Player Matchup

Neith
Neith
GaMeENaTeR
Neith
Level 38
God Stats
3W - 5L
1,559 SR
Queue Stats
31W - 39L
1,405 Elo+
Party 1
Tyr
Tyr
Kyrzzxa
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,366 Elo+
Party 1
Yu Huang
Yu Huang
robnado24
Yu Huang
Level 14
God Stats
0W - 3L
1,189 SR
Queue Stats
6W - 18L
1,356 Elo+
Party 1
Team Averages
Level 25
1,416 SR
1,376 Elo+

VS

Team Averages
Level 75
1,528 SR
1,297 Elo+
Baron Samedi
Baron Samedi
Kubotinha_Br
Baron Samedi
Level 157
God Stats
9W - 5L
1,500 SR
Queue Stats
277W - 254L
1,352 Elo+
Party 2
Ymir
Ymir
leandro25junior
Ymir
Level 9
God Stats
13W - 9L
1,699 SR
Queue Stats
278W - 274L
1,298 Elo+
Party 2
Danzaburou
Danzaburou
xBigEnergyx
Danzaburou
Level 59
God Stats
4W - 8L
1,385 SR
Queue Stats
54W - 64L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 4 / 2
9,444
675
12,393
13,449
5,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
14
1 / 5 / 3
8,434
602
8,052
15,839
13,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
robnado24
Yu Huang
13
1 / 4 / 4
8,679
620
8,387
10,913
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kubotinha_Br
Baron Samedi
18
10 / 0 / 3
12,105
865
21,479
12,664
9,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 1 / 11
9,889
706
3,414
14,688
16,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
xBigEnergyx
Danzaburou
15
3 / 4 / 8
10,450
746
8,836
12,593
5,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
13
13
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
3
4
2
1
W
Baron Samedi
Kubotinha_Br
Baron Samedi
10
0
3
11.5
L
Tyr
1
5
3
0.5
W
0
1
11
5.5
L
Yu Huang
robnado24
Yu Huang
1
4
4
0.75
W
Danzaburou
xBigEnergyx
Danzaburou
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,832
Damage
33,729
40,201
Taken
39,945
23,256
Mitigated
31,453
5,048
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
12,393
7,181
0
3,495
13,449
5,589
234
10,148
3,301
0
39,617
W
Baron Samedi
Kubotinha_Br
Baron Samedi
21,479
637
2,209
4,802
12,664
9,344
1,105
2,952
9,712
65,536
0
L
Tyr
8,052
1,528
0
1,278
15,839
13,381
0
7,664
8,175
0
24,542
W
3,414
377
0
3,894
14,688
16,130
99
3,003
11,685
12,501
0
L
Yu Huang
robnado24
Yu Huang
8,387
640
0
275
10,913
4,286
0
7,113
3,800
30,841
0
W
Danzaburou
xBigEnergyx
Danzaburou
8,836
3,834
0
560
12,593
5,979
1,809
2,460
10,133
0
35,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,557
Gold Earned
32,444
147
Minions Killed
167
0
Camps Cleared
0
703,835
Distance Traveled
727,006
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,444
675
59
4
0
229,226
0
W
Baron Samedi
12,105
865
89
6
0
263,010
1
L
Tyr
8,434
602
34
2
0
248,302
1
W
Ymir
9,889
706
16
1
0
233,547
0
L
Yu Huang
8,679
620
54
4
0
226,307
0
W
Danzaburou
10,450
746
62
4
0
230,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role