Player Matchup

Maui
Maui
AnthraxMinion
Maui
Level 115
God Stats
24W - 28L
1,415 SR
Queue Stats
98W - 86L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
BoboBoreal
Kukulkan
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
325W - 307L
1,513 Elo+
Party 2
Horus
Horus
DSRKbabyA
Horus
Level 139
God Stats
8W - 3L
1,760 SR
Queue Stats
133W - 108L
1,547 Elo+
Party 1
Ishtar
Ishtar
Fanithor22
Ishtar
Level 114
God Stats
6W - 9L
1,421 SR
Queue Stats
133W - 110L
1,546 Elo+
Party 1
Surtr
Surtr
lkyoryukamikaze
Surtr
Level 166
God Stats
8W - 7L
1,590 SR
Queue Stats
390W - 383L
1,468 Elo+
Party 2
Team Averages
Level 133
1,537 SR
1,523 Elo+

VS

Team Averages
Level 141
1,549 SR
1,491 Elo+
Thanatos
Thanatos
ChrisTenshi
Thanatos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,435 Elo+
Party 3
Tiamat
Tiamat
SammoDV
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 151L
1,456 Elo+
Solo
Athena
Athena
Sorsyn
Athena
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,496 Elo+
Party 3
Cupid
Cupid
death_knight5589
Cupid
Level 133
God Stats
5W - 5L
1,757 SR
Queue Stats
709W - 666L
1,521 Elo+
Solo
King Arthur
King Arthur
ztatic-
King Arthur
Level 159
God Stats
14W - 7L
1,490 SR
Queue Stats
665W - 588L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,659
451
2,303
7,141
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
BoboBoreal
Kukulkan
15
2 / 3 / 4
9,302
547
5,987
8,228
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
DSRKbabyA
Horus
15
6 / 2 / 2
9,660
568
9,061
11,438
6,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
Fanithor22
Ishtar
14
1 / 2 / 1
8,084
476
4,515
12,904
6,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 7 / 3
8,146
479
7,650
20,899
15,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChrisTenshi
Thanatos
15
5 / 1 / 2
9,100
535
7,848
10,877
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
SammoDV
Tiamat
9
0 / 3 / 0
6,394
376
1,481
4,755
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Sorsyn
Athena
12
1 / 1 / 2
7,972
469
4,065
10,452
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 2
8,157
480
9,241
12,337
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ztatic-
King Arthur
17
6 / 1 / 3
10,426
613
18,120
17,007
20,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
9
Kills
13
14
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Kukulkan
BoboBoreal
Kukulkan
2
3
4
1.33
L
Thanatos
ChrisTenshi
Thanatos
5
1
2
6
W
Horus
DSRKbabyA
Horus
6
2
2
3.5
W
Ishtar
Fanithor22
Ishtar
1
2
1
0.75
L
Tiamat
SammoDV
Tiamat
0
3
0
0
L
Athena
Sorsyn
Athena
1
1
2
2
L
1
3
2
0.67
W
0
7
3
0.21
L
King Arthur
ztatic-
King Arthur
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,516
Damage
40,755
60,610
Taken
55,428
36,868
Mitigated
43,617
12,532
Healing
23,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,303
284
0
2,101
7,141
4,870
560
645
6,496
20,203
0
W
Kukulkan
BoboBoreal
Kukulkan
5,987
574
0
250
8,228
3,792
960
1,541
6,687
77,565
0
L
Thanatos
ChrisTenshi
Thanatos
7,848
1,592
0
9,983
10,877
4,467
0
855
10,022
0
77,510
W
Horus
DSRKbabyA
Horus
9,061
3,261
370
1,521
11,438
6,090
0
1,457
9,981
0
72,401
W
Ishtar
Fanithor22
Ishtar
4,515
2,175
0
2,956
12,904
6,339
0
1,730
11,174
0
72,503
L
Tiamat
SammoDV
Tiamat
1,481
52
0
1,062
4,755
2,769
0
1,320
3,435
31,248
0
L
Athena
Sorsyn
Athena
4,065
1,259
0
1,661
10,452
10,590
143
2,580
7,872
24,086
0
L
9,241
4,411
485
4,917
12,337
5,564
904
996
11,341
0
75,858
W
7,650
2,963
0
5,334
20,899
15,777
0
1,162
19,737
673
68,925
L
King Arthur
ztatic-
King Arthur
18,120
1,394
0
5,135
17,007
20,227
0
2,819
14,188
2,643
93,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,851
Gold Earned
42,049
513
Minions Killed
484
0
Camps Cleared
0
1,668,896
Distance Traveled
1,481,651
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,659
451
24
1
0
357,390
0
W
Kukulkan
9,302
547
136
8
0
317,688
14
L
Thanatos
9,100
535
107
6
0
353,502
1
W
Horus
9,660
568
99
6
0
374,630
0
W
Ishtar
8,084
476
137
8
0
318,032
2
L
Tiamat
6,394
376
58
3
0
142,842
4
L
Athena
7,972
469
27
2
0
363,874
0
L
Cupid
8,157
480
128
8
0
295,847
1
W
Surtr
8,146
479
117
7
0
301,156
0
L
King Arthur
10,426
613
164
10
0
325,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role