Player Matchup

Da Ji
Da Ji
BigMacc1es
Da Ji
Level 25
God Stats
0W - 2L
1,252 SR
Queue Stats
6W - 15L
1,295 Elo+
Party 2
Guan Yu
Guan Yu
MessedUpJack
Guan Yu
Level 26
God Stats
0W - 1L
1,274 SR
Queue Stats
14W - 24L
1,323 Elo+
Party 2
Agni
Agni
Mr cheese4088
Agni
Level 167
God Stats
8W - 8L
1,721 SR
Queue Stats
982W - 1,014L
1,517 Elo+
Solo
Charybdis
Charybdis
ScrotombRaider
Charybdis
Level 76
God Stats
1W - 1L
1,712 SR
Queue Stats
70W - 65L
1,427 Elo+
Party 2
Amaterasu
Amaterasu
dorrhandtag
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 89L
1,343 Elo+
Solo
Team Averages
Level 72
1,492 SR
1,381 Elo+

VS

Team Averages
Level 123
1,539 SR
1,472 Elo+
Anubis
Anubis
 
Anubis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AKEELA10
Guan Yu
Level 118
God Stats
3W - 4L
1,696 SR
Queue Stats
357W - 359L
1,387 Elo+
Solo
Thoth
Thoth
MissesGoku
Thoth
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
438W - 434L
1,473 Elo+
Party 1
Nemesis
Nemesis
TTripa96
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
3 / 9 / 7
7,985
726
6,366
14,207
4,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
MessedUpJack
Guan Yu
13
2 / 5 / 11
8,088
735
6,024
16,689
13,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 3 / 9
9,477
862
15,500
9,161
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ScrotombRaider
Charybdis
16
7 / 4 / 9
8,873
807
21,956
14,343
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
dorrhandtag
Amaterasu
14
1 / 4 / 11
7,738
703
5,389
14,054
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 4 / 18
9,355
850
21,168
14,266
8,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
 
Nike
14
3 / 5 / 11
8,049
732
11,055
14,352
17,688
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
AKEELA10
Guan Yu
15
1 / 5 / 15
8,248
750
9,329
15,460
17,190
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
18
9 / 3 / 10
10,464
951
10,996
9,893
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TTripa96
Nemesis
17
7 / 2 / 9
9,433
858
9,909
13,383
12,042
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
88
19
Kills
25
25
Deaths
19
47
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
4
18
3.5
W
Nike
 
Nike
3
5
11
1.7
W
Guan Yu
AKEELA10
Guan Yu
1
5
15
1.7
L
Da Ji
3
9
7
0.72
L
Guan Yu
MessedUpJack
Guan Yu
2
5
11
1.5
W
Thoth
9
3
10
4.67
L
6
3
9
3.5
L
Charybdis
ScrotombRaider
Charybdis
7
4
9
2.88
W
Nemesis
TTripa96
Nemesis
7
2
9
5.75
L
Amaterasu
dorrhandtag
Amaterasu
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,235
Damage
62,457
68,454
Taken
67,354
38,656
Mitigated
58,843
22,688
Healing
27,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,168
2,321
684
5,396
14,266
8,001
106
4,027
10,239
34,030
0
W
Nike
 
Nike
11,055
737
734
450
14,352
17,688
0
1,829
12,321
0
16,905
W
Guan Yu
AKEELA10
Guan Yu
9,329
537
5,837
4,895
15,460
17,190
0
3,406
11,519
0
18,400
L
Da Ji
6,366
1,689
0
1,019
14,207
4,382
0
6,889
7,280
0
10,174
L
Guan Yu
MessedUpJack
Guan Yu
6,024
480
3,182
4,349
16,689
13,404
0
9,948
6,505
139
9,941
W
Thoth
10,996
868
1,572
2,862
9,893
3,922
0
2,798
6,968
24,744
0
L
15,500
508
637
2,127
9,161
3,205
0
3,511
5,549
32,808
0
L
Charybdis
ScrotombRaider
Charybdis
21,956
8,451
2,965
4,336
14,343
5,506
0
5,621
8,623
0
35,494
W
Nemesis
TTripa96
Nemesis
9,909
3,670
566
4,401
13,383
12,042
473
3,579
9,525
0
15,618
L
Amaterasu
dorrhandtag
Amaterasu
5,389
1,085
393
3,680
14,054
12,159
0
6,195
7,623
0
9,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,161
Gold Earned
45,549
97
Minions Killed
108
0
Camps Cleared
0
1,019,139
Distance Traveled
1,067,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,355
850
33
3
0
182,825
0
W
Nike
8,049
732
7
1
0
186,452
0
W
Guan Yu
8,248
750
20
2
0
241,561
0
L
Da Ji
7,985
726
8
1
0
168,123
0
L
Guan Yu
8,088
735
9
1
0
220,069
0
W
Thoth
10,464
951
35
3
0
225,146
0
L
Agni
9,477
862
40
4
0
214,619
0
L
Charybdis
8,873
807
28
3
0
188,570
0
W
Nemesis
9,433
858
13
1
0
231,326
0
L
Amaterasu
7,738
703
12
1
0
227,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role