Player Matchup

Hercules
Hercules
Brizzy135
Hercules
Level 102
God Stats
8W - 9L
1,560 SR
Queue Stats
249W - 239L
1,468 Elo+
Party 1
Martichoras
Martichoras
LonathVkng
Martichoras
Level 89
God Stats
17W - 8L
1,740 SR
Queue Stats
94W - 104L
1,483 Elo+
Party 1
Cerberus
Cerberus
hiphopd14
Cerberus
Level 102
God Stats
1W - 1L
1,687 SR
Queue Stats
24W - 25L
1,288 Elo+
Solo
Erlang Shen
Erlang Shen
triniboyson
Erlang Shen
Level 147
God Stats
3W - 2L
1,759 SR
Queue Stats
303W - 298L
1,507 Elo+
Party 2
Yu Huang
Yu Huang
yzsooks
Yu Huang
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 189L
1,412 Elo+
Party 2
Team Averages
Level 113
1,649 SR
1,432 Elo+

VS

Team Averages
Level 120
1,603 SR
1,470 Elo+
Rama
Rama
Dr Crozz
Rama
Level 128
God Stats
7W - 4L
1,739 SR
Queue Stats
797W - 699L
1,535 Elo+
Solo
Aphrodite
Aphrodite
Grumpelstiltskin
Aphrodite
Level 89
God Stats
25W - 12L
1,741 SR
Queue Stats
127W - 119L
1,534 Elo+
Solo
Sol
Sol
MCS Sparkplug
Sol
Level 121
God Stats
2W - 0L
1,750 SR
Queue Stats
46W - 47L
1,369 Elo+
Solo
Susano
Susano
MaTeScierEn2
Susano
Level 119
God Stats
7W - 4L
1,500 SR
Queue Stats
313W - 273L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
MovingPolecat69
Baron Samedi
Level 141
God Stats
52W - 61L
1,284 SR
Queue Stats
384W - 378L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brizzy135
Hercules
13
0 / 6 / 1
7,830
435
3,376
17,626
19,277
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
LonathVkng
Martichoras
13
1 / 2 / 2
7,944
441
8,997
13,732
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cerberus
hiphopd14
Cerberus
11
0 / 2 / 4
7,596
422
7,543
18,226
15,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
triniboyson
Erlang Shen
14
3 / 6 / 2
8,515
473
6,412
19,091
13,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
yzsooks
Yu Huang
15
2 / 1 / 1
8,692
483
7,795
10,980
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 2 / 2
9,334
519
11,117
14,205
6,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
12
0 / 1 / 7
8,143
452
5,934
13,571
11,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 0 / 2
11,308
628
14,723
10,087
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
16
5 / 3 / 5
10,069
559
12,551
14,350
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
MovingPolecat69
Baron Samedi
15
3 / 1 / 6
9,842
547
9,430
8,893
6,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
16
17
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
Brizzy135
Hercules
0
6
1
0.08
W
Rama
2
2
2
1.5
W
Aphrodite
0
1
7
3.5
L
Martichoras
LonathVkng
Martichoras
1
2
2
1
W
6
0
2
7
W
Susano
5
3
5
2.5
W
Baron Samedi
MovingPolecat69
Baron Samedi
3
1
6
6
L
Cerberus
hiphopd14
Cerberus
0
2
4
1
L
Erlang Shen
triniboyson
Erlang Shen
3
6
2
0.67
L
Yu Huang
yzsooks
Yu Huang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,123
Damage
53,755
79,655
Taken
61,106
58,844
Mitigated
36,204
20,358
Healing
26,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Brizzy135
Hercules
3,376
436
0
2,230
17,626
19,277
0
9,619
6,716
0
46,453
W
Rama
11,117
9,033
0
4,811
14,205
6,682
502
3,801
10,404
0
85,445
W
Aphrodite
5,934
1,145
3,619
7,284
13,571
11,109
0
5,032
8,490
21,917
0
L
Martichoras
LonathVkng
Martichoras
8,997
2,636
0
5,254
13,732
5,829
0
1,002
12,730
0
68,217
W
14,723
3,568
0
7,028
10,087
4,615
247
3,760
6,327
110,841
0
W
Susano
12,551
4,017
0
1,439
14,350
6,818
0
2,723
11,627
0
85,307
W
Baron Samedi
MovingPolecat69
Baron Samedi
9,430
1,627
352
2,454
8,893
6,980
275
970
7,592
70,148
0
L
Cerberus
hiphopd14
Cerberus
7,543
621
0
6,599
18,226
15,738
0
5,740
12,353
23,943
0
L
Erlang Shen
triniboyson
Erlang Shen
6,412
2,602
0
5,582
19,091
13,829
0
5,373
13,447
0
60,195
L
Yu Huang
yzsooks
Yu Huang
7,795
393
0
693
10,980
4,171
0
6,308
4,322
67,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,577
Gold Earned
48,696
463
Minions Killed
547
0
Camps Cleared
0
1,698,789
Distance Traveled
1,753,704
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,830
435
91
5
0
293,152
2
W
Rama
9,334
519
135
8
0
343,269
3
W
Aphrodite
8,143
452
23
1
0
355,209
2
L
Martichoras
7,944
441
107
6
0
359,967
9
W
Sol
11,308
628
172
10
0
363,358
0
W
Susano
10,069
559
111
6
0
392,587
0
W
Baron Samedi
9,842
547
106
6
0
299,281
3
L
Cerberus
7,596
422
42
2
0
341,324
3
L
Erlang Shen
8,515
473
95
5
0
361,090
2
L
Yu Huang
8,692
483
128
7
0
343,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role