Player Matchup

Fenrir
Fenrir
DragnessRider
Fenrir
Level 123
God Stats
2W - 6L
1,462 SR
Queue Stats
207W - 199L
1,462 Elo+
Solo
Rama
Rama
Gnrfan89
Rama
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,539 Elo+
Party 2
Atlas
Atlas
IBigOlPeteI
Atlas
Level 142
God Stats
3W - 7L
1,450 SR
Queue Stats
38W - 37L
1,522 Elo+
Party 2
King Arthur
King Arthur
MALÉRION
King Arthur
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,443 Elo+
Solo
Poseidon
Poseidon
Yararaboi
Poseidon
Level 139
God Stats
0W - 4L
1,126 SR
Queue Stats
37W - 35L
1,521 Elo+
Party 2
Team Averages
Level 145
1,408 SR
1,497 Elo+

VS

Team Averages
Level 124
1,506 SR
1,466 Elo+
Kukulkan
Kukulkan
Elijah116
Kukulkan
Level 120
God Stats
3W - 1L
1,509 SR
Queue Stats
31W - 28L
1,539 Elo+
Solo
Ymir
Ymir
Rocinante017
Ymir
Level 148
God Stats
1W - 1L
1,519 SR
Queue Stats
10W - 11L
1,249 Elo+
Solo
Neith
Neith
bagelss
Neith
Level 100
God Stats
1W - 5L
1,293 SR
Queue Stats
306W - 282L
1,514 Elo+
Party 1
Set
Set
brownie342
Set
Level 127
God Stats
2W - 3L
1,431 SR
Queue Stats
58W - 68L
1,499 Elo+
Solo
Hades
Hades
candystew
Hades
Level 125
God Stats
32W - 12L
1,776 SR
Queue Stats
433W - 403L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,253
425
1,313
6,497
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
9
1 / 4 / 0
5,041
504
5,888
8,978
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 3 / 0
5,133
513
4,485
7,950
5,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
MALÉRION
King Arthur
9
0 / 1 / 0
4,954
495
5,010
12,730
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Yararaboi
Poseidon
10
0 / 1 / 1
5,687
569
3,609
4,248
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elijah116
Kukulkan
10
1 / 1 / 0
5,720
572
3,257
3,477
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
3 / 0 / 2
5,566
557
3,131
9,078
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
bagelss
Neith
9
1 / 1 / 3
5,266
527
6,521
6,648
2,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 0 / 4
6,262
626
3,222
5,495
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
candystew
Hades
11
2 / 0 / 1
6,500
650
8,009
8,084
5,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Kukulkan
Elijah116
Kukulkan
1
1
0
1
L
Rama
1
4
0
0.25
L
1
3
0
0.33
L
King Arthur
MALÉRION
King Arthur
0
1
0
0
W
3
0
2
4
L
Poseidon
Yararaboi
Poseidon
0
1
1
0.5
W
Neith
bagelss
Neith
1
1
3
2.5
W
4
0
4
6
W
Hades
candystew
Hades
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,305
Damage
24,140
40,403
Taken
32,782
18,028
Mitigated
16,784
9,241
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,313
335
0
702
6,497
2,824
0
1,243
5,254
0
19,711
W
Kukulkan
Elijah116
Kukulkan
3,257
167
0
615
3,477
1,370
0
1,941
1,536
47,006
0
L
Rama
5,888
5,147
0
1,682
8,978
3,228
0
679
8,299
0
34,696
L
4,485
2,268
1,061
1,623
7,950
5,151
0
3,105
4,804
17,245
0
L
King Arthur
MALÉRION
King Arthur
5,010
549
0
3,233
12,730
5,222
0
6,938
5,792
0
32,749
W
3,131
1,058
62
3,094
9,078
5,919
0
4,760
4,318
18,184
0
L
Poseidon
Yararaboi
Poseidon
3,609
164
0
940
4,248
1,603
0
2,380
1,857
43,716
0
W
Neith
bagelss
Neith
6,521
3,441
0
2,630
6,648
2,275
0
756
5,892
0
32,973
W
3,222
1,971
0
1,050
5,495
2,143
0
637
4,858
0
41,844
W
Hades
candystew
Hades
8,009
1,949
245
5,212
8,084
5,077
0
0
8,084
53,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,068
Gold Earned
29,314
258
Minions Killed
327
0
Camps Cleared
0
857,354
Distance Traveled
895,545
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,253
425
33
3
0
138,869
0
W
Kukulkan
5,720
572
82
8
0
153,329
1
L
Rama
5,041
504
62
6
0
169,028
0
L
Atlas
5,133
513
14
1
0
178,661
0
L
King Arthur
4,954
495
49
5
0
180,679
0
W
Ymir
5,566
557
33
3
0
180,641
2
L
Poseidon
5,687
569
100
10
0
190,117
0
W
Neith
5,266
527
46
5
0
174,995
0
W
Set
6,262
626
73
7
0
222,456
0
W
Hades
6,500
650
93
9
0
164,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role