Player Matchup

Tsukuyomi
Tsukuyomi
Chatoullier
Tsukuyomi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,444 Elo+
Party 3
Neith
Neith
K1loScope
Neith
Level 159
God Stats
9W - 3L
1,598 SR
Queue Stats
447W - 427L
1,558 Elo+
Party 2
Freya
Freya
MyFinalBraincell
Freya
Level 157
God Stats
8W - 5L
1,536 SR
Queue Stats
357W - 337L
1,585 Elo+
Party 2
Xing Tian
Xing Tian
SooAwful
Xing Tian
Level 163
God Stats
6W - 6L
1,277 SR
Queue Stats
922W - 913L
1,559 Elo+
Party 2
Hera
Hera
dontpanic19
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,495 Elo+
Party 3
Team Averages
Level 130
1,482 SR
1,528 Elo+

VS

Team Averages
Level 115
1,680 SR
1,550 Elo+
Awilix
Awilix
DemonicButter
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,544 Elo+
Solo
Hercules
Hercules
anh3donia
Hercules
Level 150
God Stats
0W - 2L
1,777 SR
Queue Stats
75W - 74L
1,588 Elo+
Party 1
Sobek
Sobek
fatsteven
Sobek
Level 158
God Stats
2W - 2L
1,837 SR
Queue Stats
83W - 75L
1,549 Elo+
Party 1
Khepri
Khepri
ihateanime
Khepri
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,469 Elo+
Party 1
Xbalanque
Xbalanque
moss3
Xbalanque
Level 126
God Stats
1W - 1L
1,788 SR
Queue Stats
57W - 59L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chatoullier
Tsukuyomi
19
6 / 4 / 17
11,372
875
21,595
13,102
7,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
K1loScope
Neith
19
9 / 2 / 16
11,687
899
25,910
10,060
5,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
12 / 5 / 10
11,730
902
18,720
12,332
6,379
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
SooAwful
Xing Tian
20
4 / 4 / 25
12,006
924
11,470
19,412
32,297
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 15
9,711
747
7,775
12,321
5,931
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 8
9,547
734
6,483
13,556
7,192
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
anh3donia
Hercules
19
8 / 4 / 11
11,372
875
14,243
27,211
31,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
fatsteven
Sobek
16
2 / 8 / 14
10,165
782
16,739
19,889
12,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
ihateanime
Khepri
16
3 / 7 / 9
9,863
759
4,311
20,489
23,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
moss3
Xbalanque
18
5 / 7 / 10
10,611
816
12,968
15,860
8,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
74
33
Kills
22
22
Deaths
33
83
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chatoullier
Tsukuyomi
6
4
17
3.63
L
4
7
8
1.14
W
Neith
K1loScope
Neith
9
2
16
8.5
W
12
5
10
3.4
W
Xing Tian
SooAwful
Xing Tian
4
4
25
4.13
L
Hercules
anh3donia
Hercules
8
4
11
3.38
W
2
7
15
1.36
L
Sobek
fatsteven
Sobek
2
8
14
1.13
L
Khepri
ihateanime
Khepri
3
7
9
1.07
L
Xbalanque
moss3
Xbalanque
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,470
Damage
54,744
67,227
Taken
97,005
57,512
Mitigated
83,626
15,235
Healing
22,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chatoullier
Tsukuyomi
21,595
5,089
64
3,226
13,102
7,624
2,217
3,219
9,883
0
44,705
L
6,483
1,450
123
140
13,556
7,192
387
5,482
8,074
0
11,494
W
Neith
K1loScope
Neith
25,910
11,111
0
1,987
10,060
5,281
2,184
3,951
6,109
0
43,738
W
18,720
5,903
45
3,117
12,332
6,379
1,057
6,121
6,211
29,347
0
W
Xing Tian
SooAwful
Xing Tian
11,470
1,083
2,352
3,115
19,412
32,297
428
4,624
14,788
20,393
0
L
Hercules
anh3donia
Hercules
14,243
1,926
0
12,583
27,211
31,365
0
6,677
20,534
0
25,662
W
7,775
1,891
410
919
12,321
5,931
1,051
3,135
9,186
18,124
0
L
Sobek
fatsteven
Sobek
16,739
831
1,515
4,778
19,889
12,743
0
9,479
10,410
26,663
0
L
Khepri
ihateanime
Khepri
4,311
312
0
857
20,489
23,895
0
9,708
10,781
9,620
0
L
Xbalanque
moss3
Xbalanque
12,968
6,006
416
2,464
15,860
8,431
1,021
6,619
9,241
0
36,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,506
Gold Earned
51,558
138
Minions Killed
125
0
Camps Cleared
0
1,193,237
Distance Traveled
1,084,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,372
875
48
4
0
274,623
0
L
Awilix
9,547
734
10
1
0
205,910
0
W
Neith
11,687
899
41
3
0
225,080
0
W
Freya
11,730
902
16
1
0
218,836
0
W
Xing Tian
12,006
924
13
1
0
244,293
0
L
Hercules
11,372
875
28
2
0
215,288
0
W
Hera
9,711
747
20
2
0
230,405
0
L
Sobek
10,165
782
23
2
0
269,414
0
L
Khepri
9,863
759
12
1
0
207,442
0
L
Xbalanque
10,611
816
52
4
0
186,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role