Player Matchup

Ne Zha
Ne Zha
ButterBoy1209
Ne Zha
Level 69
God Stats
29W - 33L
1,419 SR
Queue Stats
166W - 186L
1,371 Elo+
Party 2
Thanatos
Thanatos
Grimey Tank
Thanatos
Level 88
God Stats
14W - 13L
1,492 SR
Queue Stats
92W - 95L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
JagerStapler
Nu Wa
Level 86
God Stats
0W - 4L
1,381 SR
Queue Stats
22W - 49L
1,419 Elo+
Party 2
Ymir
Ymir
SpawnTc
Ymir
Level 62
God Stats
13W - 16L
1,552 SR
Queue Stats
57W - 114L
1,432 Elo+
Party 2
Surtr
Surtr
Trail8lazer7
Surtr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,330 Elo+
Party 2
Team Averages
Level 64
1,469 SR
1,410 Elo+

VS

Team Averages
Level 99
1,570 SR
1,490 Elo+
Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
GuyDonkey
Bacchus
Level 106
God Stats
2W - 7L
1,108 SR
Queue Stats
113W - 103L
1,506 Elo+
Solo
Sol
Sol
IVIX REAPER8231
Sol
Level 108
God Stats
6W - 3L
1,872 SR
Queue Stats
217W - 182L
1,526 Elo+
Party 1
Anubis
Anubis
TeaBagggginz
Anubis
Level 117
God Stats
8W - 2L
1,868 SR
Queue Stats
405W - 412L
1,436 Elo+
Solo
Rama
Rama
batpool5467
Rama
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 224L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,312
486
4,486
11,060
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Grimey Tank
Thanatos
10
4 / 4 / 1
6,634
510
2,407
8,108
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 6 / 2
6,118
471
5,868
10,819
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
SpawnTc
Ymir
9
0 / 5 / 1
5,796
446
2,499
12,217
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 0
5,602
431
2,448
11,768
5,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 1 / 6
8,111
624
8,121
8,133
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
GuyDonkey
Bacchus
11
2 / 0 / 11
7,244
557
5,284
9,513
10,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 4 / 9
7,872
606
8,718
8,484
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
14
8 / 2 / 0
9,464
728
10,465
7,240
3,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 4
7,766
597
6,398
5,932
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
7
Kills
23
23
Deaths
8
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
6
9
L
1
4
0
0.25
L
Thanatos
Grimey Tank
Thanatos
4
4
1
1.13
W
Bacchus
GuyDonkey
Bacchus
2
0
11
7.5
W
2
4
9
1.63
L
1
6
2
0.33
L
Ymir
SpawnTc
Ymir
0
5
1
0.1
W
Anubis
8
2
0
4
L
1
4
0
0.25
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,708
Damage
38,986
53,972
Taken
39,302
27,067
Mitigated
21,029
10,465
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,121
3,094
0
1,735
8,133
2,844
291
1,596
6,537
0
51,211
L
4,486
1,001
0
2,596
11,060
4,180
0
1,649
9,411
0
38,962
L
Thanatos
Grimey Tank
Thanatos
2,407
300
0
4,042
8,108
2,802
0
2,433
5,675
0
37,786
W
Bacchus
GuyDonkey
Bacchus
5,284
905
319
1,651
9,513
10,041
0
2,112
7,401
28,084
0
W
8,718
2,589
0
2,215
8,484
2,961
1,846
3,470
5,014
55,025
5,425
L
5,868
1,071
0
1,111
10,819
4,137
0
6,454
4,365
33,094
0
L
Ymir
SpawnTc
Ymir
2,499
790
0
1,442
12,217
10,005
0
6,351
5,866
14,776
0
W
Anubis
10,465
786
0
4,234
7,240
3,333
1,869
459
6,781
62,147
0
L
2,448
795
0
1,274
11,768
5,943
0
7,236
4,532
217
22,831
W
6,398
5,588
0
1,743
5,932
1,850
1,231
806
5,126
0
44,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
40,457
248
Minions Killed
365
0
Camps Cleared
0
1,178,824
Distance Traveled
1,248,683
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,111
624
66
5
0
307,947
0
L
Ne Zha
6,312
486
78
6
0
281,695
1
L
Thanatos
6,634
510
64
5
0
205,791
0
W
Bacchus
7,244
557
40
3
0
260,175
0
W
Sol
7,872
606
88
7
0
220,649
0
L
Nu Wa
6,118
471
47
4
0
202,914
0
L
Ymir
5,796
446
22
2
0
234,333
0
W
Anubis
9,464
728
112
9
0
226,598
0
L
Surtr
5,602
431
37
3
0
254,091
0
W
Rama
7,766
597
59
5
0
233,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role