Player Matchup

Odin
Odin
Ab0ut6Inches
Odin
Level 129
God Stats
1W - 2L
1,254 SR
Queue Stats
180W - 167L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DeluxeArt828833
Ah Muzen Cab
Level 142
God Stats
2W - 3L
1,720 SR
Queue Stats
283W - 286L
1,474 Elo+
Party 1
Nemesis
Nemesis
MCYeyo777_hn
Nemesis
Level 66
God Stats
1W - 1L
1,345 SR
Queue Stats
13W - 12L
1,544 Elo+
Solo
Agni
Agni
SebaNacho
Agni
Level 146
God Stats
1W - 2L
1,432 SR
Queue Stats
33W - 42L
1,470 Elo+
Solo
Lancelot
Lancelot
TAXIMUS1
Lancelot
Level 107
God Stats
0W - 3L
1,184 SR
Queue Stats
299W - 326L
1,500 Elo+
Solo
Team Averages
Level 118
1,387 SR
1,505 Elo+

VS

Team Averages
Level 134
1,454 SR
1,510 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Phobos6393
Yu Huang
Level 158
God Stats
12W - 8L
1,598 SR
Queue Stats
746W - 763L
1,516 Elo+
Solo
Hercules
Hercules
jaysnow063
Hercules
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,560 Elo+
Party 2
Chronos
Chronos
rex raptus
Chronos
Level 164
God Stats
1W - 2L
1,173 SR
Queue Stats
90W - 99L
1,488 Elo+
Party 2
Apollo
Apollo
tragicfm
Apollo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 87L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 4
12,526
737
12,454
23,730
31,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
DeluxeArt828833
Ah Muzen Cab
20
5 / 1 / 10
13,839
814
27,148
19,064
10,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
MCYeyo777_hn
Nemesis
9
0 / 2 / 3
8,141
479
3,335
5,335
4,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
17
2 / 7 / 6
10,288
605
13,068
16,315
7,583
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
TAXIMUS1
Lancelot
17
2 / 8 / 6
10,117
595
10,727
22,919
11,304
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 2 / 12
10,941
644
12,518
21,265
29,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Phobos6393
Yu Huang
17
2 / 5 / 10
11,170
657
16,878
14,178
8,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
jaysnow063
Hercules
18
2 / 4 / 11
11,772
692
7,092
22,910
27,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
rex raptus
Chronos
20
13 / 3 / 7
14,339
843
23,401
16,534
9,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
tragicfm
Apollo
18
2 / 4 / 11
11,733
690
14,436
13,392
7,027
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
18
Kills
21
22
Deaths
18
29
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
12
4
L
9
4
4
2.75
L
Ah Muzen Cab
DeluxeArt828833
Ah Muzen Cab
5
1
10
10
L
Nemesis
MCYeyo777_hn
Nemesis
0
2
3
0.75
W
Yu Huang
Phobos6393
Yu Huang
2
5
10
1.4
L
Agni
2
7
6
0.71
L
Lancelot
TAXIMUS1
Lancelot
2
8
6
0.63
W
Hercules
jaysnow063
Hercules
2
4
11
1.88
W
Chronos
rex raptus
Chronos
13
3
7
5.5
W
Apollo
tragicfm
Apollo
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,732
Damage
74,325
87,363
Taken
88,279
65,078
Mitigated
81,739
26,988
Healing
27,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
12,518
5,196
984
7,355
21,265
29,279
620
4,174
16,689
16,918
729
L
12,454
1,740
1,865
8,686
23,730
31,248
0
11,698
12,032
0
20,864
L
Ah Muzen Cab
DeluxeArt828833
Ah Muzen Cab
27,148
6,885
1,242
6,120
19,064
10,838
159
11,580
7,484
0
72,419
L
Nemesis
MCYeyo777_hn
Nemesis
3,335
732
288
822
5,335
4,105
0
2,880
2,455
0
4,393
W
Yu Huang
Phobos6393
Yu Huang
16,878
868
1,112
2,432
14,178
8,264
1,264
2,065
11,803
30,163
0
L
Agni
13,068
281
782
2,507
16,315
7,583
0
12,390
3,925
29,326
0
L
Lancelot
TAXIMUS1
Lancelot
10,727
2,201
433
4,243
22,919
11,304
0
13,520
9,399
0
21,942
W
Hercules
jaysnow063
Hercules
7,092
2,233
275
6,611
22,910
27,827
552
2,129
20,227
0
19,718
W
Chronos
rex raptus
Chronos
23,401
10,236
997
4,212
16,534
9,342
2,517
1,723
14,192
48,305
0
W
Apollo
tragicfm
Apollo
14,436
7,830
1,094
2,345
13,392
7,027
3,171
1,382
11,865
0
46,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,911
Gold Earned
59,955
174
Minions Killed
220
0
Camps Cleared
0
1,363,547
Distance Traveled
1,636,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,941
644
8
0
0
344,464
0
L
Odin
12,526
737
17
1
0
324,491
0
L
Ah Muzen Cab
13,839
814
99
6
0
376,871
0
L
Nemesis
8,141
479
6
0
0
123,549
0
W
Yu Huang
11,170
657
48
3
0
307,440
0
L
Agni
10,288
605
30
2
0
229,599
0
L
Lancelot
10,117
595
22
1
0
309,037
0
W
Hercules
11,772
692
40
2
0
313,989
0
W
Chronos
14,339
843
57
3
0
350,778
0
W
Apollo
11,733
690
67
4
0
319,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role