Player Matchup

Vulcan
Vulcan
AZZKICKER17
Vulcan
Level 129
God Stats
2W - 1L
1,752 SR
Queue Stats
3W - 3L
1,503 Elo+
Party 2
Yemoja
Yemoja
BackDoorPoacher
Yemoja
Level 80
God Stats
1W - 0L
1,740 SR
Queue Stats
5W - 5L
1,524 Elo+
Party 2
Odin
Odin
Gman103
Odin
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,524 Elo+
Party 2
Yu Huang
Yu Huang
PrincessQin
Yu Huang
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
TheJoyce
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,518 Elo+
Party 2
Team Averages
Level 106
1,598 SR
1,517 Elo+

VS

Team Averages
Level 66
1,398 SR
1,478 Elo+
Cupid
Cupid
 
Cupid
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Anunnaki Hybrid
Vamana
Level 165
God Stats
2W - 5L
1,249 SR
Queue Stats
70W - 95L
1,319 Elo+
Party 3
Sol
Sol
FcHavoc
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
MrPickle12
Cthulhu
Level 14
God Stats
0W - 1L
1,238 SR
Queue Stats
4W - 5L
1,564 Elo+
Party 1
Thanatos
Thanatos
Vezmon
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
6 / 0 / 5
11,164
1,116
21,794
4,234
2,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 0 / 9
9,514
951
2,666
6,173
5,119
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
Gman103
Odin
16
2 / 1 / 9
10,131
1,013
10,188
11,916
9,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
PrincessQin
Yu Huang
16
1 / 0 / 9
9,867
987
10,732
6,969
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheJoyce
Danzaburou
16
5 / 2 / 6
10,997
1,100
13,304
9,647
4,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

267

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
0 / 1 / 2
9,587
959
2,362
6,035
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 1
9,826
983
6,471
14,747
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
15
0 / 3 / 3
9,706
971
9,027
13,768
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MrPickle12
Cthulhu
15
1 / 4 / 1
9,545
955
11,159
12,661
12,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Vezmon
Thanatos
15
1 / 6 / 2
9,823
982
6,918
14,550
6,522
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
14
Kills
3
3
Deaths
14
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
2
1
W
Vulcan
6
0
5
8.5
L
1
0
1
1.5
W
0
0
9
4.5
L
Sol
0
3
3
0.5
W
Odin
Gman103
Odin
2
1
9
6.5
L
Cthulhu
MrPickle12
Cthulhu
1
4
1
0.38
W
Yu Huang
PrincessQin
Yu Huang
1
0
9
5.5
W
Danzaburou
TheJoyce
Danzaburou
5
2
6
4
L
Thanatos
Vezmon
Thanatos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,684
Damage
35,937
38,939
Taken
61,761
25,852
Mitigated
41,740
13,610
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,362
1,230
418
966
6,035
2,221
0
4,305
1,730
0
21,005
W
Vulcan
21,794
3,807
0
371
4,234
2,108
0
2,868
1,140
57,581
0
L
6,471
2,482
0
780
14,747
15,229
0
7,814
6,933
0
29,714
W
2,666
1,600
7,518
2,238
6,173
5,119
0
3,597
2,285
7,902
0
L
Sol
9,027
2,867
0
3,535
13,768
5,084
0
8,810
4,958
30,702
0
W
Odin
Gman103
Odin
10,188
815
0
0
11,916
9,972
0
5,356
5,917
0
15,569
L
Cthulhu
MrPickle12
Cthulhu
11,159
221
118
223
12,661
12,684
0
6,037
6,624
21,693
0
W
Yu Huang
PrincessQin
Yu Huang
10,732
816
314
933
6,969
3,694
0
3,845
2,853
22,777
0
W
Danzaburou
TheJoyce
Danzaburou
13,304
8,735
0
2,236
9,647
4,959
0
3,355
5,744
0
35,496
L
Thanatos
Vezmon
Thanatos
6,918
909
0
3,617
14,550
6,522
0
8,226
6,324
0
21,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,673
Gold Earned
48,487
201
Minions Killed
235
4
Camps Cleared
11
991,566
Distance Traveled
1,011,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,587
959
45
5
4
205,693
0
W
Vulcan
11,164
1,116
87
9
1
243,132
0
L
Vamana
9,826
983
53
5
0
237,870
0
W
Yemoja
9,514
951
14
1
2
176,913
0
L
Sol
9,706
971
63
6
0
196,533
0
W
Odin
10,131
1,013
14
1
1
222,874
0
L
Cthulhu
9,545
955
39
4
0
173,492
0
W
Yu Huang
9,867
987
37
4
0
176,920
0
W
Danzaburou
10,997
1,100
49
5
0
171,727
0
L
Thanatos
9,823
982
35
4
7
198,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role