Player Matchup

Thanatos
Thanatos
FarmrBrwn808
Thanatos
Level 128
God Stats
17W - 15L
1,500 SR
Queue Stats
239W - 229L
1,499 Elo+
Solo
Medusa
Medusa
Guzzman7505
Medusa
Level 40
God Stats
2W - 2L
1,288 SR
Queue Stats
81W - 92L
1,432 Elo+
Solo
Amaterasu
Amaterasu
Kadecko98
Amaterasu
Level 142
God Stats
7W - 1L
1,888 SR
Queue Stats
126W - 110L
1,551 Elo+
Party 1
Hera
Hera
Party_Yeti528
Hera
Level 156
God Stats
5W - 0L
1,800 SR
Queue Stats
80W - 66L
1,550 Elo+
Party 1
Bacchus
Bacchus
xBiG_ReD_13x
Bacchus
Level 17
God Stats
8W - 8L
1,551 SR
Queue Stats
8W - 8L
1,501 Elo+
Party 1
Team Averages
Level 97
1,605 SR
1,507 Elo+

VS

Team Averages
Level 109
1,611 SR
1,509 Elo+
Thanatos
Thanatos
AstroworldJones
Thanatos
Level 86
God Stats
44W - 24L
1,676 SR
Queue Stats
582W - 548L
1,559 Elo+
Solo
Anubis
Anubis
Kickfoo
Anubis
Level 147
God Stats
34W - 31L
1,773 SR
Queue Stats
294W - 286L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
SnowIord
Guan Yu
Level 85
God Stats
2W - 4L
1,499 SR
Queue Stats
177W - 162L
1,428 Elo+
Party 3
Cabrakan
Cabrakan
Yang23_TTV
Cabrakan
Level 145
God Stats
1W - 3L
1,351 SR
Queue Stats
381W - 349L
1,552 Elo+
Party 2
Charybdis
Charybdis
YonderBlitz
Charybdis
Level 80
God Stats
3W - 4L
1,757 SR
Queue Stats
194W - 178L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FarmrBrwn808
Thanatos
15
4 / 2 / 6
8,918
595
8,586
13,807
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
13
1 / 2 / 0
7,813
521
6,012
10,596
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Kadecko98
Amaterasu
15
4 / 2 / 5
9,661
644
7,580
15,301
8,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 2
9,177
612
11,992
5,446
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xBiG_ReD_13x
Bacchus
11
1 / 1 / 5
7,092
473
2,645
7,101
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 5 / 2
7,790
519
3,872
15,744
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Kickfoo
Anubis
14
0 / 3 / 2
8,146
543
6,070
10,817
5,168
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SnowIord
Guan Yu
12
0 / 4 / 2
7,127
475
9,335
13,369
16,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Yang23_TTV
Cabrakan
12
3 / 1 / 0
8,059
537
3,594
10,591
11,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
YonderBlitz
Charybdis
15
2 / 0 / 0
8,348
557
7,678
8,592
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
7
7
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
5
2
0.6
W
Thanatos
FarmrBrwn808
Thanatos
4
2
6
3.5
W
Medusa
1
2
0
0.5
W
Amaterasu
Kadecko98
Amaterasu
4
2
5
3.25
L
Anubis
Kickfoo
Anubis
0
3
2
0.33
W
3
0
2
4
L
Guan Yu
SnowIord
Guan Yu
0
4
2
0.25
L
Cabrakan
Yang23_TTV
Cabrakan
3
1
0
3
L
Charybdis
YonderBlitz
Charybdis
2
0
0
2
W
Bacchus
xBiG_ReD_13x
Bacchus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,815
Damage
30,549
52,251
Taken
59,113
25,849
Mitigated
42,841
21,320
Healing
22,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,872
1,312
0
7,912
15,744
6,053
16
2,518
13,130
0
57,748
W
Thanatos
FarmrBrwn808
Thanatos
8,586
3,070
0
10,538
13,807
4,972
0
2,279
11,356
0
74,390
W
Medusa
6,012
2,314
0
3,339
10,596
4,412
0
156
10,440
0
54,890
W
Amaterasu
Kadecko98
Amaterasu
7,580
3,417
0
5,494
15,301
8,200
170
2,051
12,451
0
68,841
L
Anubis
Kickfoo
Anubis
6,070
258
0
4,984
10,817
5,168
0
4,950
5,565
85,297
0
W
11,992
2,925
0
1,209
5,446
1,623
391
2,724
2,722
82,815
0
L
Guan Yu
SnowIord
Guan Yu
9,335
1,608
51
3,578
13,369
16,337
0
1,272
12,093
0
48,774
L
Cabrakan
Yang23_TTV
Cabrakan
3,594
823
0
2,623
10,591
11,457
0
4,782
5,630
22,023
0
L
Charybdis
YonderBlitz
Charybdis
7,678
4,183
0
3,749
8,592
3,826
0
534
8,058
0
74,555
W
Bacchus
xBiG_ReD_13x
Bacchus
2,645
178
0
740
7,101
6,642
215
2,454
4,606
8,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,661
Gold Earned
39,470
488
Minions Killed
472
0
Camps Cleared
0
1,488,986
Distance Traveled
1,435,618
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,790
519
85
6
0
327,037
1
W
Thanatos
8,918
595
98
7
0
320,594
0
W
Medusa
7,813
521
103
7
0
257,327
2
W
Amaterasu
9,661
644
122
8
0
262,163
2
L
Anubis
8,146
543
150
10
0
292,948
3
W
Hera
9,177
612
156
10
0
325,114
9
L
Guan Yu
7,127
475
70
5
0
253,469
0
L
Cabrakan
8,059
537
39
3
0
267,683
0
L
Charybdis
8,348
557
128
9
0
294,481
0
W
Bacchus
7,092
473
9
1
0
323,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role