Player Matchup

Ne Zha
Ne Zha
DismayingSword
Ne Zha
Level 144
God Stats
6W - 10L
1,431 SR
Queue Stats
307W - 270L
1,482 Elo+
Party 2
Hercules
Hercules
EnterRehab
Hercules
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 14L
1,606 Elo+
Party 3
Sylvanus
Sylvanus
FlowerPatch
Sylvanus
Level 159
God Stats
4W - 5L
1,746 SR
Queue Stats
109W - 128L
1,519 Elo+
Party 3
Anubis
Anubis
RgvBrandon
Anubis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 185L
1,562 Elo+
Solo
Charybdis
Charybdis
ThezZzRedKing
Charybdis
Level 68
God Stats
5W - 10L
1,188 SR
Queue Stats
138W - 141L
1,460 Elo+
Party 2
Team Averages
Level 128
1,473 SR
1,526 Elo+

VS

Team Averages
Level 113
1,579 SR
1,521 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BudgetAnubis
Amaterasu
Level 26
God Stats
5W - 5L
1,420 SR
Queue Stats
48W - 41L
1,576 Elo+
Party 4
Baron Samedi
Baron Samedi
MIGHTf6L8R
Baron Samedi
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 73L
1,415 Elo+
Solo
Neith
Neith
QuiteLucky
Neith
Level 104
God Stats
10W - 9L
1,700 SR
Queue Stats
417W - 364L
1,557 Elo+
Party 4
Anubis
Anubis
Unattractable
Anubis
Level 180
God Stats
9W - 8L
1,773 SR
Queue Stats
219W - 206L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
9,337
667
12,550
12,079
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
EnterRehab
Hercules
16
0 / 7 / 4
9,767
698
10,507
19,799
15,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
FlowerPatch
Sylvanus
17
1 / 3 / 0
9,290
664
7,430
17,604
19,844
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
RgvBrandon
Anubis
16
1 / 4 / 2
9,487
678
11,235
13,005
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ThezZzRedKing
Charybdis
16
2 / 5 / 1
9,176
655
6,721
13,448
5,239
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
3 / 2 / 11
10,625
759
7,421
13,823
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
BudgetAnubis
Amaterasu
16
3 / 1 / 9
9,913
708
6,629
13,713
11,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MIGHTf6L8R
Baron Samedi
17
5 / 2 / 9
10,192
728
14,136
10,282
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
18
6 / 0 / 13
10,959
783
20,662
14,005
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 8
10,752
768
16,097
11,528
5,875
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
7
Kills
22
22
Deaths
7
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
11
4.25
W
Amaterasu
BudgetAnubis
Amaterasu
3
1
9
7.5
L
3
3
1
1.17
L
Hercules
EnterRehab
Hercules
0
7
4
0.29
L
Sylvanus
FlowerPatch
Sylvanus
1
3
0
0.33
W
Baron Samedi
MIGHTf6L8R
Baron Samedi
5
2
9
4.75
W
Neith
6
0
13
12.5
L
Anubis
RgvBrandon
Anubis
1
4
2
0.5
L
Charybdis
ThezZzRedKing
Charybdis
2
5
1
0.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,443
Damage
64,945
75,935
Taken
63,351
52,812
Mitigated
32,356
13,151
Healing
24,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,421
1,366
0
1,903
13,823
5,016
1,548
3,570
10,066
0
44,918
W
Amaterasu
BudgetAnubis
Amaterasu
6,629
2,594
0
3,938
13,713
11,127
0
4,993
8,444
0
13,772
L
12,550
1,955
0
1,751
12,079
6,389
0
3,241
8,700
0
28,321
L
Hercules
EnterRehab
Hercules
10,507
2,701
0
4,365
19,799
15,754
0
7,828
11,529
0
43,948
L
Sylvanus
FlowerPatch
Sylvanus
7,430
1,286
1,076
4,817
17,604
19,844
78
7,465
10,014
26,726
0
W
Baron Samedi
MIGHTf6L8R
Baron Samedi
14,136
460
3,926
4,305
10,282
4,871
696
2,577
7,488
33,670
0
W
Neith
20,662
11,030
0
5,291
14,005
5,467
4,106
4,462
9,310
0
48,623
L
Anubis
RgvBrandon
Anubis
11,235
187
0
639
13,005
5,586
0
5,527
7,326
35,804
0
L
Charybdis
ThezZzRedKing
Charybdis
6,721
3,933
0
503
13,448
5,239
0
6,172
7,276
0
24,030
W
16,097
417
0
5,346
11,528
5,875
146
2,759
8,538
54,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,057
Gold Earned
52,441
237
Minions Killed
288
0
Camps Cleared
0
1,377,453
Distance Traveled
1,525,046
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,625
759
58
4
0
320,768
0
W
Amaterasu
9,913
708
24
2
0
322,341
0
L
Ne Zha
9,337
667
28
2
0
304,920
0
L
Hercules
9,767
698
68
5
0
264,654
0
L
Sylvanus
9,290
664
55
4
0
268,608
0
W
Baron Samedi
10,192
728
53
4
0
319,418
2
W
Neith
10,959
783
74
5
0
299,158
0
L
Anubis
9,487
678
56
4
0
282,187
0
L
Charybdis
9,176
655
30
2
0
257,084
0
W
Anubis
10,752
768
79
6
0
263,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role