Player Matchup

Scylla
Scylla
LaPapaAyuda
Scylla
Level 154
God Stats
7W - 12L
1,512 SR
Queue Stats
162W - 163L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sargento_Voight
Tsukuyomi
Level 83
God Stats
0W - 2L
1,283 SR
Queue Stats
130W - 132L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
contra_fauti_pa
Sun Wukong
Level 6
God Stats
2W - 2L
1,250 SR
Queue Stats
4W - 9L
1,236 Elo+
Party 1
Team Averages
Level 81
1,348 SR
1,427 Elo+

VS

Team Averages
Level 164
1,388 SR
1,516 Elo+
Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BamaBlood7
Gilgamesh
Level 137
God Stats
5W - 6L
1,473 SR
Queue Stats
281W - 299L
1,484 Elo+
Party 2
Awilix
Awilix
MR WE LIVIN THO
Awilix
Level 201
God Stats
7W - 11L
1,190 SR
Queue Stats
531W - 530L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 4 / 2
11,291
706
14,789
11,098
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Sargento_Voight
Tsukuyomi
13
2 / 10 / 1
10,040
628
10,183
16,963
5,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
contra_fauti_pa
Sun Wukong
15
0 / 2 / 3
9,928
621
5,116
14,539
11,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 2 / 10
11,593
725
10,873
14,436
6,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
BamaBlood7
Gilgamesh
18
8 / 2 / 6
12,465
779
11,406
12,114
11,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 1 / 7
12,070
754
14,663
14,669
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
16
16
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
10
4
W
Gilgamesh
BamaBlood7
Gilgamesh
8
2
6
5.5
L
Scylla
3
4
2
1
W
5
1
7
8.5
L
Tsukuyomi
Sargento_Voight
Tsukuyomi
2
10
1
0.25
L
Sun Wukong
contra_fauti_pa
Sun Wukong
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,088
Damage
36,942
42,600
Taken
41,219
20,283
Mitigated
23,967
2,222
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,873
441
230
7,683
14,436
6,973
587
6,083
8,353
77,067
0
W
Gilgamesh
BamaBlood7
Gilgamesh
11,406
4,193
0
1,795
12,114
11,688
760
4,237
7,877
0
32,191
L
Scylla
14,789
311
0
250
11,098
3,509
0
2,413
8,522
50,538
0
W
14,663
4,990
0
1,732
14,669
5,306
1,511
4,594
10,075
0
55,561
L
Tsukuyomi
Sargento_Voight
Tsukuyomi
10,183
2,369
0
892
16,963
5,333
0
4,473
12,005
0
29,065
L
Sun Wukong
contra_fauti_pa
Sun Wukong
5,116
1,474
0
1,080
14,539
11,441
0
3,997
10,074
0
24,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
36,128
151
Minions Killed
208
0
Camps Cleared
0
897,809
Distance Traveled
907,641
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,593
725
111
7
0
264,915
0
W
Gilgamesh
12,465
779
43
3
0
315,517
0
L
Scylla
11,291
706
76
5
0
275,125
0
W
Awilix
12,070
754
54
3
0
327,209
2
L
Tsukuyomi
10,040
628
38
2
0
277,466
3
L
Sun Wukong
9,928
621
37
2
0
345,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role