
10
1 / 2 / 9
7,123
509
4,850
12,521
11,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
HNICB
Kukulkan
14
3 / 0 / 5
8,554
611
6,473
7,972
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Kleptoee
Bakasura
16
8 / 1 / 0
10,399
743
14,429
17,165
9,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
iNF ANGEL
Ne Zha
14
5 / 2 / 3
8,680
620
5,836
12,532
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GERAMUN
Achilles
11
0 / 5 / 0
6,959
497
7,504
14,482
13,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
GudGuyGus
Apollo
13
4 / 2 / 2
8,267
591
6,568
9,668
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Persephone
NRCAMAJ
Persephone
13
0 / 2 / 0
7,719
551
8,559
6,695
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Red596
Ares
9
0 / 6 / 7
6,642
474
5,882
14,034
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
10
4 / 7 / 2
6,883
492
6,067
13,352
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
22
Kills
8
8
Deaths
22
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
3
1
1.83
W
Maui
 
Maui
1
2
9
2.75
L
Achilles
GERAMUN
Achilles
0
5
0
0
L
Apollo
GudGuyGus
Apollo
4
2
2
2.5
W
Kukulkan
HNICB
Kukulkan
3
0
5
5.5
W
Bakasura
Kleptoee
Bakasura
8
1
0
8
L
Persephone
NRCAMAJ
Persephone
0
2
0
0
L
Ares
Red596
Ares
0
6
7
0.58
L
Thor
4
7
2
0.71
W
Ne Zha
iNF ANGEL
Ne Zha
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,353
Damage
34,580
58,324
Taken
58,231
32,556
Mitigated
38,359
18,830
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,765
5,370
0
3,798
8,134
3,229
531
1,808
6,326
0
66,846
W
Maui
 
Maui
4,850
1,245
0
1,300
12,521
11,373
24
4,380
8,141
18,969
0
L
Achilles
GERAMUN
Achilles
7,504
2,186
0
2,665
14,482
13,902
0
870
10,930
0
53,752
L
Apollo
GudGuyGus
Apollo
6,568
4,359
0
4,269
9,668
3,846
0
1,603
8,065
0
55,543
W
Kukulkan
HNICB
Kukulkan
6,473
613
0
500
7,972
3,620
0
6,024
1,948
73,803
0
W
Bakasura
Kleptoee
Bakasura
14,429
8,960
0
10,285
17,165
9,051
691
0
16,321
0
81,317
L
Persephone
NRCAMAJ
Persephone
8,559
275
0
542
6,695
2,753
0
3,038
3,582
72,427
0
L
Ares
Red596
Ares
5,882
290
360
1,694
14,034
12,826
10
4,474
9,519
17,826
0
L
Thor
6,067
1,191
0
2,364
13,352
5,032
0
1,273
11,729
0
31,047
W
Ne Zha
iNF ANGEL
Ne Zha
5,836
2,243
0
2,947
12,532
5,283
0
2,864
9,668
0
65,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,080
Gold Earned
36,470
498
Minions Killed
375
0
Camps Cleared
0
1,474,358
Distance Traveled
1,417,864
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,324
595
93
7
0
260,243
2
W
Maui
7,123
509
20
1
0
292,004
5
L
Achilles
6,959
497
97
7
0
284,044
0
L
Apollo
8,267
591
99
7
0
284,492
0
W
Kukulkan
8,554
611
126
9
0
282,940
0
W
Bakasura
10,399
743
171
12
0
329,286
0
L
Persephone
7,719
551
117
8
0
296,377
4
L
Ares
6,642
474
21
2
0
275,586
4
L
Thor
6,883
492
41
3
0
277,365
4
W
Ne Zha
8,680
620
88
6
0
309,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role