Player Matchup

Achilles
Achilles
Big-_-badWolf
Achilles
Level 105
God Stats
6W - 6L
1,323 SR
Queue Stats
200W - 196L
1,567 Elo+
Party 1
Hercules
Hercules
ForbiddenLord
Hercules
Level 109
God Stats
23W - 28L
1,398 SR
Queue Stats
259W - 261L
1,497 Elo+
Party 1
Maui
Maui
HotShotZs13
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 253L
1,561 Elo+
Party 1
Team Averages
Level 112
1,407 SR
1,542 Elo+

VS

Team Averages
Level 96
1,664 SR
1,523 Elo+
Bakasura
Bakasura
AyoJamesTV
Bakasura
Level 82
God Stats
10W - 8L
1,540 SR
Queue Stats
33W - 32L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
afzii
Morgan Le Fay
Level 159
God Stats
16W - 4L
1,671 SR
Queue Stats
206W - 186L
1,536 Elo+
Solo
Vamana
Vamana
xyurboix
Vamana
Level 46
God Stats
19W - 7L
1,780 SR
Queue Stats
66W - 74L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Big-_-badWolf
Achilles
11
0 / 4 / 1
6,920
629
4,946
11,286
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ForbiddenLord
Hercules
13
1 / 3 / 0
7,674
698
6,468
11,792
10,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 1
7,701
700
3,056
11,873
10,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AyoJamesTV
Bakasura
14
4 / 0 / 3
8,955
814
7,455
9,826
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
afzii
Morgan Le Fay
14
3 / 1 / 5
8,719
793
12,890
5,877
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
xyurboix
Vamana
13
3 / 0 / 6
8,731
794
8,475
6,328
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
10
10
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AyoJamesTV
Bakasura
4
0
3
5.5
L
Achilles
Big-_-badWolf
Achilles
0
4
1
0.13
L
Hercules
ForbiddenLord
Hercules
1
3
0
0.33
L
0
3
1
0.17
W
Morgan Le Fay
afzii
Morgan Le Fay
3
1
5
5.5
W
Vamana
xyurboix
Vamana
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,470
Damage
28,820
34,951
Taken
22,031
28,251
Mitigated
14,789
4,372
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AyoJamesTV
Bakasura
7,455
5,036
0
7,639
9,826
6,942
1,518
1,445
8,381
0
31,607
L
Achilles
Big-_-badWolf
Achilles
4,946
1,423
226
648
11,286
7,795
0
3,498
6,952
0
19,148
L
Hercules
ForbiddenLord
Hercules
6,468
1,038
0
1,296
11,792
10,026
0
4,303
6,696
936
35,941
L
3,056
458
0
2,202
11,873
10,430
0
5,125
5,834
15,706
0
W
Morgan Le Fay
afzii
Morgan Le Fay
12,890
1,786
0
2,204
5,877
2,592
654
1,392
4,485
43,096
0
W
Vamana
xyurboix
Vamana
8,475
5,154
0
2,065
6,328
5,255
918
776
5,552
0
27,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,295
Gold Earned
26,405
121
Minions Killed
152
0
Camps Cleared
0
638,050
Distance Traveled
744,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,955
814
72
7
0
270,933
0
L
Achilles
6,920
629
25
2
0
202,981
0
L
Hercules
7,674
698
74
7
0
223,380
0
L
Maui
7,701
700
22
2
0
211,689
0
W
Morgan Le Fay
8,719
793
41
4
0
235,311
0
W
Vamana
8,731
794
39
4
0
237,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role