Player Matchup

Ao Kuang
Ao Kuang
Platinum IV
 
Ao Kuang
Platinum IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
CAZ DELAVEGA
Pele
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,485 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
iLikeAllFlavors
Guan Yu
Bronze III
Level 108
God Stats
1W - 1L
1,678 SR
Queue Stats
1W - 6L
1,420 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,559 SR
1,468 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,521 SR
1,377 MMR
Martichoras
Martichoras
Bronze III
DankWash420
Martichoras
Bronze III
Level 143
God Stats
1W - 1L
1,623 SR
Queue Stats
19W - 14L
1,394 MMR
Party 1
Hel
Hel
Bronze III
KaoTiC Volt
Hel
Bronze III
Level 140
God Stats
1W - 1L
1,439 SR
Queue Stats
26W - 20L
1,277 MMR
Party 1
Khepri
Khepri
Bronze III
UnskilledLawyer
Khepri
Bronze III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 1 / 0
4,479
747
3,447
7,630
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 0
4,486
748
1,999
3,895
1,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
4,317
720
725
3,527
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bans
Da JiAphroditeHeraKukulkan

VS

Bans
ArtioAresIzanamiZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DankWash420
Martichoras
9
0 / 0 / 1
4,875
813
6,293
4,226
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 0 / 1
5,330
888
3,259
2,554
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 0 / 0
5,630
938
1,217
1,621
802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
1
0
0
L
0
0
0
0
W
Martichoras
DankWash420
Martichoras
0
0
1
0.5
W
0
0
1
0.5
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,171
Damage
10,769
15,052
Taken
8,401
9,001
Mitigated
3,660
2,767
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,447
932
0
1,479
7,630
5,688
0
2,344
5,286
12,154
0
L
1,999
169
0
409
3,895
1,478
0
1,128
2,767
0
14,304
W
Martichoras
DankWash420
Martichoras
6,293
2,934
0
436
4,226
1,968
153
1,885
2,138
0
21,172
W
3,259
113
1,497
1,872
2,554
890
70
707
1,768
33,736
0
W
1,217
68
763
191
1,621
802
0
585
1,036
3,652
0
L
725
17
312
567
3,527
1,835
0
1,094
2,433
0
4,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,282
Gold Earned
15,835
62
Minions Killed
111
0
Camps Cleared
0
333,964
Distance Traveled
382,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,479
747
23
4
0
114,605
0
L
Pele
4,486
748
24
4
0
139,728
0
W
Martichoras
4,875
813
42
7
0
117,068
0
W
Hel
5,330
888
62
10
0
136,964
0
W
Khepri
5,630
938
7
1
0
128,566
0
L
Guan Yu
4,317
720
15
3
0
79,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role