Player Matchup

Atlas
Atlas
AggroEscobar
Atlas
Level 79
God Stats
1W - 4L
1,341 SR
Queue Stats
103W - 96L
1,416 Elo+
Party 2
Cliodhna
Cliodhna
Esley7_7
Cliodhna
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,339 Elo+
Party 2
Ra
Ra
ImmortalXanX
Ra
Level 158
God Stats
10W - 18L
1,231 SR
Queue Stats
458W - 484L
1,507 Elo+
Solo
Rama
Rama
NoManchesNino
Rama
Level 116
God Stats
1W - 1L
1,786 SR
Queue Stats
54W - 46L
1,434 Elo+
Party 2
Surtr
Surtr
YourLovedBeaver
Surtr
Level 120
God Stats
12W - 9L
1,572 SR
Queue Stats
121W - 115L
1,456 Elo+
Solo
Team Averages
Level 118
1,486 SR
1,430 Elo+

VS

Team Averages
Level 107
1,343 SR
1,486 Elo+
Maui
Maui
HBK-SmokingRod-
Maui
Level 114
God Stats
12W - 16L
1,434 SR
Queue Stats
447W - 726L
1,418 Elo+
Party 3
He Bo
He Bo
Rose_Tys
He Bo
Level 87
God Stats
1W - 3L
1,375 SR
Queue Stats
180W - 321L
1,407 Elo+
Party 3
Chernobog
Chernobog
Th4Jez
Chernobog
Level 122
God Stats
4W - 5L
1,346 SR
Queue Stats
549W - 472L
1,546 Elo+
Party 1
Mulan
Mulan
diamondlover19
Mulan
Level 128
God Stats
4W - 7L
1,099 SR
Queue Stats
244W - 187L
1,633 Elo+
Party 1
Ravana
Ravana
liljames0105
Ravana
Level 84
God Stats
11W - 9L
1,459 SR
Queue Stats
258W - 414L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,186
519
2,646
5,389
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Esley7_7
Cliodhna
10
2 / 1 / 0
5,804
580
2,583
7,636
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 4 / 0
5,475
548
3,919
6,112
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 1
5,535
554
3,306
4,679
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 0
5,763
576
6,382
11,017
6,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,563
556
1,113
5,679
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Rose_Tys
He Bo
11
3 / 2 / 2
6,188
619
4,677
6,872
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Th4Jez
Chernobog
10
0 / 1 / 0
5,460
546
2,454
3,856
1,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 0
6,367
637
7,546
11,020
8,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ravana
10
1 / 1 / 2
5,474
547
3,002
3,741
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
7
7
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
Cliodhna
Esley7_7
Cliodhna
2
1
0
2
W
1
0
1
1.5
L
1
4
0
0.25
L
1
0
1
1.5
W
He Bo
Rose_Tys
He Bo
3
2
2
2
W
Chernobog
Th4Jez
Chernobog
0
1
0
0
L
1
2
0
0.5
W
2
1
0
2
W
Ravana
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,836
Damage
18,792
34,833
Taken
31,168
15,985
Mitigated
17,467
9,290
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,646
1,047
0
1,650
5,389
3,160
0
1,070
4,295
18,211
0
L
Cliodhna
Esley7_7
Cliodhna
2,583
362
0
481
7,636
2,547
0
1,639
5,949
0
39,722
W
1,113
382
0
1,881
5,679
4,114
0
1,922
3,757
23,608
0
L
3,919
356
156
1,287
6,112
2,243
0
2,695
3,269
37,973
0
L
3,306
2,881
0
1,660
4,679
1,417
0
166
4,513
0
41,566
W
He Bo
Rose_Tys
He Bo
4,677
180
0
1,515
6,872
2,282
0
3,722
3,150
41,061
0
W
Chernobog
Th4Jez
Chernobog
2,454
1,284
0
1,228
3,856
1,318
0
645
3,211
0
44,793
L
6,382
3,066
0
4,056
11,017
6,618
0
0
11,017
695
46,461
W
7,546
1,195
0
4,336
11,020
8,249
0
259
10,761
0
55,470
W
Ravana
3,002
723
0
575
3,741
1,504
0
276
3,465
0
34,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,763
Gold Earned
29,052
300
Minions Killed
365
0
Camps Cleared
0
1,008,831
Distance Traveled
995,267
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,186
519
17
2
0
214,511
2
L
Cliodhna
5,804
580
66
7
0
229,959
0
W
Maui
5,563
556
41
4
0
172,771
2
L
Ra
5,475
548
64
6
0
180,576
0
L
Rama
5,535
554
75
8
0
199,668
0
W
He Bo
6,188
619
82
8
0
213,040
4
W
Chernobog
5,460
546
89
9
0
192,534
2
L
Surtr
5,763
576
78
8
0
184,117
0
W
Mulan
6,367
637
94
9
0
181,905
0
W
Ravana
5,474
547
59
6
0
235,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role