Player Matchup

Guan Yu
Guan Yu
ANGELAFORD420
Guan Yu
Level 41
God Stats
5W - 5L
1,512 SR
Queue Stats
15W - 16L
1,348 Elo+
Party 2
Hun Batz
Hun Batz
FostyVoidz
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
SirAsian13
Olorun
Level 17
God Stats
1W - 1L
1,734 SR
Queue Stats
7W - 10L
1,348 Elo+
Party 2
Thanatos
Thanatos
SweatyWAP
Thanatos
Level 22
God Stats
7W - 4L
1,734 SR
Queue Stats
8W - 8L
1,348 Elo+
Party 2
Anhur
Anhur
brilandcarp
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 2
Team Averages
Level 22
1,596 SR
1,359 Elo+

VS

Team Averages
Level 31
1,494 SR
1,274 Elo+
Xbalanque
Xbalanque
GameZedHD
Xbalanque
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 6L
1,216 Elo+
Party 1
Geb
Geb
KoLxyyy
Geb
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,216 Elo+
Party 1
Thanatos
Thanatos
ReforgedSteel302
Thanatos
Level 34
God Stats
7W - 2L
1,686 SR
Queue Stats
331W - 320L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
TonyBrasco5649
Sun Wukong
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 6L
1,216 Elo+
Party 1
Anubis
Anubis
yashinyashan
Anubis
Level 46
God Stats
2W - 1L
1,285 SR
Queue Stats
3W - 6L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
4 / 5 / 2
6,582
470
10,411
16,512
13,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
FostyVoidz
Hun Batz
9
1 / 5 / 0
5,699
407
2,112
7,950
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
SirAsian13
Olorun
9
0 / 11 / 1
5,943
425
2,026
13,696
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
SweatyWAP
Thanatos
11
5 / 8 / 0
7,259
519
7,885
15,125
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 6 / 1
5,594
400
5,667
9,305
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GameZedHD
Xbalanque
11
8 / 3 / 7
7,950
568
11,720
9,527
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
11
2 / 1 / 16
8,361
597
3,929
11,230
9,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
17 / 0 / 3
9,916
708
19,613
13,991
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TonyBrasco5649
Sun Wukong
11
1 / 5 / 0
6,687
478
2,457
10,365
6,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
12
6 / 1 / 3
8,251
589
6,654
4,871
1,831
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
10
Kills
34
35
Deaths
10
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
4
5
2
1
L
Hun Batz
FostyVoidz
Hun Batz
1
5
0
0.2
W
Xbalanque
GameZedHD
Xbalanque
8
3
7
3.83
W
Geb
2
1
16
10
W
17
0
3
18.5
L
Olorun
SirAsian13
Olorun
0
11
1
0.05
L
Thanatos
SweatyWAP
Thanatos
5
8
0
0.63
W
Sun Wukong
TonyBrasco5649
Sun Wukong
1
5
0
0.2
L
0
6
1
0.08
W
Anubis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,101
Damage
44,373
62,588
Taken
49,984
25,030
Mitigated
27,418
13,352
Healing
25,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
10,411
1,918
241
3,515
16,512
13,671
35
3,106
12,893
0
34,461
L
Hun Batz
FostyVoidz
Hun Batz
2,112
518
0
208
7,950
2,175
0
512
7,438
0
10,051
W
Xbalanque
GameZedHD
Xbalanque
11,720
7,127
0
3,096
9,527
2,760
810
210
9,317
0
47,472
W
Geb
3,929
1,248
0
2,807
11,230
9,954
261
114
11,116
9,252
0
W
19,613
8,410
0
15,280
13,991
6,039
293
349
13,642
0
69,498
L
Olorun
SirAsian13
Olorun
2,026
1,014
220
734
13,696
2,738
0
4,816
8,880
32,174
0
L
Thanatos
SweatyWAP
Thanatos
7,885
2,809
0
7,477
15,125
3,974
0
1,414
13,711
0
37,931
W
Sun Wukong
TonyBrasco5649
Sun Wukong
2,457
922
0
1,472
10,365
6,834
1,181
0
10,365
0
31,980
L
5,667
2,697
0
957
9,305
2,472
0
735
8,570
0
24,628
W
Anubis
6,654
282
169
2,657
4,871
1,831
1,577
1,353
3,518
51,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
41,165
194
Minions Killed
302
0
Camps Cleared
0
1,301,829
Distance Traveled
1,349,291
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,582
470
29
2
0
304,126
0
L
Hun Batz
5,699
407
16
1
0
256,160
0
W
Xbalanque
7,950
568
75
5
0
249,607
0
W
Geb
8,361
597
3
0
0
283,616
0
W
Thanatos
9,916
708
96
7
0
320,135
0
L
Olorun
5,943
425
63
5
0
224,820
0
L
Thanatos
7,259
519
48
3
0
271,630
0
W
Sun Wukong
6,687
478
49
4
0
247,824
0
L
Anhur
5,594
400
38
3
0
245,093
0
W
Anubis
8,251
589
79
6
0
248,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role