Player Matchup

Rama
Rama
Platinum III
 
Rama
Platinum III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
Aqsin
Morgan Le Fay
Platinum IV
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
258W - 241L
1,900 MMR
Solo
Loki
Loki
Gold III
GrinderUser
Loki
Gold III
Level 88
God Stats
5W - 3L
1,847 SR
Queue Stats
91W - 61L
1,755 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
Noνα
Baron Samedi
Gold II
Level 141
God Stats
3W - 2L
1,396 SR
Queue Stats
30W - 17L
1,789 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,549 SR
1,689 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 93
1,720 SR
1,804 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
King Arthur
King Arthur
Platinum I
EmiliaMernes
King Arthur
Platinum I
Level 62
God Stats
0W - 1L
1,847 SR
Queue Stats
45W - 50L
1,919 MMR
Party 3
Agni
Agni
Platinum V
PuIeva
Agni
Platinum V
Level 42
God Stats
2W - 2L
1,886 SR
Queue Stats
20W - 13L
1,993 MMR
Party 3
Ra
Ra
Gold IV
ToyötaCelica
Ra
Gold IV
Level 68
God Stats
7W - 9L
1,503 SR
Queue Stats
81W - 72L
1,746 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
malenkiyEnot
Xbalanque
Platinum IV
Level 137
God Stats
2W - 1L
1,866 SR
Queue Stats
224W - 208L
1,862 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
7 / 4 / 5
10,187
728
17,390
13,203
5,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
 
Chronos
16
5 / 1 / 1
9,734
695
10,908
10,298
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Aqsin
Morgan Le Fay
15
2 / 2 / 4
9,372
669
7,458
7,991
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 7
9,084
649
10,214
12,024
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Noνα
Baron Samedi
12
5 / 3 / 5
8,236
588
6,342
10,349
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MercuryAphroditeHe Bo

VS

Bans
MauiSusanoAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 5 / 4
7,410
529
8,566
16,832
16,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
EmiliaMernes
King Arthur
13
1 / 5 / 0
7,547
539
6,792
16,783
15,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
PuIeva
Agni
14
1 / 4 / 2
7,834
560
4,112
11,084
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 0
7,558
540
6,017
7,053
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
malenkiyEnot
Xbalanque
12
2 / 7 / 7
7,406
529
10,563
15,493
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
23
Kills
11
11
Deaths
23
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
4
5
2.38
W
Chronos
 
Chronos
5
1
1
5.5
L
Achilles
 
Achilles
4
5
4
1.2
W
Morgan Le Fay
Aqsin
Morgan Le Fay
2
2
4
2
L
King Arthur
EmiliaMernes
King Arthur
1
5
0
0.2
W
4
1
7
7.5
W
Baron Samedi
Noνα
Baron Samedi
5
3
5
2.5
L
Agni
PuIeva
Agni
1
4
2
0.5
L
3
2
0
1.5
L
Xbalanque
malenkiyEnot
Xbalanque
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,312
Damage
36,050
53,865
Taken
67,245
24,721
Mitigated
45,417
20,019
Healing
17,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,390
15,446
0
4,318
13,203
5,789
2,852
1,125
12,078
0
83,668
W
Chronos
 
Chronos
10,908
3,052
0
3,800
10,298
4,200
1,369
108
10,190
76,045
0
L
Achilles
 
Achilles
8,566
2,518
225
4,833
16,832
16,503
0
3,114
13,718
0
19,653
W
Morgan Le Fay
Aqsin
Morgan Le Fay
7,458
506
0
1,825
7,991
3,361
0
3,969
3,906
79,496
0
L
King Arthur
EmiliaMernes
King Arthur
6,792
760
0
3,320
16,783
15,192
0
11,502
4,754
0
58,264
W
10,214
3,396
0
6,104
12,024
4,745
0
2,768
9,201
0
64,656
W
Baron Samedi
Noνα
Baron Samedi
6,342
1,823
505
3,467
10,349
6,626
0
1,988
8,361
19,867
0
L
Agni
PuIeva
Agni
4,112
82
0
3,109
11,084
4,300
0
6,214
4,870
62,301
0
L
6,017
552
252
2,682
7,053
2,833
0
470
6,583
62,045
0
L
Xbalanque
malenkiyEnot
Xbalanque
10,563
5,825
0
2,598
15,493
6,589
691
2,881
12,612
0
47,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,613
Gold Earned
37,755
532
Minions Killed
391
0
Camps Cleared
0
1,555,357
Distance Traveled
1,471,778
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,187
728
136
10
0
282,376
0
W
Chronos
9,734
695
143
10
0
304,575
3
L
Achilles
7,410
529
21
2
0
305,922
7
W
Morgan Le Fay
9,372
669
140
10
0
296,075
2
L
King Arthur
7,547
539
90
6
0
307,113
1
W
Loki
9,084
649
91
7
0
363,756
0
W
Baron Samedi
8,236
588
22
2
0
308,575
10
L
Agni
7,834
560
112
8
0
275,362
1
L
Ra
7,558
540
98
7
0
310,630
0
L
Xbalanque
7,406
529
70
5
0
272,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role