Player Matchup

Cerberus
Cerberus
Adaddyy
Cerberus
Level 34
God Stats
28W - 18L
1,607 SR
Queue Stats
200W - 193L
1,488 Elo+
Party 1
Anubis
Anubis
ItzGashiii
Anubis
Level 123
God Stats
10W - 4L
1,822 SR
Queue Stats
211W - 193L
1,490 Elo+
Party 1
Neith
Neith
apicdaddy
Neith
Level 24
God Stats
39W - 35L
1,565 SR
Queue Stats
146W - 162L
1,477 Elo+
Party 1
Team Averages
Level 60
1,665 SR
1,485 Elo+

VS

Team Averages
Level 78
1,507 SR
1,556 Elo+
Sylvanus
Sylvanus
KissingDaddies
Sylvanus
Level 64
God Stats
25W - 30L
1,583 SR
Queue Stats
162W - 158L
1,481 Elo+
Party 2
Medusa
Medusa
MinttChipp
Medusa
Level 107
God Stats
4W - 3L
1,330 SR
Queue Stats
59W - 60L
1,564 Elo+
Solo
Hel
Hel
liambard
Hel
Level 63
God Stats
0W - 2L
1,607 SR
Queue Stats
11W - 8L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adaddyy
Cerberus
11
0 / 1 / 9
7,608
761
4,626
10,363
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
ItzGashiii
Anubis
14
8 / 1 / 2
8,891
889
16,541
8,338
4,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
apicdaddy
Neith
12
2 / 1 / 8
7,484
748
8,299
5,414
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 2 / 2
6,794
679
4,799
13,591
7,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
MinttChipp
Medusa
12
2 / 5 / 1
6,793
679
10,366
10,102
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 3 / 3
6,210
621
3,035
9,402
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
3
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Adaddyy
Cerberus
0
1
9
4.5
W
Anubis
ItzGashiii
Anubis
8
1
2
9
L
Sylvanus
1
2
2
1
L
Medusa
MinttChipp
Medusa
2
5
1
0.5
W
Neith
apicdaddy
Neith
2
1
8
6
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,466
Damage
18,200
24,115
Taken
33,095
17,633
Mitigated
13,185
9,662
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Adaddyy
Cerberus
4,626
412
0
2,499
10,363
9,944
45
3,619
6,729
16,186
0
W
Anubis
ItzGashiii
Anubis
16,541
365
0
5,987
8,338
4,818
765
2,887
5,445
49,514
0
L
Sylvanus
4,799
364
1,577
2,424
13,591
7,953
0
7,997
5,594
13,643
0
L
Medusa
MinttChipp
Medusa
10,366
4,355
325
416
10,102
2,689
0
6,743
3,359
0
32,418
W
Neith
apicdaddy
Neith
8,299
2,892
0
1,176
5,414
2,871
371
1,337
4,077
0
23,816
L
3,035
59
1,661
1,409
9,402
2,543
0
6,441
2,961
17,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,983
Gold Earned
19,797
159
Minions Killed
100
0
Camps Cleared
0
542,055
Distance Traveled
488,216
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,608
761
45
5
0
199,467
0
W
Anubis
8,891
889
73
7
0
165,481
0
L
Sylvanus
6,794
679
23
2
0
154,068
3
L
Medusa
6,793
679
52
5
0
167,382
0
W
Neith
7,484
748
41
4
0
177,107
0
L
Hel
6,210
621
25
3
0
166,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role