Player Matchup

Odin
Odin
IronFist2901
Odin
Level 86
God Stats
2W - 4L
1,468 SR
Queue Stats
129W - 126L
1,486 Elo+
Party 1
Sol
Sol
MatuntGamer334
Sol
Level 62
God Stats
6W - 3L
1,704 SR
Queue Stats
356W - 357L
1,431 Elo+
Party 1
Athena
Athena
MoonBlade RT
Athena
Level 86
God Stats
5W - 5L
1,345 SR
Queue Stats
242W - 211L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Myth Xeus
Danzaburou
Level 64
God Stats
13W - 13L
1,547 SR
Queue Stats
112W - 145L
1,467 Elo+
Party 1
Lancelot
Lancelot
venouslattices5
Lancelot
Level 43
God Stats
21W - 22L
1,389 SR
Queue Stats
114W - 129L
1,428 Elo+
Party 1
Team Averages
Level 68
1,490 SR
1,464 Elo+

VS

Team Averages
Level 145
1,614 SR
1,520 Elo+
Atlas
Atlas
KIWI_Bibbily
Atlas
Level 173
God Stats
8W - 11L
1,474 SR
Queue Stats
104W - 93L
1,493 Elo+
Solo
Skadi
Skadi
UrielLl14
Skadi
Level 130
God Stats
3W - 3L
1,315 SR
Queue Stats
462W - 448L
1,519 Elo+
Party 2
Mercury
Mercury
WolfOBDC
Mercury
Level 162
God Stats
17W - 14L
1,733 SR
Queue Stats
509W - 463L
1,495 Elo+
Party 2
Anubis
Anubis
laserfast
Anubis
Level 117
God Stats
3W - 3L
1,739 SR
Queue Stats
33W - 28L
1,543 Elo+
Solo
Danzaburou
Danzaburou
thunderthor1
Danzaburou
Level 141
God Stats
3W - 1L
1,810 SR
Queue Stats
12W - 6L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,628
433
1,120
7,820
6,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 7 / 0
6,379
491
3,324
10,506
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
10
2 / 2 / 4
6,882
529
3,860
15,045
13,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Myth Xeus
Danzaburou
11
4 / 6 / 1
7,054
543
5,610
11,188
4,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
9
0 / 6 / 3
5,945
457
3,661
10,859
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
7,005
539
3,552
8,292
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
UrielLl14
Skadi
14
3 / 0 / 2
8,584
660
6,866
5,050
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Mercury
WolfOBDC
Mercury
13
5 / 3 / 5
8,124
625
7,413
11,727
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
laserfast
Anubis
15
11 / 0 / 2
10,259
789
14,599
8,856
4,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
thunderthor1
Danzaburou
13
4 / 2 / 2
7,922
609
7,777
7,246
3,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
23
23
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
2
5
1.25
L
0
7
0
0
L
Athena
2
2
4
2
L
Danzaburou
Myth Xeus
Danzaburou
4
6
1
0.75
W
Skadi
UrielLl14
Skadi
3
0
2
4
W
Mercury
WolfOBDC
Mercury
5
3
5
2.5
W
Anubis
laserfast
Anubis
11
0
2
12
W
Danzaburou
thunderthor1
Danzaburou
4
2
2
2.5
L
Lancelot
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,575
Damage
40,207
55,418
Taken
41,171
29,990
Mitigated
21,446
9,747
Healing
13,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,120
46
0
1,340
7,820
6,202
0
525
7,295
0
30,867
W
3,552
1,084
169
1,413
8,292
6,714
0
496
7,796
25,276
0
L
3,324
1,039
0
1,605
10,506
2,466
685
7,238
3,268
42,850
0
L
Athena
3,860
1,326
50
4,290
15,045
13,355
171
2,920
12,125
20,389
0
L
Danzaburou
Myth Xeus
Danzaburou
5,610
2,510
0
2,152
11,188
4,485
0
3,314
7,874
0
39,182
W
Skadi
UrielLl14
Skadi
6,866
2,644
0
500
5,050
1,907
1,933
387
4,663
0
68,612
W
Mercury
WolfOBDC
Mercury
7,413
3,503
0
1,236
11,727
4,615
0
2,732
8,995
0
63,657
W
Anubis
laserfast
Anubis
14,599
936
0
7,023
8,856
4,686
498
3,385
5,471
79,246
0
W
Danzaburou
thunderthor1
Danzaburou
7,777
4,180
0
2,875
7,246
3,524
917
911
6,335
0
58,590
L
Lancelot
3,661
708
0
310
10,859
3,482
0
4,154
6,705
0
34,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
41,894
270
Minions Killed
434
0
Camps Cleared
0
1,283,271
Distance Traveled
1,317,481
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,628
433
53
4
0
207,250
0
W
Atlas
7,005
539
25
2
0
247,232
4
L
Sol
6,379
491
67
5
0
225,308
2
L
Athena
6,882
529
22
2
0
315,050
0
L
Danzaburou
7,054
543
77
6
0
239,095
0
W
Skadi
8,584
660
101
8
0
232,929
0
W
Mercury
8,124
625
89
7
0
323,696
2
W
Anubis
10,259
789
135
10
0
250,659
0
W
Danzaburou
7,922
609
84
6
0
262,965
2
L
Lancelot
5,945
457
51
4
0
296,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role