Player Matchup

Atlas
Atlas
Gold IV
BrownKatana
Atlas
Gold IV
Level 127
God Stats
12W - 10L
1,922 SR
Queue Stats
112W - 109L
1,606 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
Lovath
Baron Samedi
Gold IV
Level 234
God Stats
9W - 10L
1,633 SR
Queue Stats
111W - 109L
1,606 MMR
Party 1
Neith
Neith
Gold IV
g1izzy
Neith
Gold IV
Level 71
God Stats
3W - 1L
2,023 SR
Queue Stats
100W - 123L
1,518 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,859 SR
1,577 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,531 SR
1,588 MMR
Maui
Maui
Gold III
All-Dat-Gravy
Maui
Gold III
Level 106
God Stats
10W - 17L
1,404 SR
Queue Stats
247W - 284L
1,657 MMR
Solo
Martichoras
Martichoras
Silver III
DaMonsterx3
Martichoras
Silver III
Level 129
God Stats
0W - 1L
1,690 SR
Queue Stats
6W - 5L
1,560 MMR
Solo
Zeus
Zeus
Bronze III
WeezyNM
Zeus
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
11,154
697
8,436
16,289
20,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Lovath
Baron Samedi
17
5 / 1 / 5
11,685
730
13,562
6,718
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
g1izzy
Neith
18
4 / 1 / 7
12,067
754
21,161
16,577
8,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AphroditeAnubisNe ZhaTiamatAo Kuang

VS

Bans
Baba YagaKukulkanIshtarHeraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
10,262
641
5,561
21,180
28,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
DaMonsterx3
Martichoras
16
1 / 3 / 2
10,438
652
12,868
15,667
9,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
WeezyNM
Zeus
15
1 / 4 / 2
9,657
604
8,104
11,467
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
3
3
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
2
1
5
4.5
L
Martichoras
DaMonsterx3
Martichoras
1
3
2
0.67
W
Baron Samedi
Lovath
Baron Samedi
5
1
5
7.5
L
Zeus
WeezyNM
Zeus
1
4
2
0.5
W
Neith
g1izzy
Neith
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,159
Damage
26,533
39,584
Taken
48,314
32,604
Mitigated
43,502
13,863
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,561
201
0
2,454
21,180
28,335
0
9,259
11,921
20,242
0
W
8,436
2,202
0
3,881
16,289
20,647
190
5,409
10,880
29,324
502
L
Martichoras
DaMonsterx3
Martichoras
12,868
3,185
0
1,598
15,667
9,213
266
7,020
8,647
0
63,073
W
Baron Samedi
Lovath
Baron Samedi
13,562
385
1,893
2,393
6,718
3,600
1,274
2,631
4,087
53,624
0
L
Zeus
WeezyNM
Zeus
8,104
570
90
485
11,467
5,954
47
5,382
6,085
30,695
0
W
Neith
g1izzy
Neith
21,161
12,037
0
5,696
16,577
8,357
1,443
6,090
10,487
0
74,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,906
Gold Earned
30,357
206
Minions Killed
174
0
Camps Cleared
0
890,322
Distance Traveled
775,279
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,262
641
8
1
0
278,162
2
W
Atlas
11,154
697
27
2
0
299,559
4
L
Martichoras
10,438
652
105
7
0
250,197
0
W
Baron Samedi
11,685
730
63
4
0
288,115
1
L
Zeus
9,657
604
61
4
0
246,920
1
W
Neith
12,067
754
116
7
0
302,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role