Player Matchup

Sylvanus
Sylvanus
Atttck
Sylvanus
Level 38
God Stats
1W - 1L
1,650 SR
Queue Stats
8W - 16L
1,397 Elo+
Solo
Izanami
Izanami
DarthLynx420
Izanami
Level 68
God Stats
1W - 1L
1,908 SR
Queue Stats
67W - 51L
1,578 Elo+
Party 3
Olorun
Olorun
ReforgedSteel302
Olorun
Level 34
God Stats
2W - 3L
1,446 SR
Queue Stats
331W - 320L
1,513 Elo+
Party 4
Surtr
Surtr
RimMePapi69
Surtr
Level 7
God Stats
6W - 4L
1,795 SR
Queue Stats
9W - 10L
1,702 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Z3tch
Tsukuyomi
Level 55
God Stats
3W - 4L
1,207 SR
Queue Stats
193W - 199L
1,420 Elo+
Party 4
Team Averages
Level 40
1,601 SR
1,522 Elo+

VS

Team Averages
Level 39
1,436 SR
1,494 Elo+
Ganesha
Ganesha
FallenKnights
Ganesha
Level 21
God Stats
9W - 8L
1,541 SR
Queue Stats
11W - 18L
1,386 Elo+
Party 1
Vulcan
Vulcan
FloppyFish12321
Vulcan
Level 69
God Stats
3W - 2L
1,344 SR
Queue Stats
183W - 150L
1,557 Elo+
Party 2
Hun Batz
Hun Batz
PrinceUnholy
Hun Batz
Level 48
God Stats
1W - 0L
1,296 SR
Queue Stats
52W - 66L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Theophanic
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,572 Elo+
Party 2
Discordia
Discordia
moneyg4ng666
Discordia
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Atttck
Sylvanus
9
2 / 2 / 0
5,668
515
3,020
7,172
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
DarthLynx420
Izanami
10
0 / 2 / 3
5,897
536
5,579
6,376
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
3 / 3 / 0
6,504
591
6,251
7,687
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 1
4,916
447
2,449
9,011
5,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Z3tch
Tsukuyomi
8
0 / 2 / 0
4,956
451
2,223
6,163
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 2 / 5
5,946
541
2,845
10,049
6,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 0 / 0
7,055
641
4,798
3,459
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
PrinceUnholy
Hun Batz
10
1 / 1 / 3
6,061
551
2,775
8,331
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Tsukuyomi
Theophanic
Tsukuyomi
10
3 / 1 / 2
5,895
536
7,323
8,000
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
moneyg4ng666
Discordia
13
5 / 1 / 1
7,355
669
4,786
5,118
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
11
11
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Atttck
Sylvanus
2
2
0
1
L
Izanami
DarthLynx420
Izanami
0
2
3
0.75
W
Ganesha
0
2
5
1.25
W
2
0
0
2
W
Hun Batz
PrinceUnholy
Hun Batz
1
1
3
2.5
L
3
3
0
1
L
0
2
1
0.25
W
Tsukuyomi
Theophanic
Tsukuyomi
3
1
2
4
L
Tsukuyomi
Z3tch
Tsukuyomi
0
2
0
0
W
Discordia
moneyg4ng666
Discordia
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,522
Damage
22,527
36,409
Taken
34,957
17,718
Mitigated
15,449
7,887
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Atttck
Sylvanus
3,020
1,879
648
1,398
7,172
4,981
0
1,587
5,585
15,282
0
L
Izanami
DarthLynx420
Izanami
5,579
4,246
0
1,800
6,376
2,442
0
1,578
4,798
0
54,496
W
Ganesha
2,845
459
1,332
1,931
10,049
6,195
0
3,409
6,640
18,159
0
W
4,798
1,716
0
1,084
3,459
1,315
400
26
3,433
58,159
0
W
Hun Batz
PrinceUnholy
Hun Batz
2,775
1,105
0
2,870
8,331
3,064
0
2,395
5,936
0
33,650
L
6,251
3,985
82
2,201
7,687
3,025
0
3,442
4,245
52,295
0
L
2,449
914
0
1,518
9,011
5,263
0
4,066
4,637
501
28,115
W
Tsukuyomi
Theophanic
Tsukuyomi
7,323
1,604
0
1,579
8,000
3,057
0
865
7,135
0
41,825
L
Tsukuyomi
Z3tch
Tsukuyomi
2,223
251
0
240
6,163
2,007
0
1,402
4,715
0
28,834
W
Discordia
moneyg4ng666
Discordia
4,786
324
0
1,250
5,118
1,818
0
2,654
2,464
53,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,941
Gold Earned
32,312
292
Minions Killed
378
0
Camps Cleared
0
1,001,676
Distance Traveled
1,142,046
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,668
515
25
2
0
168,218
0
L
Izanami
5,897
536
86
8
0
193,429
2
W
Ganesha
5,946
541
8
1
0
212,397
0
W
Vulcan
7,055
641
113
10
0
228,434
0
W
Hun Batz
6,061
551
66
6
0
244,816
0
L
Olorun
6,504
591
87
8
0
185,791
2
L
Surtr
4,916
447
48
4
0
224,474
2
W
Tsukuyomi
5,895
536
90
8
0
224,796
0
L
Tsukuyomi
4,956
451
46
4
0
229,764
0
W
Discordia
7,355
669
101
9
0
231,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role