Player Matchup

Neith
Neith
Savannaaa_
Neith
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 122L
1,265 Elo+
Party 2
Yemoja
Yemoja
dancingbull
Yemoja
Level 24
God Stats
9W - 17L
1,298 SR
Queue Stats
24W - 38L
1,208 Elo+
Party 2
Anubis
Anubis
spreynoir
Anubis
Level 55
God Stats
29W - 28L
1,425 SR
Queue Stats
41W - 38L
1,493 Elo+
Solo
Team Averages
Level 55
1,408 SR
1,322 Elo+

VS

Team Averages
Level 54
1,463 SR
1,331 Elo+
Merlin
Merlin
BeTr4y4L
Merlin
Level 30
God Stats
75W - 85L
1,459 SR
Queue Stats
94W - 118L
1,291 Elo+
Party 1
Jormungandr
Jormungandr
Zonkey 5280
Jormungandr
Level 46
God Stats
4W - 15L
1,431 SR
Queue Stats
93W - 115L
1,291 Elo+
Party 1
Bakasura
Bakasura
vvs drxco
Bakasura
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 207L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 1 / 0
7,384
615
8,661
10,243
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
12
0 / 0 / 2
7,913
659
3,611
14,502
12,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
spreynoir
Anubis
12
1 / 3 / 1
7,918
660
4,852
9,025
4,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeTr4y4L
Merlin
14
0 / 0 / 2
8,522
710
11,140
6,163
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Zonkey 5280
Jormungandr
13
2 / 0 / 2
8,313
693
10,283
8,987
7,046
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
vvs drxco
Bakasura
13
2 / 2 / 0
9,038
753
8,359
9,615
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
4
4
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
BeTr4y4L
Merlin
0
0
2
1
L
Neith
1
1
0
1
W
Jormungandr
Zonkey 5280
Jormungandr
2
0
2
3
L
Yemoja
0
0
2
1
L
Anubis
spreynoir
Anubis
1
3
1
0.5
W
Bakasura
vvs drxco
Bakasura
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,124
Damage
29,782
33,770
Taken
24,765
21,280
Mitigated
14,724
11,874
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BeTr4y4L
Merlin
11,140
243
0
854
6,163
2,603
596
1,864
4,299
35,435
0
L
Neith
8,661
3,650
0
2,522
10,243
4,164
0
5,337
4,415
0
28,263
W
Jormungandr
Zonkey 5280
Jormungandr
10,283
1,970
188
506
8,987
7,046
0
3,272
5,715
30,003
0
L
Yemoja
3,611
807
2,836
3,900
14,502
12,442
0
9,878
4,191
13,075
0
L
Anubis
spreynoir
Anubis
4,852
127
0
2,616
9,025
4,674
0
6,261
2,545
35,467
0
W
Bakasura
vvs drxco
Bakasura
8,359
5,913
0
2,426
9,615
5,075
0
3,398
6,217
0
43,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,215
Gold Earned
25,873
130
Minions Killed
188
0
Camps Cleared
0
595,954
Distance Traveled
722,701
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,522
710
60
5
0
224,099
0
L
Neith
7,384
615
48
4
0
213,115
0
W
Jormungandr
8,313
693
42
4
0
239,983
0
L
Yemoja
7,913
659
19
2
0
202,601
1
L
Anubis
7,918
660
63
5
0
180,238
0
W
Bakasura
9,038
753
86
7
0
258,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role