Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AmericaOnly
Anhur
Level 154
God Stats
0W - 2L
1,807 SR
Queue Stats
72W - 64L
1,612 Elo+
Party 2
Baron Samedi
Baron Samedi
CallMeDaddy2199
Baron Samedi
Level 125
God Stats
5W - 2L
1,626 SR
Queue Stats
77W - 70L
1,586 Elo+
Party 2
Hercules
Hercules
HailPaemon
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 3
Cerberus
Cerberus
itchboy_
Cerberus
Level 154
God Stats
0W - 1L
1,301 SR
Queue Stats
10W - 14L
1,576 Elo+
Party 3
Team Averages
Level 115
1,547 SR
1,519 Elo+

VS

Team Averages
Level 126
1,500 SR
1,547 Elo+
Freya
Freya
 
Freya
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Blackkirby72
Baba Yaga
Level 119
God Stats
9W - 4L
1,631 SR
Queue Stats
194W - 178L
1,608 Elo+
Solo
Bastet
Bastet
Omnicorn
Bastet
Level 142
God Stats
11W - 8L
1,294 SR
Queue Stats
141W - 124L
1,547 Elo+
Party 1
Discordia
Discordia
Rayn3Ruin
Discordia
Level 174
God Stats
16W - 14L
1,577 SR
Queue Stats
510W - 485L
1,572 Elo+
Solo
Bacchus
Bacchus
SigmaWeeb
Bacchus
Level 28
God Stats
1W - 7L
1,500 SR
Queue Stats
44W - 43L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 2 / 1
5,929
593
2,533
9,206
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
1 / 1 / 0
5,453
545
3,574
5,884
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
CallMeDaddy2199
Baron Samedi
9
1 / 4 / 0
5,162
516
1,669
6,864
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
HailPaemon
Hercules
8
0 / 3 / 2
5,248
525
3,281
8,845
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
itchboy_
Cerberus
10
0 / 1 / 0
5,007
501
1,864
7,870
6,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 1 / 3
5,961
596
3,508
5,424
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Blackkirby72
Baba Yaga
11
1 / 0 / 0
6,517
652
4,984
5,350
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Omnicorn
Bastet
10
2 / 1 / 3
5,826
583
5,223
8,148
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
Rayn3Ruin
Discordia
10
2 / 1 / 5
5,782
578
6,643
3,803
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SigmaWeeb
Bacchus
9
6 / 1 / 1
6,483
648
4,176
8,698
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
11
11
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
1
1.25
W
Freya
 
Freya
0
1
3
1.5
L
1
1
0
1
W
Baba Yaga
Blackkirby72
Baba Yaga
1
0
0
1
L
Baron Samedi
CallMeDaddy2199
Baron Samedi
1
4
0
0.25
L
Hercules
HailPaemon
Hercules
0
3
2
0.33
W
Bastet
Omnicorn
Bastet
2
1
3
3.5
W
Discordia
Rayn3Ruin
Discordia
2
1
5
4.5
W
Bacchus
SigmaWeeb
Bacchus
6
1
1
6.5
L
Cerberus
itchboy_
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,921
Damage
24,534
38,669
Taken
31,423
21,104
Mitigated
15,892
12,063
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,533
1,770
0
2,116
9,206
3,369
0
2,102
7,104
0
39,493
W
Freya
 
Freya
3,508
1,006
0
2,440
5,424
2,160
0
0
5,424
41,504
0
L
3,574
2,390
0
2,371
5,884
1,881
0
2,719
2,913
0
32,954
W
Baba Yaga
Blackkirby72
Baba Yaga
4,984
264
0
3,169
5,350
1,923
0
1,743
3,607
45,330
0
L
Baron Samedi
CallMeDaddy2199
Baron Samedi
1,669
98
0
1,134
6,864
3,199
0
4,350
2,514
30,329
0
L
Hercules
HailPaemon
Hercules
3,281
449
110
3,189
8,845
6,560
0
5,167
3,394
0
17,557
W
Bastet
Omnicorn
Bastet
5,223
460
0
2,551
8,148
2,836
0
684
7,464
0
43,338
W
Discordia
Rayn3Ruin
Discordia
6,643
608
0
250
3,803
1,232
0
469
3,334
37,000
0
W
Bacchus
SigmaWeeb
Bacchus
4,176
1,106
0
2,468
8,698
7,741
78
637
8,061
16,581
0
L
Cerberus
itchboy_
Cerberus
1,864
21
0
3,143
7,870
6,095
0
4,437
3,433
25,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,799
Gold Earned
30,569
267
Minions Killed
341
0
Camps Cleared
0
987,220
Distance Traveled
1,053,691
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,929
593
75
8
0
219,292
0
W
Freya
5,961
596
82
8
0
197,522
0
L
Anhur
5,453
545
53
5
0
176,026
0
W
Baba Yaga
6,517
652
95
10
0
206,354
0
L
Baron Samedi
5,162
516
58
6
0
196,867
6
L
Hercules
5,248
525
32
3
0
204,892
2
W
Bastet
5,826
583
74
7
0
243,985
2
W
Discordia
5,782
578
65
7
0
202,003
3
W
Bacchus
6,483
648
25
3
0
203,827
2
L
Cerberus
5,007
501
49
5
0
190,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role