Player Matchup

Fenrir
Fenrir
DirtyBeanie
Fenrir
Level 128
God Stats
3W - 4L
1,364 SR
Queue Stats
137W - 143L
1,456 Elo+
Party 2
Ganesha
Ganesha
Ikani82
Ganesha
Level 102
God Stats
1W - 1L
1,723 SR
Queue Stats
30W - 34L
1,516 Elo+
Solo
Bellona
Bellona
KevoHaz
Bellona
Level 124
God Stats
1W - 4L
1,339 SR
Queue Stats
46W - 55L
1,420 Elo+
Party 2
Chernobog
Chernobog
McSplatter97
Chernobog
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
34W - 29L
1,515 Elo+
Solo
Tiamat
Tiamat
Rioxskii
Tiamat
Level 147
God Stats
1W - 3L
1,481 SR
Queue Stats
194W - 206L
1,464 Elo+
Solo
Team Averages
Level 114
1,482 SR
1,474 Elo+

VS

Team Averages
Level 122
1,473 SR
1,436 Elo+
Mercury
Mercury
ChiefRicko
Mercury
Level 114
God Stats
18W - 8L
1,380 SR
Queue Stats
137W - 132L
1,479 Elo+
Party 1
Loki
Loki
LordofCinder412
Loki
Level 116
God Stats
140W - 181L
1,439 SR
Queue Stats
263W - 322L
1,392 Elo+
Party 3
Zeus
Zeus
Playwitzay
Zeus
Level 126
God Stats
3W - 3L
1,821 SR
Queue Stats
173W - 159L
1,481 Elo+
Party 1
Yemoja
Yemoja
Pseudo5453
Yemoja
Level 129
God Stats
11W - 16L
1,226 SR
Queue Stats
824W - 898L
1,405 Elo+
Party 3
Skadi
Skadi
jonaalv
Skadi
Level 124
God Stats
12W - 23L
1,500 SR
Queue Stats
59W - 66L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
8 / 6 / 2
10,709
564
12,385
16,366
9,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Ikani82
Ganesha
13
0 / 7 / 8
9,033
475
7,702
21,765
24,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
KevoHaz
Bellona
11
3 / 1 / 1
8,315
438
3,984
8,571
7,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chernobog
McSplatter97
Chernobog
14
3 / 5 / 2
8,844
465
11,692
14,980
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Rioxskii
Tiamat
17
2 / 4 / 2
9,965
524
6,929
14,726
9,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChiefRicko
Mercury
19
10 / 1 / 5
12,083
636
10,783
14,798
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 4 / 1
10,531
554
3,753
11,433
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 5 / 7
10,988
578
12,616
11,129
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
Pseudo5453
Yemoja
15
5 / 4 / 9
10,592
557
10,305
17,396
16,474
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
jonaalv
Skadi
16
4 / 2 / 7
9,984
525
12,405
12,907
5,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
16
Kills
23
23
Deaths
16
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
ChiefRicko
Mercury
10
1
5
12.5
L
Fenrir
8
6
2
1.5
L
Ganesha
Ikani82
Ganesha
0
7
8
0.57
L
Bellona
KevoHaz
Bellona
3
1
1
3.5
W
1
4
1
0.38
L
Chernobog
McSplatter97
Chernobog
3
5
2
0.8
W
3
5
7
1.3
W
Yemoja
Pseudo5453
Yemoja
5
4
9
2.38
L
Tiamat
Rioxskii
Tiamat
2
4
2
0.75
W
Skadi
jonaalv
Skadi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,692
Damage
49,862
76,408
Taken
67,663
58,346
Mitigated
37,510
16,776
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ChiefRicko
Mercury
10,783
6,418
0
250
14,798
6,384
344
2,202
12,596
0
112,738
L
Fenrir
12,385
4,114
0
1,887
16,366
9,695
0
4,083
12,131
0
61,517
L
Ganesha
Ikani82
Ganesha
7,702
426
484
4,884
21,765
24,909
77
6,872
14,763
36,863
0
L
Bellona
KevoHaz
Bellona
3,984
1,579
0
2,696
8,571
7,611
0
789
7,782
0
36,989
W
3,753
1,324
0
3,390
11,433
4,332
5,610
2,001
9,432
0
79,667
L
Chernobog
McSplatter97
Chernobog
11,692
6,119
0
3,520
14,980
6,449
61
3,644
11,248
0
56,472
W
12,616
2,068
0
452
11,129
4,466
1,029
4,096
7,033
85,133
0
W
Yemoja
Pseudo5453
Yemoja
10,305
2,453
3,522
2,221
17,396
16,474
207
4,569
12,827
33,618
0
L
Tiamat
Rioxskii
Tiamat
6,929
1,169
0
3,305
14,726
9,682
0
6,820
7,563
79,222
0
W
Skadi
jonaalv
Skadi
12,405
5,466
592
1,863
12,907
5,854
343
2,188
10,719
0
77,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,866
Gold Earned
54,178
418
Minions Killed
604
0
Camps Cleared
0
1,543,640
Distance Traveled
1,814,117
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,083
636
141
7
0
452,583
0
L
Fenrir
10,709
564
89
5
0
360,423
2
L
Ganesha
9,033
475
13
1
0
329,038
0
L
Bellona
8,315
438
65
3
0
241,811
0
W
Loki
10,531
554
151
8
0
350,341
0
L
Chernobog
8,844
465
104
5
0
312,674
0
W
Zeus
10,988
578
164
9
0
361,809
1
W
Yemoja
10,592
557
27
1
0
307,843
5
L
Tiamat
9,965
524
147
8
0
299,694
0
W
Skadi
9,984
525
121
6
0
341,541
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role