Player Matchup

Nemesis
Nemesis
Brizzy135
Nemesis
Level 102
God Stats
15W - 10L
1,583 SR
Queue Stats
249W - 239L
1,490 Elo+
Party 3
Cernunnos
Cernunnos
LonathVkng
Cernunnos
Level 89
God Stats
7W - 12L
1,553 SR
Queue Stats
94W - 104L
1,506 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Retro Duncan
Morgan Le Fay
Level 58
God Stats
0W - 3L
1,185 SR
Queue Stats
220W - 221L
1,428 Elo+
Party 4
Guan Yu
Guan Yu
Vezby l
Guan Yu
Level 58
God Stats
20W - 21L
1,491 SR
Queue Stats
613W - 615L
1,520 Elo+
Party 4
Horus
Horus
logo04910
Horus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 86L
1,468 Elo+
Solo
Team Averages
Level 71
1,462 SR
1,483 Elo+

VS

Team Averages
Level 68
1,467 SR
1,436 Elo+
Artio
Artio
El_YaYo_PR
Artio
Level 76
God Stats
1W - 1L
1,272 SR
Queue Stats
515W - 444L
1,446 Elo+
Party 2
Ravana
Ravana
STEVEF_INMORTAL
Ravana
Level 94
God Stats
14W - 6L
1,614 SR
Queue Stats
263W - 239L
1,464 Elo+
Party 1
Chaac
Chaac
Wolfkaijin
Chaac
Level 45
God Stats
4W - 11L
1,327 SR
Queue Stats
101W - 121L
1,369 Elo+
Solo
Janus
Janus
marrero2772
Janus
Level 42
God Stats
14W - 15L
1,626 SR
Queue Stats
199W - 198L
1,452 Elo+
Party 1
Cernunnos
Cernunnos
que_tu_hacias_og
Cernunnos
Level 85
God Stats
5W - 4L
1,494 SR
Queue Stats
609W - 547L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brizzy135
Nemesis
9
1 / 2 / 2
5,517
502
3,531
10,295
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
LonathVkng
Cernunnos
9
2 / 3 / 2
5,883
535
6,579
9,243
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Retro Duncan
Morgan Le Fay
9
0 / 2 / 0
5,223
475
3,148
6,691
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Vezby l
Guan Yu
10
1 / 4 / 0
5,875
534
5,642
10,939
7,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
logo04910
Horus
8
1 / 1 / 3
5,229
475
3,380
7,275
6,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 1 / 6
6,047
550
2,423
9,166
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 3
7,040
640
4,654
4,787
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
11
4 / 1 / 2
7,248
659
6,430
11,272
8,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 0 / 5
7,127
648
8,040
5,192
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
10
1 / 2 / 3
5,821
529
6,246
8,002
3,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
12
12
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Brizzy135
Nemesis
1
2
2
1
W
Artio
0
1
6
3
L
Cernunnos
LonathVkng
Cernunnos
2
3
2
1
L
Morgan Le Fay
Retro Duncan
Morgan Le Fay
0
2
0
0
W
4
1
3
5.5
L
Guan Yu
Vezby l
Guan Yu
1
4
0
0.25
W
Chaac
4
1
2
5
L
Horus
logo04910
Horus
1
1
3
2.5
W
3
0
5
5.5
W
Cernunnos
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,280
Damage
27,793
44,443
Taken
38,419
23,206
Mitigated
23,210
10,761
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Brizzy135
Nemesis
3,531
1,188
0
1,617
10,295
3,137
0
2,464
7,831
0
31,189
W
Artio
2,423
433
399
2,559
9,166
7,619
97
325
8,841
14,802
0
L
Cernunnos
LonathVkng
Cernunnos
6,579
3,633
0
3,026
9,243
3,647
0
1,819
7,424
0
35,010
L
Morgan Le Fay
Retro Duncan
Morgan Le Fay
3,148
262
0
1,637
6,691
2,602
0
3,648
3,043
33,900
0
W
4,654
1,378
0
617
4,787
2,281
1,148
382
4,405
0
46,898
L
Guan Yu
Vezby l
Guan Yu
5,642
631
0
2,583
10,939
7,512
0
880
10,059
0
40,157
W
Chaac
6,430
1,649
0
5,484
11,272
8,230
0
1,045
10,227
1,169
42,760
L
Horus
logo04910
Horus
3,380
1,615
412
1,486
7,275
6,308
0
2,297
4,978
0
12,440
W
8,040
397
0
1,225
5,192
1,969
58
1,396
3,796
54,652
0
W
Cernunnos
6,246
3,305
0
3,003
8,002
3,111
1,167
0
8,002
0
37,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
33,283
233
Minions Killed
309
0
Camps Cleared
0
1,167,569
Distance Traveled
1,177,823
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,517
502
45
4
0
248,129
2
W
Artio
6,047
550
22
2
0
227,449
2
L
Cernunnos
5,883
535
63
6
0
216,546
6
L
Morgan Le Fay
5,223
475
57
5
0
224,472
2
W
Ravana
7,040
640
76
7
0
272,900
0
L
Guan Yu
5,875
534
55
5
0
234,436
2
W
Chaac
7,248
659
57
5
0
225,630
0
L
Horus
5,229
475
13
1
0
243,986
0
W
Janus
7,127
648
95
9
0
259,690
3
W
Cernunnos
5,821
529
59
5
0
192,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role